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#ifndef SRC_TINT_LANG_WGSL_AST_STRUCT_H_
#define SRC_TINT_LANG_WGSL_AST_STRUCT_H_

#include <string>
#include <utility>

#include "src/tint/lang/wgsl/ast/attribute.h"
#include "src/tint/lang/wgsl/ast/struct_member.h"
#include "src/tint/lang/wgsl/ast/type_decl.h"
#include "src/tint/utils/containers/vector.h"

namespace tint::ast {

/// A struct statement.
class Struct final : public Castable<Struct, TypeDecl> {
  public:
    /// Create a new struct statement
    /// @param nid the unique node identifier
    /// @param src the source of this node for the import statement
    /// @param name The name of the structure
    /// @param members The struct members
    /// @param attributes The struct attributes
    Struct(NodeID nid,
           const Source& src,
           const Identifier* name,
           VectorRef<const StructMember*> members,
           VectorRef<const Attribute*> attributes);

    /// Destructor
    ~Struct() override;

    /// The members
    const tint::Vector<const StructMember*, 8> members;

    /// The struct attributes
    const tint::Vector<const Attribute*, 4> attributes;
};

}  // namespace tint::ast

#endif  // SRC_TINT_LANG_WGSL_AST_STRUCT_H_
