Still too many

This commit is contained in:
Red
2026-06-21 20:26:45 +02:00
committed by GitHub
parent b985b987a4
commit 0fbe9822a4
4 changed files with 8 additions and 8 deletions

View File

@@ -2,8 +2,8 @@ PhantomSpawn:
Type: Vulture Type: Vulture
Worlds: world Worlds: world
Action: ADD Action: ADD
Chance: 0.01 Chance: 0.005
Priority: 129 Priority: 9
Biomes: END_HIGHLANDS, END_MIDLANDS, END_BARRENS Biomes: END_HIGHLANDS, END_MIDLANDS, END_BARRENS
Conditions: Conditions:
- outside - outside

View File

@@ -1,8 +1,8 @@
RandomUndying: RandomUndying:
Type: The_Undying Type: The_Undying
Worlds: world Worlds: world
Chance: 0.01 Chance: 0.001
Priority: 130 Priority: 10
Action: ADD Action: ADD
Biomes: BASALT_DELTAS Biomes: BASALT_DELTAS
Conditions: Conditions:

View File

@@ -1,8 +1,8 @@
RandomZorslug: RandomZorslug:
Type: Zorslug Type: Zorslug
Worlds: world Worlds: world
Chance: 0.025 Chance: 0.0025
Priority: 128 Priority: 8
Action: ADD Action: ADD
Biomes: END_BARRENS Biomes: END_BARRENS
Conditions: Conditions:

View File

@@ -73,8 +73,8 @@ Configuration:
RandomSpawning: RandomSpawning:
DisableVanillaSpawns: false DisableVanillaSpawns: false
GenerateSpawnPoints: true GenerateSpawnPoints: true
MaxMobsPerChunk: 2 MaxMobsPerChunk: 1
SpawnRadiusPerPlayer: 64 SpawnRadiusPerPlayer: 32
SpawnRadiusPerPlayerY: 32 SpawnRadiusPerPlayerY: 32
DespawnLazyRandomMobs: true DespawnLazyRandomMobs: true
MaxGenerationTime: 20 MaxGenerationTime: 20