AngrySoundTech
9385a243b1
Update plugin names
2024-02-16 15:01:09 -05:00
AngrySoundTech
e54799aed4
Relocate randomspawn
2024-02-16 14:27:49 -05:00
AngrySoundTech
169745f7a5
Bump version to 3.0.4
2023-08-25 09:20:49 -04:00
okx-code
71fa59a11c
make sure this isn't too broken
2023-07-29 01:53:59 +01:00
okx-code
4adbfabdca
async randomspawn
2023-07-28 22:53:57 +01:00
wingzero54
fe344e2715
Update Version
2023-07-16 09:34:26 -05:00
Alexander
bb2583b408
Reimpose hardcoded Y-level limits
...
There is some *odd* behaviour with the Nether where using the getMaxHeight() API would mean sometimes spawning the player above the roof-bedrock and killing them.
2023-07-05 17:43:13 +01:00
Alexander
89f740642f
Fix Y-level finding
2023-07-05 16:52:22 +01:00
Alexander
87c5ae0857
Check Bastion dependency on-use rather than on-enable
2023-07-05 16:52:17 +01:00
Alexander
a3c03725b8
Update plugin.yml to specify BanStick as a hard dependency
2023-07-05 16:52:14 +01:00
Alexander
71ad637c5c
Update plugin.yml to specify 1.18
2023-07-05 16:52:10 +01:00
Alexander
5d3390be8d
3.0.3-SNAPSHOT
2023-07-05 16:52:06 +01:00
AngrySoundTech
fecef8c8e4
Update civgradle
2023-02-26 10:53:07 -05:00
AngrySoundTech
9e02f27cad
Fix the build
2023-02-25 17:32:09 -05:00
AngrySoundTech
e05fedb75c
Update workflows
2023-02-25 17:25:33 -05:00
AngrySoundTech
31e934b6a1
Merge pull request #10 from Gjum/patch-3
...
Fix circle spawning bias
2023-02-24 09:31:36 -05:00
Gjum
e006e05dec
Fix circle spawning bias
2023-02-05 05:52:00 +01:00
Cola
5c705501d1
CivGradle 2 + Compiling
2022-10-18 15:55:26 +01:00
Cola
f9b62557a0
groupid change
2022-01-02 05:02:42 +00:00
Cola
695c18088c
CivGradle / 1.18.1
2022-01-02 04:41:08 +00:00
Cola
f73689ad0e
Fix plugin.yml
2021-12-22 19:56:15 +00:00
AngrySoundTech
fa037192f3
Add workflow files
2021-12-20 16:59:02 -05:00
Cola
51d116013b
Fix imports
2021-12-19 21:32:22 +00:00
Cola
fe96cb82b7
Gradlefication / 1.18
2021-12-17 03:59:58 +00:00
Cola
f780bf4d67
Merge remote-tracking branch 'origin/master' into 16+17
2021-11-02 05:21:14 +00:00
Gjum
19f8f07673
use the configured spawn material blacklist instead of the default
2021-10-30 03:55:52 +02:00
Cola
fb7a117f14
1.17.1
2021-07-19 00:05:50 +01:00
Cola
ec014ddecb
Update WB
2021-07-01 12:28:58 +01:00
Cola
3115b1796c
POM fix
2021-06-30 21:59:20 +01:00
Cola
7c741e85ca
v3.0.0 - Java 16 & 1.17
...
Just need to update WB version with update
2021-06-30 20:31:26 +01:00
Alexander
a6775d54dd
Merge branch 'master' of https://github.com/CivClassic/RandomSpawn
...
* 'master' of https://github.com/CivClassic/RandomSpawn :
Update repo to new github one
# Conflicts:
# pom.xml
2021-01-22 21:49:17 +00:00
Alexander
a715dcfb13
Update to CivModCore 1.8.2
2021-01-22 21:46:07 +00:00
Maxopoly
a4343aea99
Update repo to new github one
2021-01-01 02:20:24 +01:00
Maxopoly
328a92eab3
Fix broken html tags in javadoc
2020-07-31 03:38:57 +02:00
Maxopoly
8f88c8919c
Update to 1.16
2020-07-28 04:03:47 +02:00
Maxopoly
4b983c8a48
Proper Maven setup
2020-07-28 01:02:22 +02:00
Maxopoly
57e8063751
Adjust to Bastion changes
2020-07-28 00:56:56 +02:00
Maxopoly
0e4ebeb3e4
Merge with master
2020-05-02 04:52:54 +02:00
Maxopoly
31556dcfe3
Fix bed spawning
2020-04-25 18:31:27 +02:00
Maxopoly
9c6585b0e9
Fix downwards scannign to respect VOID_AIR
2020-04-22 11:10:53 +02:00
Maxopoly
de3424e5ff
Make compile
2020-04-18 15:10:14 +02:00
Gjum
e642723c4c
fix alt check: directAssoc always includes the player herself
2020-04-18 01:34:56 +02:00
Gjum
f41d96e21a
Disable spawn points for alts using BanStick
2020-04-18 01:25:28 +02:00
Gjum
cb703c1153
add banstick dependency
2020-04-18 00:55:23 +02:00
Maxopoly
e749820db3
Specify api version
2020-01-14 01:56:14 +01:00
Maxopoly
6d4b75a8a5
Update to 1.14
2020-01-12 23:20:32 +01:00
ProgrammerDan
db083205de
Correcting NMS usage to getBed() function which gets hidden 'd' field from EntityHuman holding the serialized spawn point.
2017-06-10 01:08:54 -04:00
ProgrammerDan
39d162b708
nullcheck
2017-06-09 16:17:04 -04:00
biggestnerd
662969bcef
Add null check, just in case
2017-06-09 14:50:13 -05:00
Daniel Boston
e0fa8f7373
rip upstream ( #9 )
...
* switch to hard spigot dep for nms
* Check actual bed location
* spelling
* add mcstats exclusion
* forgot import
why am i so bad at this?
2017-06-09 14:42:58 -04:00