Port Settings Control and Audio Menu. Add focus sound.

This commit is contained in:
GabsPuNs
2026-06-21 03:10:18 -04:00
parent 894eec412f
commit 831ad4ab43
23 changed files with 1063 additions and 386 deletions

View File

@@ -113,6 +113,8 @@ void UIScene_HelpAndOptionsMenu::ProcessEvent(Rml::Event& event)
else if (id == "settings") OnSettings();
else if (id == "credits") OnCredits();
}
else if (event == Rml::EventId::Mouseover)
ui.PlayUISFX(eSFX_Focus);
}
void UIScene_HelpAndOptionsMenu::updateComponents()

View File

@@ -229,6 +229,7 @@ void UIScene_LoadCreateJoinMenu::AddListItem(const char* listId, const wstring&
sprintf_s(btnId, "%s_btn_%d", listId, index);
btn->SetId(btnId);
btn->AddEventListener(Rml::EventId::Click, this);
btn->AddEventListener(Rml::EventId::Mouseover, this);
item->AppendChild(std::move(btnPtr));
container->AppendChild(std::move(itemPtr));
@@ -303,7 +304,11 @@ UIScene_LoadCreateJoinMenu::UIScene_LoadCreateJoinMenu(int iPad, void* initData,
// Register tab button click listeners
auto registerTab = [&](const char* id) {
auto* el = m_document->GetElementById(id);
if (el) el->AddEventListener(Rml::EventId::Click, this);
if (el)
{
el->AddEventListener(Rml::EventId::Click, this);
el->AddEventListener(Rml::EventId::Mouseover, this);
}
};
registerTab("tab_load");
registerTab("tab_create");
@@ -372,7 +377,11 @@ UIScene_LoadCreateJoinMenu::~UIScene_LoadCreateJoinMenu()
{
auto removeTab = [&](const char* id) {
auto* el = m_document->GetElementById(id);
if (el) el->RemoveEventListener(Rml::EventId::Click, this);
if (el)
{
el->RemoveEventListener(Rml::EventId::Click, this);
el->RemoveEventListener(Rml::EventId::Mouseover, this);
}
};
removeTab("tab_load");
removeTab("tab_create");
@@ -417,6 +426,8 @@ void UIScene_LoadCreateJoinMenu::ProcessEvent(Rml::Event& event)
}
}
}
else if (event == Rml::EventId::Mouseover)
ui.PlayUISFX(eSFX_Focus);
}
// -- Update / Tooltips / Components --

View File

@@ -68,6 +68,7 @@ UIScene_MessageBox::UIScene_MessageBox(int iPad, void *initData, UILayer *parent
if (buttons[i])
{
buttons[i]->AddEventListener(Rml::EventId::Click, this);
buttons[i]->AddEventListener(Rml::EventId::Mouseover, this);
buttons[i]->SetProperty("display", "none");
}
}
@@ -98,17 +99,7 @@ UIScene_MessageBox::~UIScene_MessageBox()
{
if (m_document)
{
Rml::Element* buttons[4] = {
m_document->GetElementById("button0"),
m_document->GetElementById("button1"),
m_document->GetElementById("button2"),
m_document->GetElementById("button3")
};
for (int i = 0; i < 4; i++)
{
if (buttons[i])
buttons[i]->RemoveEventListener(Rml::EventId::Click, this);
}
UnregisterEvents({ "button0", "button1", "button2", "button3" });
m_document->Close();
}
@@ -182,6 +173,8 @@ void UIScene_MessageBox::ProcessEvent(Rml::Event& event)
else if (id == "button2") OnButtonClicked(2);
else if (id == "button3") OnButtonClicked(3);
}
else if (event == Rml::EventId::Mouseover)
ui.PlayUISFX(eSFX_Focus);
}
void UIScene_MessageBox::OnButtonClicked(int buttonIndex)

View File

@@ -129,6 +129,8 @@ void UIScene_PauseMenu::ProcessEvent(Rml::Event& event)
else if (id == "save_game") OnSaveGame();
else if (id == "exit_game") OnExitGame();
}
else if (event == Rml::EventId::Mouseover)
ui.PlayUISFX(eSFX_Focus);
}
void UIScene_PauseMenu::ShowScene(bool show)
@@ -159,11 +161,13 @@ void UIScene_PauseMenu::OnResume()
void UIScene_PauseMenu::OnHelpAndOptions()
{
ui.PlayUISFX(eSFX_Press);
ui.NavigateToScene(m_iPad, eUIScene_HelpAndOptionsMenu);
}
void UIScene_PauseMenu::OnAchievements()
{
ui.PlayUISFX(eSFX_Press);
ui.NavigateToScene(m_iPad, eUIScene_AchievementsMenu);
}
@@ -172,6 +176,8 @@ void UIScene_PauseMenu::OnSaveGame()
if (m_iPad != ProfileManager.GetPrimaryPad())
return;
ui.PlayUISFX(eSFX_Press);
bool bSaveExists;
StorageManager.DoesSaveExist(&bSaveExists);
@@ -183,13 +189,13 @@ void UIScene_PauseMenu::OnSaveGame()
ui.RequestAlertMessage(IDS_TITLE_SAVE_GAME, IDS_CONFIRM_SAVE_GAME, uiIDA, 2, m_iPad, &IUIScene_PauseMenu::SaveGameDialogReturned, (LPVOID)GetCallbackUniqueId());
}
else
{
app.SetAction(m_iPad, eAppAction_SaveGame);
}
}
void UIScene_PauseMenu::OnExitGame()
{
ui.PlayUISFX(eSFX_Press);
Minecraft* pMinecraft = Minecraft::GetInstance();
UINT uiIDA[3];

View File

@@ -84,7 +84,11 @@ void UIScene_RmlBase::RegisterEvents(std::initializer_list<const char*> ids)
for (const char* id : ids)
{
auto* el = m_document->GetElementById(id);
if (el) el->AddEventListener(Rml::EventId::Click, this);
if (el)
{
el->AddEventListener(Rml::EventId::Click, this);
el->AddEventListener(Rml::EventId::Mouseover, this);
}
}
}
@@ -94,6 +98,10 @@ void UIScene_RmlBase::UnregisterEvents(std::initializer_list<const char*> ids)
for (const char* id : ids)
{
auto* el = m_document->GetElementById(id);
if (el) el->RemoveEventListener(Rml::EventId::Click, this);
if (el)
{
el->RemoveEventListener(Rml::EventId::Click, this);
el->RemoveEventListener(Rml::EventId::Mouseover, this);
}
}
}

View File

@@ -1,131 +1,353 @@
#include "UI.h"
#include "UIScene_SettingsAudioMenu.h"
#include "../../Windows64/KeyboardMouseInput.h"
UIScene_SettingsAudioMenu::UIScene_SettingsAudioMenu(int iPad, void *initData, UILayer *parentLayer) : UIScene(iPad, parentLayer)
#pragma push_macro("byte")
#pragma push_macro("GetNextSibling")
#pragma push_macro("GetFirstChild")
#undef byte
#undef GetNextSibling
#undef GetFirstChild
#include "RmlManager.h"
#include <RmlUi/Core/Input.h>
#include <RmlUi/Core/Context.h>
#include <RmlUi/Core/Box.h>
#include <RmlUi/Core/Element.h>
#pragma pop_macro("GetFirstChild")
#pragma pop_macro("GetNextSibling")
#pragma pop_macro("byte")
struct ToggleEntry { const char* id; eGameSetting setting; };
struct SliderEntry { const char* id; int* value; int idsString; int setting; };
static const ToggleEntry s_toggles[] =
{
// Setup all the Iggy references we need for this scene
initialiseMovie();
{ "CaveSounds", eGameSetting_CaveSounds },
};
WCHAR TempString[256];
swprintf( TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_MUSIC ),app.GetGameSettings(m_iPad,eGameSetting_MusicVolume));
m_sliderMusic.init(TempString,eControl_Music,0,100,app.GetGameSettings(m_iPad,eGameSetting_MusicVolume));
swprintf( TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_SOUND ),app.GetGameSettings(m_iPad,eGameSetting_SoundFXVolume));
m_sliderSound.init(TempString,eControl_Sound,0,100,app.GetGameSettings(m_iPad,eGameSetting_SoundFXVolume));
static const char* s_sliderIds[] = { "Music", "Sound" };
swprintf( TempString, 256, L"%ls", app.GetString( IDS_CHECKBOX_CAVESOUNDS ));
m_checkboxCaveSounds.init(TempString, eControl_CaveSounds,(app.GetGameSettings(m_iPad,eGameSetting_CaveSounds)!=0));
doHorizontalResizeCheck();
if(app.GetLocalPlayerCount()>1)
UIScene_SettingsAudioMenu::UIScene_SettingsAudioMenu(int iPad, void *initData, UILayer *parentLayer)
: UIScene_RmlBase(iPad, parentLayer)
, m_musicValue(100)
, m_soundValue(100)
, m_dragSliderIndex(-1)
{
Rml::Context* ctx = RmlManager::Get().GetContext();
if (!ctx)
{
#if TO_BE_IMPLEMENTED
app.AdjustSplitscreenScene(m_hObj,&m_OriginalPosition,m_iPad);
#endif
app.DebugPrintf("[RmlSettingsUIMenu] No RmlUi context available\n");
return;
}
m_document = ctx->LoadDocument("SettingsAudioMenu.rml");
if (!m_document)
{
app.DebugPrintf("[RmlSettingsUIMenu] Failed to load SettingsUIMenu.rml\n");
return;
}
m_document->Show();
for (size_t i = 0; i < sizeof(s_toggles) / sizeof(s_toggles[0]); i++)
setToggleChecked(s_toggles[i].id, app.GetGameSettings(m_iPad, s_toggles[i].setting) != 0);
m_musicValue = app.GetGameSettings(m_iPad, eGameSetting_MusicVolume);
m_soundValue = app.GetGameSettings(m_iPad, eGameSetting_SoundFXVolume);
setSliderValue("Music", utils.WideToUtf8(app.GetString(IDS_SLIDER_MUSIC)), m_musicValue, 1, 100);
setSliderValue("Sound", utils.WideToUtf8(app.GetString(IDS_SLIDER_SOUND)), m_soundValue, 1, 100);
registerEvents();
updateComponents();
ui.HidePressStart();
TelemetryManager->RecordMenuShown(m_iPad, eUIScene_SettingsAudioMenu, 0);
}
UIScene_SettingsAudioMenu::~UIScene_SettingsAudioMenu()
{
}
wstring UIScene_SettingsAudioMenu::getMoviePath()
{
if(app.GetLocalPlayerCount() > 1)
if (m_document)
{
return L"SettingsAudioMenuSplit";
}
else
{
return L"SettingsAudioMenu";
deregisterEvents();
m_document->Close();
m_document = nullptr;
}
}
void UIScene_SettingsAudioMenu::updateTooltips()
void UIScene_SettingsAudioMenu::registerEvents()
{
ui.SetTooltips( m_iPad, IDS_TOOLTIPS_SELECT,IDS_TOOLTIPS_BACK);
for (size_t i = 0; i < sizeof(s_toggles) / sizeof(s_toggles[0]); i++)
{
Rml::Element* el = m_document->GetElementById(Rml::String(s_toggles[i].id));
if (el)
{
el->AddEventListener(Rml::EventId::Click, this);
el->AddEventListener(Rml::EventId::Mouseover, this);
}
}
for (size_t i = 0; i < sizeof(s_sliderIds) / sizeof(s_sliderIds[0]); i++)
{
Rml::Element* elTrack = m_document->GetElementById(Rml::String(s_sliderIds[i]) + "_track");
if (elTrack)
{
elTrack->AddEventListener(Rml::EventId::Mousedown, this);
elTrack->AddEventListener(Rml::EventId::Mouseover, this);
}
Rml::Element* elThumb = m_document->GetElementById(Rml::String(s_sliderIds[i]) + "_thumb");
if (elThumb)
{
elThumb->AddEventListener(Rml::EventId::Mousedown, this);
elThumb->AddEventListener(Rml::EventId::Mouseover, this);
}
}
m_document->AddEventListener(Rml::EventId::Mousemove, this);
m_document->AddEventListener(Rml::EventId::Mouseup, this);
}
void UIScene_SettingsAudioMenu::deregisterEvents()
{
for (size_t i = 0; i < sizeof(s_toggles) / sizeof(s_toggles[0]); i++)
{
Rml::Element* el = m_document->GetElementById(Rml::String(s_toggles[i].id));
if (el)
{
el->RemoveEventListener(Rml::EventId::Click, this);
el->RemoveEventListener(Rml::EventId::Mouseover, this);
}
}
for (size_t i = 0; i < sizeof(s_sliderIds) / sizeof(s_sliderIds[0]); i++)
{
Rml::Element* elTrack = m_document->GetElementById(Rml::String(s_sliderIds[i]) + "_track");
if (elTrack)
{
elTrack->RemoveEventListener(Rml::EventId::Mousedown, this);
elTrack->RemoveEventListener(Rml::EventId::Mouseover, this);
}
Rml::Element* elThumb = m_document->GetElementById(Rml::String(s_sliderIds[i]) + "_thumb");
if (elThumb)
{
elThumb->RemoveEventListener(Rml::EventId::Mousedown, this);
elThumb->RemoveEventListener(Rml::EventId::Mouseover, this);
}
}
m_document->RemoveEventListener(Rml::EventId::Mousemove, this);
m_document->RemoveEventListener(Rml::EventId::Mouseup, this);
}
void UIScene_SettingsAudioMenu::setToggleChecked(const Rml::String& id, bool checked)
{
Rml::Element* el = m_document->GetElementById(id);
if (!el) return;
el->SetClass("checked", checked);
}
bool UIScene_SettingsAudioMenu::isToggleChecked(const Rml::String& id)
{
Rml::Element* el = m_document->GetElementById(id);
return el && el->IsClassSet("checked");
}
void UIScene_SettingsAudioMenu::setSliderValue(const Rml::String& id, const Rml::String& labelPrefix, int value, int min, int max)
{
Rml::Element* label = m_document->GetElementById(id + "_label");
if (label)
{
char buf[64];
snprintf(buf, sizeof(buf), "%s: %d%%", labelPrefix.c_str(), value);
label->SetInnerRML(Rml::String(buf));
}
Rml::Element* thumb = m_document->GetElementById(id + "_thumb");
if (thumb)
{
float fraction = (max > min) ? (float)(value - min) / (float)(max - min) : 0.0f;
char buf[16];
snprintf(buf, sizeof(buf), "%.0f%%", fraction * 100.0f);
thumb->SetProperty("left", Rml::String(buf));
}
}
int UIScene_SettingsAudioMenu::getSliderValue(const Rml::String& id)
{
if (id == "Music")
return m_musicValue;
if (id == "Sound")
return m_soundValue;
return 0;
}
void UIScene_SettingsAudioMenu::handleSliderMouseEvent(int sliderIndex, const Rml::Event& event)
{
if (!m_document) return;
Rml::String trackId = Rml::String(s_sliderIds[sliderIndex]) + "_track";
Rml::Element* track = m_document->GetElementById(trackId);
if (!track) return;
float mouseX = event.GetParameter<float>("mouse_x", 0.0f);
Rml::Box box = track->GetBox();
float boxLeft = track->GetAbsoluteOffset().x;
float boxWidth = box.GetSize().x;
if (boxWidth > 0.0f)
{
float fraction = (mouseX - boxLeft) / boxWidth;
if (fraction < 0.0f) fraction = 0.0f;
if (fraction > 1.0f) fraction = 1.0f;
int newValue = 1 + static_cast<int>(fraction * 99.0f + 0.5f);
if (newValue < 1) newValue = 1;
if (newValue > 100) newValue = 100;
handleSliderMove(sliderIndex, newValue);
}
}
void UIScene_SettingsAudioMenu::updateComponents()
{
bool bNotInGame=(Minecraft::GetInstance()->level==nullptr);
if(bNotInGame)
bool bNotInGame = (Minecraft::GetInstance()->level == nullptr);
if (bNotInGame)
{
m_parentLayer->showComponent(m_iPad,eUIComponent_Panorama,true);
m_parentLayer->showComponent(m_iPad,eUIComponent_Logo,true);
m_parentLayer->showComponent(m_iPad, eUIComponent_Panorama, true);
m_parentLayer->showComponent(m_iPad, eUIComponent_Logo, true);
}
else
{
m_parentLayer->showComponent(m_iPad,eUIComponent_Panorama,false);
m_parentLayer->showComponent(m_iPad, eUIComponent_Panorama, false);
if( app.GetLocalPlayerCount() == 1 ) m_parentLayer->showComponent(m_iPad,eUIComponent_Logo,true);
else m_parentLayer->showComponent(m_iPad,eUIComponent_Logo,false);
if (app.GetLocalPlayerCount() == 1) m_parentLayer->showComponent(m_iPad, eUIComponent_Logo, true);
else m_parentLayer->showComponent(m_iPad, eUIComponent_Logo, false);
}
}
void UIScene_SettingsAudioMenu::ProcessEvent(Rml::Event& event)
{
if (event.GetId() == Rml::EventId::Click)
{
Rml::Element* el = event.GetCurrentElement();
const Rml::String& id = el->GetId();
for (size_t i = 0; i < sizeof(s_toggles) / sizeof(s_toggles[0]); i++)
{
if (id == Rml::String(s_toggles[i].id))
{
el->SetClass("checked", !el->IsClassSet("checked"));
ui.PlayUISFX(eSFX_Press);
return;
}
}
}
else if (event.GetId() == Rml::EventId::Mousedown)
{
Rml::Element* el = event.GetCurrentElement();
const Rml::String& id = el->GetId();
for (size_t i = 0; i < sizeof(s_sliderIds) / sizeof(s_sliderIds[0]); i++)
{
Rml::String trackId = Rml::String(s_sliderIds[i]) + "_track";
Rml::String thumbId = Rml::String(s_sliderIds[i]) + "_thumb";
if (id == trackId || id == thumbId)
{
m_dragSliderIndex = static_cast<int>(i);
handleSliderMouseEvent(static_cast<int>(i), event);
ui.PlayUISFX(eSFX_Scroll);
return;
}
}
}
else if (event.GetId() == Rml::EventId::Mousemove)
{
if (m_dragSliderIndex >= 0)
{
int oldValue = getSliderValue(s_sliderIds[m_dragSliderIndex]);
handleSliderMouseEvent(m_dragSliderIndex, event);
if (getSliderValue(s_sliderIds[m_dragSliderIndex]) != oldValue)
ui.PlayUISFX(eSFX_Scroll);
}
}
else if (event.GetId() == Rml::EventId::Mouseup)
m_dragSliderIndex = -1;
else if (event.GetId() == Rml::EventId::Mouseover)
ui.PlayUISFX(eSFX_Focus);
}
static void saveToggle(Rml::ElementDocument* doc, int iPad, const ToggleEntry& t)
{
Rml::Element* el = doc->GetElementById(t.id);
bool checked = el && el->IsClassSet("checked");
app.SetGameSettings(iPad, t.setting, checked ? 1 : 0);
}
void UIScene_SettingsAudioMenu::handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled)
{
//app.DebugPrintf("UIScene_DebugOverlay handling input for pad %d, key %d, down- %s, pressed- %s, released- %s\n", iPad, key, down?"TRUE":"FALSE", pressed?"TRUE":"FALSE", released?"TRUE":"FALSE");
ui.AnimateKeyPress(m_iPad, key, repeat, pressed, released);
Rml::Context* ctx = RmlManager::Get().GetContext();
if (!ctx)
return;
switch(key)
if (!pressed)
return;
switch (key)
{
case ACTION_MENU_CANCEL:
if(pressed)
{
// check the checkboxes
app.SetGameSettings(m_iPad,eGameSetting_CaveSounds,m_checkboxCaveSounds.IsChecked()?1:0);
navigateBack();
}
case ACTION_MENU_UP:
ctx->ProcessKeyDown(Rml::Input::KI_UP, 0);
handled = true;
break;
case ACTION_MENU_DOWN:
ctx->ProcessKeyDown(Rml::Input::KI_DOWN, 0);
handled = true;
break;
case ACTION_MENU_LEFT:
ctx->ProcessKeyDown(Rml::Input::KI_LEFT, 0);
handled = true;
break;
case ACTION_MENU_RIGHT:
ctx->ProcessKeyDown(Rml::Input::KI_RIGHT, 0);
handled = true;
break;
case ACTION_MENU_OK:
#ifdef __ORBIS__
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
sendInputToMovie(key, repeat, pressed, released);
ctx->ProcessKeyDown(Rml::Input::KI_RETURN, 0);
handled = true;
break;
case ACTION_MENU_UP:
case ACTION_MENU_DOWN:
case ACTION_MENU_LEFT:
case ACTION_MENU_RIGHT:
sendInputToMovie(key, repeat, pressed, released);
case ACTION_MENU_CANCEL:
case ACTION_MENU_PAUSEMENU:
for (size_t i = 0; i < sizeof(s_toggles) / sizeof(s_toggles[0]); i++)
saveToggle(m_document, m_iPad, s_toggles[i]);
navigateBack();
handled = true;
break;
default:
break;
}
}
void UIScene_SettingsAudioMenu::handleSliderMove(F64 sliderId, F64 currentValue)
void UIScene_SettingsAudioMenu::handleSliderMove(int sliderIndex, int value)
{
WCHAR TempString[256];
int value = static_cast<int>(currentValue);
switch(static_cast<int>(sliderId))
int* member = (sliderIndex == 0) ? &m_musicValue : &m_soundValue;
const char* id = s_sliderIds[sliderIndex];
int idsString = (sliderIndex == 0) ? IDS_SLIDER_MUSIC : IDS_SLIDER_SOUND;
eGameSetting setting = (sliderIndex == 0) ? eGameSetting_MusicVolume : eGameSetting_SoundFXVolume;
*member = value;
Rml::String prefix = utils.WideToUtf8(app.GetString(idsString));
setSliderValue(id, prefix, value, 1, 100);
if (value != app.GetGameSettings(m_iPad, setting))
{
case eControl_Music:
m_sliderMusic.handleSliderMove(value);
app.SetGameSettings(m_iPad,eGameSetting_MusicVolume,value);
swprintf( (WCHAR *)TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_MUSIC ),value);
m_sliderMusic.setLabel(TempString);
break;
case eControl_Sound:
m_sliderSound.handleSliderMove(value);
app.SetGameSettings(m_iPad,eGameSetting_SoundFXVolume,value);
swprintf( (WCHAR *)TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_SOUND ),value);
m_sliderSound.setLabel(TempString);
break;
}
}
void UIScene_SettingsAudioMenu::handleCheckboxToggled(F64 controlId, bool selected)
{
switch(static_cast<int>(controlId))
{
case eControl_CaveSounds:
app.SetGameSettings(m_iPad, eGameSetting_CaveSounds, selected ? 1 : 0);
break;
app.SetGameSettings(m_iPad, setting, value);
ui.UpdateSelectedItemPos(m_iPad);
}
}

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@@ -1,42 +1,44 @@
#pragma once
#include "UIScene.h"
#pragma push_macro("byte")
#pragma push_macro("GetNextSibling")
#pragma push_macro("GetFirstChild")
#undef byte
#undef GetNextSibling
#undef GetFirstChild
class UIScene_SettingsAudioMenu : public UIScene
#include "UIScene_RmlBase.h"
class UIScene_SettingsAudioMenu : public UIScene_RmlBase
{
private:
enum EControls
{
eControl_Music,
eControl_Sound,
eControl_CaveSounds
};
int m_musicValue;
int m_soundValue;
int m_dragSliderIndex;
UIControl_Slider m_sliderMusic, m_sliderSound; // Sliders
UIControl_CheckBox m_checkboxCaveSounds; // Checkboxes
UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene)
UI_MAP_ELEMENT( m_sliderMusic, "Music")
UI_MAP_ELEMENT( m_sliderSound, "Sound")
UI_MAP_ELEMENT( m_checkboxCaveSounds, "CheckboxCaveSounds")
UI_END_MAP_ELEMENTS_AND_NAMES()
void setToggleChecked(const Rml::String& id, bool checked);
bool isToggleChecked(const Rml::String& id);
void setSliderValue(const Rml::String& id, const Rml::String& labelPrefix, int value, int min, int max);
int getSliderValue(const Rml::String& id);
void registerEvents();
void deregisterEvents();
public:
UIScene_SettingsAudioMenu(int iPad, void *initData, UILayer *parentLayer);
virtual ~UIScene_SettingsAudioMenu();
virtual EUIScene getSceneType() { return eUIScene_SettingsAudioMenu;}
virtual void updateTooltips();
EUIScene getSceneType() override { return eUIScene_SettingsAudioMenu;}
void handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled) override;
virtual void updateComponents();
void ProcessEvent(Rml::Event& event) override;
protected:
// TODO: This should be pure virtual in this class
virtual wstring getMoviePath();
virtual void handleSliderMove(int sliderIndex, int value);
void handleSliderMouseEvent(int sliderIndex, const Rml::Event& event);
};
public:
// INPUT
virtual void handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled);
virtual void handleSliderMove(F64 sliderId, F64 currentValue);
virtual void handleCheckboxToggled(F64 controlId, bool selected);
};
#pragma pop_macro("GetFirstChild")
#pragma pop_macro("GetNextSibling")
#pragma pop_macro("byte")

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@@ -1,115 +1,284 @@
#include "UI.h"
#pragma push_macro("byte")
#pragma push_macro("GetNextSibling")
#pragma push_macro("GetFirstChild")
#undef byte
#undef GetNextSibling
#undef GetFirstChild
#include "UIScene_SettingsControlMenu.h"
#include "RmlManager.h"
#include "../../Windows64/KeyboardMouseInput.h"
#include <RmlUi/Core/Input.h>
#include <RmlUi/Core/Context.h>
#include <RmlUi/Core/Box.h>
#include <RmlUi/Core/Element.h>
UIScene_SettingsControlMenu::UIScene_SettingsControlMenu(int iPad, void *initData, UILayer *parentLayer) : UIScene(iPad, parentLayer)
#pragma pop_macro("GetFirstChild")
#pragma pop_macro("GetNextSibling")
#pragma pop_macro("byte")
struct SliderEntry { const char* id; int* value; int idsString; int setting; };
static const char* s_sliderIds[] = { "GameSensitivity", "InterfaceSensitivity" };
UIScene_SettingsControlMenu::UIScene_SettingsControlMenu(int iPad, void *initData, UILayer *parentLayer)
: UIScene_RmlBase(iPad, parentLayer)
, m_gameSensitivityValue(100)
, m_interfaceSensitivityValue(100)
, m_dragSliderIndex(-1)
{
// Setup all the Iggy references we need for this scene
initialiseMovie();
WCHAR TempString[256];
swprintf( (WCHAR *)TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_SENSITIVITY_INGAME ),app.GetGameSettings(m_iPad,eGameSetting_Sensitivity_InGame));
m_sliderSensitivityInGame.init(TempString,eControl_SensitivityInGame,0,200,app.GetGameSettings(m_iPad,eGameSetting_Sensitivity_InGame));
swprintf( (WCHAR *)TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_SENSITIVITY_INMENU ),app.GetGameSettings(m_iPad,eGameSetting_Sensitivity_InMenu));
m_sliderSensitivityInMenu.init(TempString,eControl_SensitivityInMenu,0,200,app.GetGameSettings(m_iPad,eGameSetting_Sensitivity_InMenu));
doHorizontalResizeCheck();
if(app.GetLocalPlayerCount()>1)
Rml::Context* ctx = RmlManager::Get().GetContext();
if (!ctx)
{
#if TO_BE_IMPLEMENTED
app.AdjustSplitscreenScene(m_hObj,&m_OriginalPosition,m_iPad,false);
#endif
app.DebugPrintf("[RmlSettingsMenu] No RmlUi context available\n");
return;
}
m_document = ctx->LoadDocument("SettingsControlMenu.rml");
if (!m_document)
{
app.DebugPrintf("[RmlSettingsMenu] Failed to load SettingsMenu.rml\n");
return;
}
m_document->Show();
m_gameSensitivityValue = app.GetGameSettings(m_iPad, eGameSetting_Sensitivity_InGame);
m_interfaceSensitivityValue = app.GetGameSettings(m_iPad, eGameSetting_Sensitivity_InMenu);
setSliderValue("GameSensitivity", utils.WideToUtf8(app.GetString(IDS_SLIDER_SENSITIVITY_INGAME)), m_gameSensitivityValue, 1, 200);
setSliderValue("InterfaceSensitivity", utils.WideToUtf8(app.GetString(IDS_SLIDER_SENSITIVITY_INMENU)), m_interfaceSensitivityValue, 1, 200);
registerEvents();
updateComponents();
ui.HidePressStart();
TelemetryManager->RecordMenuShown(m_iPad, eUIScene_SettingsControlMenu, 0);
}
UIScene_SettingsControlMenu::~UIScene_SettingsControlMenu()
{
}
wstring UIScene_SettingsControlMenu::getMoviePath()
{
if(app.GetLocalPlayerCount() > 1)
if (m_document)
{
return L"SettingsControlMenuSplit";
}
else
{
return L"SettingsControlMenu";
deregisterEvents();
m_document->Close();
m_document = nullptr;
}
}
void UIScene_SettingsControlMenu::updateTooltips()
void UIScene_SettingsControlMenu::registerEvents()
{
ui.SetTooltips( m_iPad, IDS_TOOLTIPS_SELECT,IDS_TOOLTIPS_BACK);
for (size_t i = 0; i < sizeof(s_sliderIds) / sizeof(s_sliderIds[0]); i++)
{
Rml::Element* elTrack = m_document->GetElementById(Rml::String(s_sliderIds[i]) + "_track");
if (elTrack)
{
elTrack->AddEventListener(Rml::EventId::Mousedown, this);
elTrack->AddEventListener(Rml::EventId::Mouseover, this);
}
Rml::Element* elThumb = m_document->GetElementById(Rml::String(s_sliderIds[i]) + "_thumb");
if (elThumb)
{
elThumb->AddEventListener(Rml::EventId::Mousedown, this);
elThumb->AddEventListener(Rml::EventId::Mouseover, this);
}
}
m_document->AddEventListener(Rml::EventId::Mousemove, this);
m_document->AddEventListener(Rml::EventId::Mouseup, this);
}
void UIScene_SettingsControlMenu::deregisterEvents()
{
for (size_t i = 0; i < sizeof(s_sliderIds) / sizeof(s_sliderIds[0]); i++)
{
Rml::Element* elTrack = m_document->GetElementById(Rml::String(s_sliderIds[i]) + "_track");
if (elTrack)
{
elTrack->RemoveEventListener(Rml::EventId::Mousedown, this);
elTrack->RemoveEventListener(Rml::EventId::Mouseover, this);
}
Rml::Element* elThumb = m_document->GetElementById(Rml::String(s_sliderIds[i]) + "_thumb");
if (elThumb)
{
elThumb->RemoveEventListener(Rml::EventId::Mousedown, this);
elThumb->RemoveEventListener(Rml::EventId::Mouseover, this);
}
}
m_document->RemoveEventListener(Rml::EventId::Mousemove, this);
m_document->RemoveEventListener(Rml::EventId::Mouseup, this);
}
void UIScene_SettingsControlMenu::setSliderValue(const Rml::String& id, const Rml::String& labelPrefix, int value, int min, int max)
{
Rml::Element* label = m_document->GetElementById(id + "_label");
if (label)
{
char buf[64];
snprintf(buf, sizeof(buf), "%s: %d%%", labelPrefix.c_str(), value);
label->SetInnerRML(Rml::String(buf));
}
Rml::Element* thumb = m_document->GetElementById(id + "_thumb");
if (thumb)
{
float fraction = (max > min) ? (float)(value - min) / (float)(max - min) : 0.0f;
char buf[16];
snprintf(buf, sizeof(buf), "%.0f%%", fraction * 100.0f);
thumb->SetProperty("left", Rml::String(buf));
}
}
int UIScene_SettingsControlMenu::getSliderValue(const Rml::String& id)
{
if (id == "GameSensitivity")
return m_gameSensitivityValue;
if (id == "InterfaceSensitivity")
return m_interfaceSensitivityValue;
return 0;
}
void UIScene_SettingsControlMenu::handleSliderMouseEvent(int sliderIndex, const Rml::Event& event)
{
if (!m_document) return;
Rml::String trackId = Rml::String(s_sliderIds[sliderIndex]) + "_track";
Rml::Element* track = m_document->GetElementById(trackId);
if (!track) return;
float mouseX = event.GetParameter<float>("mouse_x", 0.0f);
Rml::Box box = track->GetBox();
float boxLeft = track->GetAbsoluteOffset().x;
float boxWidth = box.GetSize().x;
if (boxWidth > 0.0f)
{
float fraction = (mouseX - boxLeft) / boxWidth;
if (fraction < 0.0f) fraction = 0.0f;
if (fraction > 1.0f) fraction = 1.0f;
int newValue = 1 + static_cast<int>(fraction * 199.0f + 0.5f);
if (newValue < 1) newValue = 1;
if (newValue > 200) newValue = 200;
handleSliderMove(sliderIndex, newValue);
}
}
void UIScene_SettingsControlMenu::updateComponents()
{
bool bNotInGame=(Minecraft::GetInstance()->level==nullptr);
if(bNotInGame)
bool bNotInGame = (Minecraft::GetInstance()->level == nullptr);
if (bNotInGame)
{
m_parentLayer->showComponent(m_iPad,eUIComponent_Panorama,true);
m_parentLayer->showComponent(m_iPad,eUIComponent_Logo,true);
m_parentLayer->showComponent(m_iPad, eUIComponent_Panorama, true);
m_parentLayer->showComponent(m_iPad, eUIComponent_Logo, true);
}
else
{
m_parentLayer->showComponent(m_iPad,eUIComponent_Panorama,false);
m_parentLayer->showComponent(m_iPad, eUIComponent_Panorama, false);
if( app.GetLocalPlayerCount() == 1 ) m_parentLayer->showComponent(m_iPad,eUIComponent_Logo,true);
else m_parentLayer->showComponent(m_iPad,eUIComponent_Logo,false);
if (app.GetLocalPlayerCount() == 1) m_parentLayer->showComponent(m_iPad, eUIComponent_Logo, true);
else m_parentLayer->showComponent(m_iPad, eUIComponent_Logo, false);
}
}
void UIScene_SettingsControlMenu::ProcessEvent(Rml::Event& event)
{
if (event.GetId() == Rml::EventId::Mousedown)
{
Rml::Element* el = event.GetCurrentElement();
const Rml::String& id = el->GetId();
for (size_t i = 0; i < sizeof(s_sliderIds) / sizeof(s_sliderIds[0]); i++)
{
Rml::String trackId = Rml::String(s_sliderIds[i]) + "_track";
Rml::String thumbId = Rml::String(s_sliderIds[i]) + "_thumb";
if (id == trackId || id == thumbId)
{
m_dragSliderIndex = static_cast<int>(i);
handleSliderMouseEvent(static_cast<int>(i), event);
ui.PlayUISFX(eSFX_Scroll);
return;
}
}
}
else if (event.GetId() == Rml::EventId::Mousemove)
{
if (m_dragSliderIndex >= 0)
{
int oldValue = getSliderValue(s_sliderIds[m_dragSliderIndex]);
handleSliderMouseEvent(m_dragSliderIndex, event);
if (getSliderValue(s_sliderIds[m_dragSliderIndex]) != oldValue)
ui.PlayUISFX(eSFX_Scroll);
}
}
else if (event.GetId() == Rml::EventId::Mouseup)
m_dragSliderIndex = -1;
else if (event.GetId() == Rml::EventId::Mouseover)
ui.PlayUISFX(eSFX_Focus);
}
void UIScene_SettingsControlMenu::handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled)
{
ui.AnimateKeyPress(iPad, key, repeat, pressed, released);
Rml::Context* ctx = RmlManager::Get().GetContext();
if (!ctx)
return;
switch(key)
if (!pressed)
return;
switch (key)
{
case ACTION_MENU_CANCEL:
if(pressed)
{
navigateBack();
handled = true;
}
case ACTION_MENU_UP:
ctx->ProcessKeyDown(Rml::Input::KI_UP, 0);
handled = true;
break;
case ACTION_MENU_DOWN:
ctx->ProcessKeyDown(Rml::Input::KI_DOWN, 0);
handled = true;
break;
case ACTION_MENU_LEFT:
ctx->ProcessKeyDown(Rml::Input::KI_LEFT, 0);
handled = true;
break;
case ACTION_MENU_RIGHT:
ctx->ProcessKeyDown(Rml::Input::KI_RIGHT, 0);
handled = true;
break;
case ACTION_MENU_OK:
#ifdef __ORBIS__
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
sendInputToMovie(key, repeat, pressed, released);
ctx->ProcessKeyDown(Rml::Input::KI_RETURN, 0);
handled = true;
break;
case ACTION_MENU_UP:
case ACTION_MENU_DOWN:
case ACTION_MENU_LEFT:
case ACTION_MENU_RIGHT:
sendInputToMovie(key, repeat, pressed, released);
case ACTION_MENU_CANCEL:
case ACTION_MENU_PAUSEMENU:
navigateBack();
handled = true;
break;
default:
break;
}
}
void UIScene_SettingsControlMenu::handleSliderMove(F64 sliderId, F64 currentValue)
void UIScene_SettingsControlMenu::handleSliderMove(int sliderIndex, int value)
{
WCHAR TempString[256];
int value = static_cast<int>(currentValue);
switch(static_cast<int>(sliderId))
int* member = (sliderIndex == 0) ? &m_gameSensitivityValue : &m_interfaceSensitivityValue;
const char* id = s_sliderIds[sliderIndex];
int idsString = (sliderIndex == 0) ? IDS_SLIDER_SENSITIVITY_INGAME : IDS_SLIDER_SENSITIVITY_INMENU;
eGameSetting setting = (sliderIndex == 0) ? eGameSetting_Sensitivity_InGame : eGameSetting_Sensitivity_InMenu;
*member = value;
Rml::String prefix = utils.WideToUtf8(app.GetString(idsString));
setSliderValue(id, prefix, value, 1, 200);
if (value != app.GetGameSettings(m_iPad, setting))
{
case eControl_SensitivityInGame:
m_sliderSensitivityInGame.handleSliderMove(value);
app.SetGameSettings(m_iPad,eGameSetting_Sensitivity_InGame,value);
swprintf( (WCHAR *)TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_SENSITIVITY_INGAME ),value);
m_sliderSensitivityInGame.setLabel(TempString);
break;
case eControl_SensitivityInMenu:
m_sliderSensitivityInMenu.handleSliderMove(value);
app.SetGameSettings(m_iPad,eGameSetting_Sensitivity_InMenu,value);
swprintf( (WCHAR *)TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_SENSITIVITY_INMENU ),value);
m_sliderSensitivityInMenu.setLabel(TempString);
break;
app.SetGameSettings(m_iPad, setting, value);
ui.UpdateSelectedItemPos(m_iPad);
}
}
}

View File

@@ -1,37 +1,42 @@
#pragma once
#include "UIScene.h"
#pragma push_macro("byte")
#pragma push_macro("GetNextSibling")
#pragma push_macro("GetFirstChild")
#undef byte
#undef GetNextSibling
#undef GetFirstChild
class UIScene_SettingsControlMenu : public UIScene
#include "UIScene_RmlBase.h"
class UIScene_SettingsControlMenu : public UIScene_RmlBase
{
private:
enum EControls
{
eControl_SensitivityInGame,
eControl_SensitivityInMenu
};
int m_gameSensitivityValue;
int m_interfaceSensitivityValue;
int m_dragSliderIndex;
void setSliderValue(const Rml::String& id, const Rml::String& labelPrefix, int value, int min, int max);
int getSliderValue(const Rml::String& id);
void registerEvents();
void deregisterEvents();
UIControl_Slider m_sliderSensitivityInGame, m_sliderSensitivityInMenu; // Sliders
UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene)
UI_MAP_ELEMENT( m_sliderSensitivityInGame, "SensitivityInGame")
UI_MAP_ELEMENT( m_sliderSensitivityInMenu, "SensitivityInMenu")
UI_END_MAP_ELEMENTS_AND_NAMES()
public:
UIScene_SettingsControlMenu(int iPad, void *initData, UILayer *parentLayer);
virtual ~UIScene_SettingsControlMenu();
virtual EUIScene getSceneType() { return eUIScene_SettingsControlMenu;}
virtual void updateTooltips();
virtual void updateComponents();
EUIScene getSceneType() override { return eUIScene_SettingsControlMenu; }
void handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled) override;
void updateComponents() override;
void ProcessEvent(Rml::Event& event) override;
protected:
// TODO: This should be pure virtual in this class
virtual wstring getMoviePath();
virtual void handleSliderMove(int sliderIndex, int value);
void handleSliderMouseEvent(int sliderIndex, const Rml::Event& event);
};
public:
// INPUT
virtual void handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled);
virtual void handleSliderMove(F64 sliderId, F64 currentValue);
};
#pragma pop_macro("GetFirstChild")
#pragma pop_macro("GetNextSibling")
#pragma pop_macro("byte")

View File

@@ -112,6 +112,8 @@ void UIScene_SettingsMenu::ProcessEvent(Rml::Event& event)
else if (id == "ui") OnUI();
else if (id == "reset_defaults") OnResetToDefaults();
}
else if (event == Rml::EventId::Mouseover)
ui.PlayUISFX(eSFX_Focus);
}
void UIScene_SettingsMenu::updateComponents()

View File

@@ -1,10 +1,8 @@
#include "stdafx.h"
// Non-RmlUi includes that depend on Windows macros
#include "UI.h"
#include "UIScene_SettingsUIMenu.h"
#include "../../Minecraft.h"
#include "../../Windows64/KeyboardMouseInput.h"
// RmlUi includes (Windows macros temporarily suppressed)
#pragma push_macro("byte")
#pragma push_macro("GetNextSibling")
#pragma push_macro("GetFirstChild")
@@ -12,9 +10,7 @@
#undef GetNextSibling
#undef GetFirstChild
#include "UIScene_SettingsUIMenu.h"
#include "RmlManager.h"
#include "../../Windows64/KeyboardMouseInput.h"
#include <RmlUi/Core/Input.h>
#include <RmlUi/Core/Context.h>
#include <RmlUi/Core/Box.h>
@@ -24,16 +20,6 @@
#pragma pop_macro("GetNextSibling")
#pragma pop_macro("byte")
static Rml::String WideToUTF8(LPCWSTR wsz)
{
if (!wsz) return Rml::String();
int len = WideCharToMultiByte(CP_UTF8, 0, wsz, -1, nullptr, 0, nullptr, nullptr);
if (len <= 0) return Rml::String();
Rml::String result(static_cast<size_t>(len) - 1, '\0');
WideCharToMultiByte(CP_UTF8, 0, wsz, -1, &result[0], len, nullptr, nullptr);
return result;
}
struct ToggleEntry { const char* id; eGameSetting setting; };
struct SliderEntry { const char* id; int* value; int idsString; int setting; };
@@ -51,8 +37,7 @@ static const ToggleEntry s_toggles[] =
static const char* s_sliderIds[] = { "UISize", "UISizeSplitscreen" };
UIScene_SettingsUIMenu::UIScene_SettingsUIMenu(int iPad, void *initData, UILayer *parentLayer)
: UIScene(iPad, parentLayer)
, m_document(nullptr)
: UIScene_RmlBase(iPad, parentLayer)
, m_uiSizeValue(2)
, m_uiSizeSplitscreenValue(2)
, m_dragSliderIndex(-1)
@@ -79,8 +64,8 @@ UIScene_SettingsUIMenu::UIScene_SettingsUIMenu(int iPad, void *initData, UILayer
m_uiSizeValue = app.GetGameSettings(m_iPad, eGameSetting_UISize) + 1;
m_uiSizeSplitscreenValue = app.GetGameSettings(m_iPad, eGameSetting_UISizeSplitscreen) + 1;
setSliderValue("UISize", WideToUTF8(app.GetString(IDS_SLIDER_UISIZE)), m_uiSizeValue, 1, 3);
setSliderValue("UISizeSplitscreen", WideToUTF8(app.GetString(IDS_SLIDER_UISIZESPLITSCREEN)), m_uiSizeSplitscreenValue, 1, 3);
setSliderValue("UISize", utils.WideToUtf8(app.GetString(IDS_SLIDER_UISIZE)), m_uiSizeValue, 1, 3);
setSliderValue("UISizeSplitscreen", utils.WideToUtf8(app.GetString(IDS_SLIDER_UISIZESPLITSCREEN)), m_uiSizeSplitscreenValue, 1, 3);
registerEvents();
@@ -95,6 +80,7 @@ UIScene_SettingsUIMenu::UIScene_SettingsUIMenu(int iPad, void *initData, UILayer
if (el) el->SetProperty("display", "none");
}
updateComponents();
ui.HidePressStart();
TelemetryManager->RecordMenuShown(m_iPad, eUIScene_SettingsUIMenu, 0);
}
@@ -113,17 +99,29 @@ void UIScene_SettingsUIMenu::registerEvents()
{
for (size_t i = 0; i < sizeof(s_toggles) / sizeof(s_toggles[0]); i++)
{
Rml::Element* el = m_document->GetElementById(Rml::String(s_toggles[i].id) + "_toggle");
if (el) el->AddEventListener(Rml::EventId::Click, this);
Rml::Element* el = m_document->GetElementById(Rml::String(s_toggles[i].id));
if (el)
{
el->AddEventListener(Rml::EventId::Click, this);
el->AddEventListener(Rml::EventId::Mouseover, this);
}
}
for (size_t i = 0; i < sizeof(s_sliderIds) / sizeof(s_sliderIds[0]); i++)
{
Rml::Element* elTrack = m_document->GetElementById(Rml::String(s_sliderIds[i]) + "_track");
if (elTrack) elTrack->AddEventListener(Rml::EventId::Mousedown, this);
if (elTrack)
{
elTrack->AddEventListener(Rml::EventId::Mousedown, this);
elTrack->AddEventListener(Rml::EventId::Mouseover, this);
}
Rml::Element* elThumb = m_document->GetElementById(Rml::String(s_sliderIds[i]) + "_thumb");
if (elThumb) elThumb->AddEventListener(Rml::EventId::Mousedown, this);
if (elThumb)
{
elThumb->AddEventListener(Rml::EventId::Mousedown, this);
elThumb->AddEventListener(Rml::EventId::Mouseover, this);
}
}
m_document->AddEventListener(Rml::EventId::Mousemove, this);
@@ -134,17 +132,29 @@ void UIScene_SettingsUIMenu::deregisterEvents()
{
for (size_t i = 0; i < sizeof(s_toggles) / sizeof(s_toggles[0]); i++)
{
Rml::Element* el = m_document->GetElementById(Rml::String(s_toggles[i].id) + "_toggle");
if (el) el->RemoveEventListener(Rml::EventId::Click, this);
Rml::Element* el = m_document->GetElementById(Rml::String(s_toggles[i].id));
if (el)
{
el->RemoveEventListener(Rml::EventId::Click, this);
el->RemoveEventListener(Rml::EventId::Mouseover, this);
}
}
for (size_t i = 0; i < sizeof(s_sliderIds) / sizeof(s_sliderIds[0]); i++)
{
Rml::Element* elTrack = m_document->GetElementById(Rml::String(s_sliderIds[i]) + "_track");
if (elTrack) elTrack->RemoveEventListener(Rml::EventId::Mousedown, this);
if (elTrack)
{
elTrack->RemoveEventListener(Rml::EventId::Mousedown, this);
elTrack->RemoveEventListener(Rml::EventId::Mouseover, this);
}
Rml::Element* elThumb = m_document->GetElementById(Rml::String(s_sliderIds[i]) + "_thumb");
if (elThumb) elThumb->RemoveEventListener(Rml::EventId::Mousedown, this);
if (elThumb)
{
elThumb->RemoveEventListener(Rml::EventId::Mousedown, this);
elThumb->RemoveEventListener(Rml::EventId::Mouseover, this);
}
}
m_document->RemoveEventListener(Rml::EventId::Mousemove, this);
@@ -237,54 +247,6 @@ void UIScene_SettingsUIMenu::updateComponents()
}
}
void UIScene_SettingsUIMenu::gainFocus()
{
if (!bHasFocus && stealsFocus())
{
bHasFocus = true;
updateComponents();
handleGainFocus(m_bFocussedOnce);
if (bHasFocus)
m_bFocussedOnce = true;
if (m_document)
m_document->Show();
}
}
void UIScene_SettingsUIMenu::handleLoseFocus()
{
if (m_document)
m_document->Hide();
}
void UIScene_SettingsUIMenu::tick()
{
m_hasTickedOnce = true;
UIScene::tick();
Rml::Context* ctx = RmlManager::Get().GetContext();
if (!ctx || !bHasFocus)
return;
ctx->ProcessMouseMove(g_KBMInput.GetMouseX(), g_KBMInput.GetMouseY(), 0);
if (g_KBMInput.IsMouseButtonPressed(KeyboardMouseInput::MOUSE_LEFT))
ctx->ProcessMouseButtonDown(0, 0);
if (g_KBMInput.IsMouseButtonReleased(KeyboardMouseInput::MOUSE_LEFT))
ctx->ProcessMouseButtonUp(0, 0);
if (g_KBMInput.IsMouseButtonPressed(KeyboardMouseInput::MOUSE_RIGHT))
ctx->ProcessMouseButtonDown(1, 0);
if (g_KBMInput.IsMouseButtonReleased(KeyboardMouseInput::MOUSE_RIGHT))
ctx->ProcessMouseButtonUp(1, 0);
int wheelDelta = g_KBMInput.GetMouseWheel();
if (wheelDelta != 0)
ctx->ProcessMouseWheel(wheelDelta / -120, 0);
RmlManager::Get().Update();
}
void UIScene_SettingsUIMenu::ProcessEvent(Rml::Event& event)
{
if (event.GetId() == Rml::EventId::Click)
@@ -294,11 +256,9 @@ void UIScene_SettingsUIMenu::ProcessEvent(Rml::Event& event)
for (size_t i = 0; i < sizeof(s_toggles) / sizeof(s_toggles[0]); i++)
{
if (id == Rml::String(s_toggles[i].id) + "_toggle")
if (id == Rml::String(s_toggles[i].id))
{
Rml::Element* row = el->GetParentNode();
if (row)
row->SetClass("checked", !row->IsClassSet("checked"));
el->SetClass("checked", !el->IsClassSet("checked"));
ui.PlayUISFX(eSFX_Press);
return;
}
@@ -333,9 +293,9 @@ void UIScene_SettingsUIMenu::ProcessEvent(Rml::Event& event)
}
}
else if (event.GetId() == Rml::EventId::Mouseup)
{
m_dragSliderIndex = -1;
}
else if (event.GetId() == Rml::EventId::Mouseover)
ui.PlayUISFX(eSFX_Focus);
}
static void saveToggle(Rml::ElementDocument* doc, int iPad, const ToggleEntry& t)
@@ -408,7 +368,7 @@ void UIScene_SettingsUIMenu::handleSliderMove(int sliderIndex, int value)
eGameSetting setting = (sliderIndex == 0) ? eGameSetting_UISize : eGameSetting_UISizeSplitscreen;
*member = value;
Rml::String prefix = WideToUTF8(app.GetString(idsString));
Rml::String prefix = utils.WideToUtf8(app.GetString(idsString));
setSliderValue(id, prefix, value, 1, 3);
if (value != app.GetGameSettings(m_iPad, setting) + 1)

View File

@@ -7,15 +7,11 @@
#undef GetNextSibling
#undef GetFirstChild
#include "UIScene.h"
#include <RmlUi/Core/EventListener.h>
#include <RmlUi/Core/ElementDocument.h>
#include "UIScene_RmlBase.h"
class UIScene_SettingsUIMenu : public UIScene, public Rml::EventListener
class UIScene_SettingsUIMenu : public UIScene_RmlBase
{
private:
Rml::ElementDocument* m_document;
int m_uiSizeValue;
int m_uiSizeSplitscreenValue;
int m_dragSliderIndex;
@@ -32,22 +28,13 @@ public:
UIScene_SettingsUIMenu(int iPad, void *initData, UILayer *parentLayer);
virtual ~UIScene_SettingsUIMenu();
virtual EUIScene getSceneType() { return eUIScene_SettingsUIMenu; }
virtual void tick();
virtual void updateComponents();
virtual void gainFocus() override;
EUIScene getSceneType() override { return eUIScene_SettingsUIMenu; }
void handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled) override;
void updateComponents() override;
void ProcessEvent(Rml::Event& event) override;
protected:
virtual wstring getMoviePath() { return L""; }
virtual void handleLoseFocus() override;
virtual void handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled);
virtual void handleSliderMove(int sliderIndex, int value);
void handleSliderMouseEvent(int sliderIndex, const Rml::Event& event);
};