New File System and Cleanup some code Part 3

* Remove stdafx.h and some <unordered_set> includes
* Update Minecraft Server Defines and remove more unused folders/files
* Unbloat stdafx.h from Minecraft.World
This commit is contained in:
GabsPuNs
2026-05-24 21:23:25 -04:00
parent 4c22e21e0f
commit 3b09eb95db
1561 changed files with 109 additions and 1599 deletions

View File

@@ -4,7 +4,6 @@
//
#pragma once
#ifdef _WINDOWS64
#define _HAS_STD_BYTE 0 // solve (std::)'BYTE' ambiguity with windows headers
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
// Windows Header Files:
@@ -12,7 +11,6 @@
#include <tchar.h>
// TODO: reference additional headers your program requires here
#include <d3d11.h>
#endif
#include <cstdint>
@@ -35,22 +33,16 @@
#include <sstream>
#include <iostream>
#include <exception>
#include <assert.h>
#include <filesystem>
namespace fs = std::filesystem;
#include "extraX64.h"
#include "Definitions.h"
#include "Class.h"
#include "Exceptions.h"
#include "Mth.h"
#include "StringHelpers.h"
#include "ArrayWithLength.h"
#include "Random.h"
#include "TilePos.h"
#include "ChunkPos.h"
#include "compression.h"
#include "PerformanceTimer.h"
#ifdef _FINAL_BUILD
#define printf BREAKTHECOMPILE
@@ -88,10 +80,6 @@ void MemSect(int sect);
#include "..\Minecraft.Client\Windows64\Sentient\SentientTelemetryCommon.h"
#include "..\Minecraft.Client\Windows64\Sentient\MinecraftTelemetry.h"
#include "..\Minecraft.Client\Common\DLC\DLCSkinFile.h"
#include "..\Minecraft.Client\Common\Console_Awards_enum.h"
#include "..\Minecraft.Client\Common\Potion_Macros.h"
#include "..\Minecraft.Client\Common\Console_Debug_enum.h"
#include "..\Minecraft.Client\Common\GameRules\ConsoleGameRulesConstants.h"
#include "..\Minecraft.Client\Common\GameRules\ConsoleGameRules.h"
#include "..\Minecraft.Client\Common\Telemetry\TelemetryManager.h"