package me.Josvth.RandomSpawn.Commands; import java.util.List; import me.Josvth.RandomSpawn.RandomSpawnCommandExecutor; import org.bukkit.Location; import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; public class RandomSpawnSetAreaCommand extends RandomSpawnCommandExecutor{ public RandomSpawnSetAreaCommand(){ this.name = "setarea"; } public boolean onCommand(CommandSender sender, List args){ Player player = (Player) sender; if (args.size() == 1 && args.get(0).matches("[0-9]+")) { Location reference = player.getLocation(); int xmin = (int) (reference.getX() - Integer.parseInt(args.get(0))); int xmax = (int) (reference.getX() + Integer.parseInt(args.get(0))); int zmin = (int) (reference.getZ() - Integer.parseInt(args.get(0))); int zmax = (int) (reference.getZ() + Integer.parseInt(args.get(0))); String worldname = reference.getWorld().getName(); plugin.getYamlHandler().worlds.set(worldname + ".spawnarea.x-min", xmin); plugin.getYamlHandler().worlds.set(worldname + ".spawnarea.x-max", xmax); plugin.getYamlHandler().worlds.set(worldname + ".spawnarea.z-min", zmin); plugin.getYamlHandler().worlds.set(worldname + ".spawnarea.z-max", zmax); plugin.getYamlHandler().worlds.set(worldname + ".randomspawnenabled", true); plugin.getYamlHandler().saveWorlds(); plugin.playerInfo(player, "Spawn area set!"); return true; } if (args.size() == 2 && args.get(1).matches("[0-9]+")) { if (args.get(0).matches("square")) { Location reference = player.getLocation(); int xmin = (int) (reference.getX() - Integer.parseInt(args.get(1))); int xmax = (int) (reference.getX() + Integer.parseInt(args.get(1))); int zmin = (int) (reference.getZ() - Integer.parseInt(args.get(1))); int zmax = (int) (reference.getZ() + Integer.parseInt(args.get(1))); String worldname = reference.getWorld().getName(); plugin.getYamlHandler().worlds.set(worldname + ".spawnarea.x-min", xmin); plugin.getYamlHandler().worlds.set(worldname + ".spawnarea.x-max", xmax); plugin.getYamlHandler().worlds.set(worldname + ".spawnarea.z-min", zmin); plugin.getYamlHandler().worlds.set(worldname + ".spawnarea.z-max", zmax); plugin.getYamlHandler().worlds.set(worldname + ".randomspawnenabled", true); plugin.getYamlHandler().saveWorlds(); plugin.playerInfo(player, "Spawn area set!"); return true; } if (args.get(0).matches("circle")) { } return false; } if (args.size() == 2) { if (args.get(0).matches("-{0,1}[0-9]+") && args.get(1).matches("-{0,1}[0-9]+")){ Location reference = player.getLocation(); int xmin = (int) (reference.getX() - Integer.parseInt(args.get(0))/2); int xmax = (int) (reference.getX() + Integer.parseInt(args.get(0))/2); int zmin = (int) (reference.getZ() - Integer.parseInt(args.get(1))/2); int zmax = (int) (reference.getZ() + Integer.parseInt(args.get(1))/2); String worldname = reference.getWorld().getName(); plugin.getYamlHandler().worlds.set(worldname + ".spawnarea.x-min", xmin); plugin.getYamlHandler().worlds.set(worldname + ".spawnarea.x-max", xmax); plugin.getYamlHandler().worlds.set(worldname + ".spawnarea.z-min", zmin); plugin.getYamlHandler().worlds.set(worldname + ".spawnarea.z-max", zmax); plugin.getYamlHandler().worlds.set(worldname + ".randomspawnenabled", true); plugin.getYamlHandler().saveWorlds(); plugin.playerInfo(player, "Spawn area set!"); return true; } } if (args.size() == 4) { if (args.get(0).matches("-{0,1}[0-9]+") && args.get(1).matches("-{0,1}[0-9]+") && args.get(2).matches("-{0,1}[0-9]+") && args.get(3).matches("-{0,1}[0-9]+")){ Location reference = player.getLocation(); int xmin = Integer.parseInt(args.get(0)); int xmax = Integer.parseInt(args.get(1)); int zmin = Integer.parseInt(args.get(2)); int zmax = Integer.parseInt(args.get(3)); String worldname = reference.getWorld().getName(); plugin.getYamlHandler().worlds.set(worldname + ".spawnarea.x-min", xmin); plugin.getYamlHandler().worlds.set(worldname + ".spawnarea.x-max", xmax); plugin.getYamlHandler().worlds.set(worldname + ".spawnarea.z-min", zmin); plugin.getYamlHandler().worlds.set(worldname + ".spawnarea.z-max", zmax); plugin.getYamlHandler().worlds.set(worldname + ".randomspawnenabled", true); plugin.getYamlHandler().saveWorlds(); plugin.playerInfo(player, "Spawn area set!"); return true; } return false; } return false; } }