Check if the material is air

This commit is contained in:
xFier
2024-03-03 17:20:07 +00:00
parent de5c074613
commit 939e60a5cc

View File

@@ -11,6 +11,7 @@ import net.minecraft.world.level.block.WeatheringCopper;
import net.minecraft.world.level.block.state.BlockState;
import org.bukkit.Effect;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.SoundCategory;
import org.bukkit.block.Block;
@@ -144,7 +145,7 @@ public class CopperRail extends BasicHack {
CraftPlayer player = (CraftPlayer) event.getPlayer();
net.minecraft.world.item.ItemStack handle = ((CraftItemStack) item).handle;
while (previous.isPresent() && handle.getMaxDamage() > handle.getDamageValue()) {
while (previous.isPresent() && event.getItem().getType() != Material.AIR) {
copperBlock.setType(previous.get().getBukkitMaterial());
damaged = true;
@@ -158,7 +159,7 @@ public class CopperRail extends BasicHack {
copperBlock = copperBlock.getRelative(BlockFace.DOWN);
previous = WeatheringCopper.getPrevious(((CraftBlock) copperBlock).getNMS());
while (previous.isPresent() && handle.getMaxDamage() > handle.getDamageValue()) {
while (previous.isPresent() && event.getItem().getType() != Material.AIR) {
copperBlock.setType(previous.get().getBukkitMaterial());
damaged = true;