AngrySoundTech
bcd22447e7
Merge remote-tracking branch 'cd/master' into feature/docker-ansible
2024-04-16 11:05:32 -04:00
RedDevel2
d0f89b7ab2
Update IF
2024-04-15 13:30:55 +02:00
RedDevel2
4dbf6f8071
Disabled easter
2024-04-13 12:48:39 +02:00
RedDevel2
6688b44760
change
2024-04-06 12:55:59 +02:00
RedDevel2
c9deadc268
Add
2024-04-06 12:21:32 +02:00
RedDevel2
16c45e5474
temp
2024-04-05 15:44:24 +02:00
RedDevel2
e6828f3068
Test Names
2024-04-05 15:06:34 +02:00
RedDevel2
c3d58c8796
Test lore
2024-04-05 14:48:09 +02:00
RedDevel2
67c7d30ed0
test again
2024-04-04 17:18:29 +02:00
RedDevel2
76a67212a1
test
2024-04-04 17:09:25 +02:00
RedDevel2
9289c374ba
Enable
2024-04-04 16:19:55 +02:00
okx-code
dfd0cf6f45
update
2024-03-26 01:46:10 +00:00
okx-code
d029b93f9c
v1.25.6
2024-03-25 21:41:33 +00:00
okx-code
e7c9227c22
update plugins for 1.26.5
2024-03-21 20:11:47 +00:00
RedDevel2
d615670f69
Increase Render Range for monster
...
Lowering this before had the unintended effect of Withers no longer displaying their boss bar far enough, since they weren't being rendered at that distance.
2024-03-07 00:08:38 +01:00
RedDevel2
71809d4944
Increase base a little
2024-03-05 19:52:08 +01:00
RedDevel2
a3a43ad75d
Update Jars, add config option
2024-03-05 19:34:15 +01:00
AngrySoundTech
51b91e3d89
Create pvp container
2024-03-04 14:13:39 -05:00
RedDevel2
ca07b6e798
Update config.yml
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whoops, was double
2024-03-04 18:25:03 +01:00
RedDevel2
103640525d
Publish RealisticBiomes Config
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It's been due a while.
2024-03-04 18:21:54 +01:00
okx-code
04caddda5c
increase group limit to 35
2024-02-29 22:34:35 +00:00
RedDevel2
f555f6b940
Lower it a little.
2024-02-29 14:53:18 +01:00
RedDevel2
6be9018430
Set to 3
2024-02-29 14:51:23 +01:00
RedDevel2
a242e6b7ba
Try 4 instead
...
6 is a bit too sparse
2024-02-29 14:25:25 +01:00
RedDevel2
f020ee3c19
Increase spawn radius to 6
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Testing this out
2024-02-29 12:16:58 +01:00
RedDevel2
488ee53bb9
Update jar
2024-02-28 02:04:05 +01:00
RedDevel2
263d626f94
Delete paper/plugins/civmodcore-paper-3.0.2.jar
2024-02-28 02:03:31 +01:00
RedDevel2
850006f9a7
Replace jar
2024-02-25 19:18:16 +01:00
RedDevel2
0dd3a355a2
update jar
2024-02-25 18:13:32 +01:00
RedDevel2
745b14dbdb
Revert ItemExchange
2024-02-25 15:59:18 +01:00
RedDevel2
59d84e7d9d
lower base speeds
2024-02-25 15:58:32 +01:00
RedDevel2
5556224e9a
Update SAH config
2024-02-24 19:16:02 +01:00
RedDevel2
9c936f36f2
upload new jar
2024-02-24 19:14:29 +01:00
RedDevel2
7e97f2ea3f
Delete paper/plugins/civmodcore-paper-3.0.1.jar
2024-02-24 19:13:58 +01:00
RedDevel2
a93075ceef
Update jars
2024-02-24 19:12:36 +01:00
RedDevel2
dbcab3810f
Update jars
2024-02-24 19:12:12 +01:00
RedDevel2
9884c0dfa7
Update Jars
2024-02-24 19:11:13 +01:00
RedDevel2
c2ba02fbb2
Wrong one oops
2024-02-24 14:18:32 +01:00
RedDevel2
c124610b91
Forgot to release myself...
2024-02-24 14:12:59 +01:00
RedDevel2
71138ccd0b
Test EP jar again
2024-02-24 13:51:54 +01:00
wingzero54
5f66891be5
Remove Dalgon spawn
2024-02-23 13:46:03 -06:00
RedDevel2
dd82cd63ca
V1.25.7
2024-02-19 23:32:21 +01:00
okx-code
0c9438505b
Revert "Reduce hard spawning range"
...
This reverts commit 41fc6fbb7d .
2024-02-18 14:26:58 +00:00
okx-code
41fc6fbb7d
Reduce hard spawning range
...
Currently the hard spawning range is way too high, causing all kinds of
wacky mob clusters and going way over the mob limits.
2024-02-17 20:59:25 +00:00
okx-code
ebe5567d6e
Fix spawning
...
- Reduce mob cap from 40 to 30
- Reduce mob spawn range such that it is within render distance
2024-02-17 20:33:11 +00:00
RedDevel2
329d9e7a5e
Fix these 2 materials
2024-02-17 11:31:58 +01:00
RedDevel2
6d2a4fdda0
lower emerald chance
2024-02-16 15:13:01 +01:00
RedDevel2
2c7285d196
Test new chances
2024-02-16 14:50:23 +01:00
RedDevel2
6c798fe939
Test new loot table
2024-02-16 14:14:17 +01:00
RedDevel2
26694c49ca
Remove irrelevant limits.
2024-02-15 19:57:36 +01:00