Commit Graph

193 Commits

Author SHA1 Message Date
AngrySoundTech
9385a243b1 Update plugin names 2024-02-16 15:01:09 -05:00
AngrySoundTech
e54799aed4 Relocate randomspawn 2024-02-16 14:27:49 -05:00
AngrySoundTech
169745f7a5 Bump version to 3.0.4 2023-08-25 09:20:49 -04:00
okx-code
71fa59a11c make sure this isn't too broken 2023-07-29 01:53:59 +01:00
okx-code
4adbfabdca async randomspawn 2023-07-28 22:53:57 +01:00
wingzero54
fe344e2715 Update Version 2023-07-16 09:34:26 -05:00
Alexander
bb2583b408 Reimpose hardcoded Y-level limits
There is some *odd* behaviour with the Nether where using the getMaxHeight() API would mean sometimes spawning the player above the roof-bedrock and killing them.
2023-07-05 17:43:13 +01:00
Alexander
89f740642f Fix Y-level finding 2023-07-05 16:52:22 +01:00
Alexander
87c5ae0857 Check Bastion dependency on-use rather than on-enable 2023-07-05 16:52:17 +01:00
Alexander
a3c03725b8 Update plugin.yml to specify BanStick as a hard dependency 2023-07-05 16:52:14 +01:00
Alexander
71ad637c5c Update plugin.yml to specify 1.18 2023-07-05 16:52:10 +01:00
Alexander
5d3390be8d 3.0.3-SNAPSHOT 2023-07-05 16:52:06 +01:00
AngrySoundTech
fecef8c8e4 Update civgradle 2023-02-26 10:53:07 -05:00
AngrySoundTech
9e02f27cad Fix the build 2023-02-25 17:32:09 -05:00
AngrySoundTech
e05fedb75c Update workflows 2023-02-25 17:25:33 -05:00
AngrySoundTech
31e934b6a1 Merge pull request #10 from Gjum/patch-3
Fix circle spawning bias
2023-02-24 09:31:36 -05:00
Gjum
e006e05dec Fix circle spawning bias 2023-02-05 05:52:00 +01:00
Cola
5c705501d1 CivGradle 2 + Compiling 2022-10-18 15:55:26 +01:00
Cola
f9b62557a0 groupid change 2022-01-02 05:02:42 +00:00
Cola
695c18088c CivGradle / 1.18.1 2022-01-02 04:41:08 +00:00
Cola
f73689ad0e Fix plugin.yml 2021-12-22 19:56:15 +00:00
AngrySoundTech
fa037192f3 Add workflow files 2021-12-20 16:59:02 -05:00
Cola
51d116013b Fix imports 2021-12-19 21:32:22 +00:00
Cola
fe96cb82b7 Gradlefication / 1.18 2021-12-17 03:59:58 +00:00
Cola
f780bf4d67 Merge remote-tracking branch 'origin/master' into 16+17 2021-11-02 05:21:14 +00:00
Gjum
19f8f07673 use the configured spawn material blacklist instead of the default 2021-10-30 03:55:52 +02:00
Cola
fb7a117f14 1.17.1 2021-07-19 00:05:50 +01:00
Cola
ec014ddecb Update WB 2021-07-01 12:28:58 +01:00
Cola
3115b1796c POM fix 2021-06-30 21:59:20 +01:00
Cola
7c741e85ca v3.0.0 - Java 16 & 1.17
Just need to update WB version with update
2021-06-30 20:31:26 +01:00
Alexander
a6775d54dd Merge branch 'master' of https://github.com/CivClassic/RandomSpawn
* 'master' of https://github.com/CivClassic/RandomSpawn:
  Update repo to new github one

# Conflicts:
#	pom.xml
2021-01-22 21:49:17 +00:00
Alexander
a715dcfb13 Update to CivModCore 1.8.2 2021-01-22 21:46:07 +00:00
Maxopoly
a4343aea99 Update repo to new github one 2021-01-01 02:20:24 +01:00
Maxopoly
328a92eab3 Fix broken html tags in javadoc 2020-07-31 03:38:57 +02:00
Maxopoly
8f88c8919c Update to 1.16 2020-07-28 04:03:47 +02:00
Maxopoly
4b983c8a48 Proper Maven setup 2020-07-28 01:02:22 +02:00
Maxopoly
57e8063751 Adjust to Bastion changes 2020-07-28 00:56:56 +02:00
Maxopoly
0e4ebeb3e4 Merge with master 2020-05-02 04:52:54 +02:00
Maxopoly
31556dcfe3 Fix bed spawning 2020-04-25 18:31:27 +02:00
Maxopoly
9c6585b0e9 Fix downwards scannign to respect VOID_AIR 2020-04-22 11:10:53 +02:00
Maxopoly
de3424e5ff Make compile 2020-04-18 15:10:14 +02:00
Gjum
e642723c4c fix alt check: directAssoc always includes the player herself 2020-04-18 01:34:56 +02:00
Gjum
f41d96e21a Disable spawn points for alts using BanStick 2020-04-18 01:25:28 +02:00
Gjum
cb703c1153 add banstick dependency 2020-04-18 00:55:23 +02:00
Maxopoly
e749820db3 Specify api version 2020-01-14 01:56:14 +01:00
Maxopoly
6d4b75a8a5 Update to 1.14 2020-01-12 23:20:32 +01:00
ProgrammerDan
db083205de Correcting NMS usage to getBed() function which gets hidden 'd' field from EntityHuman holding the serialized spawn point. 2017-06-10 01:08:54 -04:00
ProgrammerDan
39d162b708 nullcheck 2017-06-09 16:17:04 -04:00
biggestnerd
662969bcef Add null check, just in case 2017-06-09 14:50:13 -05:00
Daniel Boston
e0fa8f7373 rip upstream (#9)
* switch to hard spigot dep for nms

* Check actual bed location

* spelling

* add mcstats exclusion

* forgot import

why am i so bad at this?
2017-06-09 14:42:58 -04:00