okx-code
c8f280ba75
fix indentation
2024-02-23 22:26:13 +00:00
okx-code
bc516d79d9
Add CivDuties
2024-02-22 22:08:55 +00:00
RedDevel2
e589e22ea9
Merge pull request #273 from CivMC/transport
...
Add BetterRails, FasterHorses, CopperRail, and miscellaneous things
2024-02-22 15:12:04 +01:00
RedDevel2
9178e6648b
Merge pull request #275 from CivMC/jalist-lore-lag
...
Optimise snitch GUI
2024-02-22 13:35:41 +01:00
AngrySoundTech
56834ab49f
Merge branch 'main' into finale
2024-02-21 21:57:08 -05:00
okx-code
f020aa8c29
Add Finale
2024-02-22 02:35:06 +00:00
okx-code
e48883efe2
Add FactoryMod
2024-02-22 02:29:14 +00:00
okx-code
72512bf3f5
fix bad plugin name
2024-02-22 00:49:41 +00:00
RedDevel2
df70b8a479
Merge pull request #256 from Tuomasz/fix-show-previous-page
...
Fix show previous page
2024-02-22 01:03:18 +01:00
RedDevel2
de16fa4e14
Merge pull request #255 from Tuomasz/fix-show-next-page
...
Fix show next page
2024-02-22 01:03:09 +01:00
RedDevel2
39d9716b68
Merge pull request #241 from Protonull/fix-missing-snitch-events
...
Fixup LoggableBlockAction (fixes #213 )
2024-02-22 00:58:39 +01:00
RedDevel2
922660bb2e
Merge pull request #236 from MrJeremyFisher/nicer-ja-renames
...
Make `/janame` feedback a bit nicer
2024-02-22 00:58:24 +01:00
okx-code
140330ae6b
You're lucky I'm in a good mood ori
2024-02-21 22:29:33 +00:00
okx-code
7c5da9f1ee
Optimise snitch GUI
...
- Only render the snitches for the current page
- Also fix the plugin name (previously it was jukealert-paper, now it correctly shows as JukeAlert)
2024-02-21 22:22:57 +00:00
okx-code
cc787728fe
Add BetterRails, FasterHorses, CopperRail, and miscellaneous things
...
- BetterRails lets you change rail speed based on the block below and exposure to the sky
- FasterHorses increases the maximum speed of horses
- CopperRail lets you deoxidise a block below a rail by right-clicking on the rail, and oxidises copper when a minecart goes over it
- Fixes StriderBreeding randomness calculations
- HorseStats now uses real units
- Orders /sah list alphabetically
- Actually disables hacks that should be disabled
2024-02-21 20:45:47 +00:00
Cola
b0c6da98c7
Fix primary owner transfer not being set to OWNER role
2024-02-21 17:36:45 +11:00
AngrySoundTech
037a3a9d89
Relocate ItemExchange
2024-02-20 20:16:48 -05:00
AngrySoundTech
8799b5cb1e
Merge remote-tracking branch 'ie/master'
2024-02-20 20:10:31 -05:00
RedDevel2
7a0c3ad6f0
Merge pull request #239 from MrJeremyFisher/piglin-door-fix
...
Fix "Smart" Mobs Being Able To Open Reinforced Doors
2024-02-20 21:13:29 +01:00
RedDevel2
f0d044b50b
Merge pull request #238 from MrJeremyFisher/flower-pot-interaction-fix
...
Prevent Innapropriate Flower Pot Modification
2024-02-20 21:13:10 +01:00
Tuomasz
6349c9d2d2
Update MainGroupGUI.java
2024-02-20 18:25:43 +01:00
Tuomasz
bc500c4811
Update MainGroupGUI.java
2024-02-20 18:08:33 +01:00
MrJeremyFisher
a2ef5a595a
Fix imports
2024-02-20 09:18:09 -05:00
RedDevel2
1a2e9921b3
Merge branch '1.26.0' into welcome-book-command
2024-02-20 15:15:08 +01:00
Alexander
0c23beb4fe
Fixup LoggableBlockAction
...
Was only intending to update getGUIRepresentation() and then got a bit carried away.
- Renamed the internal fields and parameters to be more accurate.
- Updated any usage of internals to their getters instead.
- getGUIRepresentation() now has an extensive switch to convert block-only materials to their item variant. Was conflicted on whether to put this in CivModCore instead, but this is more or less only for JukeAlert's GUI, not for loot-tables or similar feature. This will also print a warning if any block->item matches are missing (good for future proofing).
- getGUIRepresentation() will also show the block's material in every GUI log, instead of just the logs that failed to display (which I don't think ever happened?).
2024-02-20 07:50:07 +00:00
MrJeremyFisher
329663bacf
Add map copy protection
2024-02-19 19:04:01 -05:00
MrJeremyFisher
c4fcd77abc
Prevent flower pot modification if not on group
2024-02-19 17:32:36 -05:00
RedDevel2
3549f733b8
Update version
2024-02-19 23:21:15 +01:00
RedDevel2
5c8ba1b7ee
Update build.gradle.kts
2024-02-19 23:17:02 +01:00
RedDevel2
eaec8b7565
Update version
2024-02-19 23:11:05 +01:00
RedDevel2
206391b234
Update version
2024-02-19 23:07:56 +01:00
MrJeremyFisher
e83299667f
Fix "smart" mobs being able to open doors
2024-02-19 17:03:29 -05:00
RedDevel2
a3fd668576
Update version
2024-02-19 22:59:23 +01:00
RedDevel2
1efb5c0dd9
Update version
2024-02-19 22:35:13 +01:00
RedDevel2
5553ab4aa3
Merge pull request #4 from Protonull/remove-astranslatable
...
Remove asTranslatable
2024-02-19 21:58:09 +01:00
RedDevel2
7656c6989e
Merge pull request #5 from Protonull/fix-commands
...
Fix and optimise ACF extensions
2024-02-19 21:57:55 +01:00
RedDevel2
4a7cc6f41f
Merge pull request #7 from Protonull/remove-old-skincache
...
Remove unused SkinCache
2024-02-19 21:56:31 +01:00
RedDevel2
b50c1c2416
Merge pull request #6 from Protonull/remove-item-makers
...
Remove unused item-maker classes
2024-02-19 21:56:15 +01:00
RedDevel2
35b5b9300c
Merge pull request #8 from CivMC/holder-no-snapshot
...
Don't use snapshots with getHolder
2024-02-19 21:56:05 +01:00
RedDevel2
09caefe038
Merge pull request #1 from CivMC/namelayer-gui-improvements
...
Make the /nl GUI easier to use
2024-02-19 16:45:04 +01:00
RedDevel2
1e40416e22
Merge pull request #9 from CivMC/name-layer-special-lag
...
Fix lag when loading the Name_layer_special group
2024-02-19 16:44:56 +01:00
MrJeremyFisher
3ed17dd162
Add a command to view the intro book
2024-02-18 20:41:54 -05:00
MrJeremyFisher
65c6c17e47
Make /janame feedback a bit nicer
2024-02-18 17:30:46 -05:00
AngrySoundTech
9d8a62930f
Relocate JukeAlert
2024-02-18 14:27:03 -05:00
AngrySoundTech
83325a90c1
Merge remote-tracking branch 'ja/master'
2024-02-18 14:20:36 -05:00
AngrySoundTech
6036edee74
Relocate RealisticBiomes
2024-02-18 14:19:11 -05:00
AngrySoundTech
b7805782c2
Merge remote-tracking branch 'rb/master'
2024-02-18 14:13:52 -05:00
okx-code
553404218c
Sort group names by rank as well
2024-02-18 14:46:30 +00:00
okx-code
ceabf06797
fix typo
2024-02-17 21:03:56 +00:00
okx-code
8367446f15
Add a fix for high despawn ranges
...
At high despawn ranges, mobs might not have the chance to despawn before they are unloaded. This fix forcibly despawns the mob when it is unloaded.
2024-02-17 21:02:02 +00:00