Matched commands to new world configuration.

This commit is contained in:
Jos van 't Hof
2012-04-07 10:13:48 +02:00
parent 3008371f19
commit ebef0c3b03
2 changed files with 11 additions and 7 deletions

View File

@@ -7,16 +7,16 @@ import me.Josvth.RandomSpawn.RandomSpawnCommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
public class RandomSpawnDisableCommand extends RandomSpawnCommandExecutor{
public class DisableCommand extends RandomSpawnCommandExecutor{
public RandomSpawnDisableCommand(){
this.name = "disable";
public DisableCommand(){
name = "disable";
}
public boolean onCommand(CommandSender sender, List<String> args){
Player player = (Player) sender;
String worldname = player.getWorld().getName();
plugin.yamlHandler.worlds.set(worldname + ".randomspawnenabled", false);
plugin.yamlHandler.worlds.set(worldname + ".randomspawnon", null);
plugin.yamlHandler.saveWorlds();
plugin.playerInfo(player, "Random Spawn is now disabled in this world!");
return true;

View File

@@ -7,16 +7,19 @@ import me.Josvth.RandomSpawn.RandomSpawnCommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
public class RandomSpawnEnableCommand extends RandomSpawnCommandExecutor{
public class EnableCommand extends RandomSpawnCommandExecutor{
public RandomSpawnEnableCommand(){
public EnableCommand(){
this.name = "enable";
}
public boolean onCommand(CommandSender sender, List<String> args){
Player player = (Player) sender;
String worldname = player.getWorld().getName();
plugin.yamlHandler.worlds.set(worldname + ".randomspawnenabled", true);
List<String> spawnFlags = plugin.yamlHandler.worlds.getStringList(worldname + ".randomspawnon");
spawnFlags.add("respawn");
plugin.yamlHandler.worlds.set(worldname + ".randomspawnon", spawnFlags);
if (!(plugin.yamlHandler.worlds.contains(worldname +".spawnarea"))){
plugin.yamlHandler.worlds.set(worldname + ".spawnarea.x-min", -100);
@@ -27,6 +30,7 @@ public class RandomSpawnEnableCommand extends RandomSpawnCommandExecutor{
plugin.yamlHandler.saveWorlds();
plugin.playerInfo(player, "Random Spawn is now enabled in this world!");
return true;
}
}