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#include "src/tint/lang/wgsl/ast/statement.h"

#include "src/tint/lang/wgsl/ast/assignment_statement.h"
#include "src/tint/lang/wgsl/ast/break_statement.h"
#include "src/tint/lang/wgsl/ast/call_statement.h"
#include "src/tint/lang/wgsl/ast/continue_statement.h"
#include "src/tint/lang/wgsl/ast/discard_statement.h"
#include "src/tint/lang/wgsl/ast/if_statement.h"
#include "src/tint/lang/wgsl/ast/loop_statement.h"
#include "src/tint/lang/wgsl/ast/return_statement.h"
#include "src/tint/lang/wgsl/ast/switch_statement.h"
#include "src/tint/lang/wgsl/ast/variable_decl_statement.h"

TINT_INSTANTIATE_TYPEINFO(tint::ast::Statement);

namespace tint::ast {

Statement::Statement(NodeID nid, const Source& src) : Base(nid, src) {}

Statement::~Statement() = default;

const char* Statement::Name() const {
    if (Is<AssignmentStatement>()) {
        return "assignment statement";
    }
    if (Is<BlockStatement>()) {
        return "block statement";
    }
    if (Is<BreakStatement>()) {
        return "break statement";
    }
    if (Is<CaseStatement>()) {
        return "case statement";
    }
    if (Is<CallStatement>()) {
        return "function call";
    }
    if (Is<ContinueStatement>()) {
        return "continue statement";
    }
    if (Is<DiscardStatement>()) {
        return "discard statement";
    }
    if (Is<IfStatement>()) {
        return "if statement";
    }
    if (Is<LoopStatement>()) {
        return "loop statement";
    }
    if (Is<ReturnStatement>()) {
        return "return statement";
    }
    if (Is<SwitchStatement>()) {
        return "switch statement";
    }
    if (Is<VariableDeclStatement>()) {
        return "variable declaration";
    }
    return "statement";
}

}  // namespace tint::ast
