Files
Axo-McLCE-ModLoader/AxoAPI.cpp
2026-03-15 21:14:35 +01:00

304 lines
17 KiB
C++

#include "stdafx.h"
#include "AxoAPI.h"
#include "AxoModLoader.h"
#include "AxoWorldGen.h"
#include <vector>
#include <string>
#include <unordered_map>
#include <cstdio>
extern bool AxoItem_CreateFromDef(const AxoItemDef& def);
extern void AxoItem_AddToCreativeMenu(int itemId, int creativeTab);
extern bool AxoBlock_CreateFromDef(const AxoBlockDefInternal& def);
extern void AxoBlock_AddToCreativeMenu(int blockId, int creativeTab);
extern bool AxoRecipe_CreateFromDef(const AxoRecipeDef& def);
AxoAPITable* gAxoAPI = nullptr;
static std::vector<AxoItemDef> sPendingItems;
static std::vector<AxoBlockDef> sPendingBlocks;
static std::vector<AxoRecipeDef> sPendingRecipes;
static int sNextItemId = 422;
static int sNextBlockId = 174;
struct RegisteredItem { int id; int creativeTab; std::string name; };
struct RegisteredBlock { int id; int creativeTab; std::string name; };
static std::vector<RegisteredItem> sRegisteredItems;
static std::vector<RegisteredBlock> sRegisteredBlocks;
static const std::unordered_map<std::string, int>& GetVanillaTileMap() {
static const std::unordered_map<std::string, int> kMap = {
{"stone", 1}, {"grass", 2}, {"dirt", 3},
{"cobblestone", 4}, {"wood", 5}, {"sapling", 6},
{"bedrock", 7}, {"water", 8}, {"water_still", 9},
{"lava", 10}, {"lava_still", 11}, {"sand", 12},
{"gravel", 13}, {"gold_ore", 14}, {"iron_ore", 15},
{"coal_ore", 16}, {"log", 17}, {"leaves", 18},
{"sponge", 19}, {"glass", 20}, {"lapis_ore", 21},
{"lapis_block", 22}, {"dispenser", 23}, {"sandstone", 24},
{"noteblock", 25}, {"bed", 26}, {"rail_powered", 27},
{"rail_detector", 28}, {"piston_sticky", 29}, {"web", 30},
{"tallgrass", 31}, {"deadbush", 32}, {"piston", 33},
{"piston_head", 34}, {"wool", 35}, {"flower", 37},
{"rose", 38}, {"mushroom_brown", 39}, {"mushroom_red", 40},
{"gold_block", 41}, {"iron_block", 42}, {"double_slab", 43},
{"slab", 44}, {"brick_block", 45}, {"tnt", 46},
{"bookshelf", 47}, {"mossy_cobblestone", 48}, {"obsidian", 49},
{"torch", 50}, {"fire", 51}, {"spawner", 52},
{"stairs_wood", 53}, {"chest", 54}, {"redstone_wire", 55},
{"diamond_ore", 56}, {"diamond_block", 57}, {"workbench", 58},
{"crops", 59}, {"farmland", 60}, {"furnace", 61},
{"furnace_lit", 62}, {"sign_post", 63}, {"door_wood", 64},
{"ladder", 65}, {"rail", 66}, {"stairs_stone", 67},
{"sign_wall", 68}, {"lever", 69}, {"pressure_plate_stone", 70},
{"door_iron", 71}, {"pressure_plate_wood", 72}, {"redstone_ore", 73},
{"redstone_ore_lit", 74}, {"torch_redstone", 75}, {"torch_redstone_lit", 76},
{"button_stone", 77}, {"snow_layer", 78}, {"ice", 79},
{"snow_block", 80}, {"cactus", 81}, {"clay_block", 82},
{"reeds", 83}, {"jukebox", 84}, {"fence", 85},
{"pumpkin", 86}, {"netherrack", 87}, {"soulsand", 88},
{"glowstone", 89}, {"portal", 90}, {"pumpkin_lit", 91},
{"cake", 92}, {"repeater", 93}, {"repeater_lit", 94},
{"trapdoor", 96}, {"silverfish", 97}, {"stonebrick", 98},
{"mushroom_cap_brown", 99}, {"mushroom_cap_red", 100}, {"iron_bars", 101},
{"glass_pane", 102}, {"melon", 103}, {"pumpkin_stem", 104},
{"melon_stem", 105}, {"vine", 106}, {"fence_gate", 107},
{"stairs_brick", 108}, {"stairs_stonebrick", 109}, {"mycelium", 110},
{"lilypad", 111}, {"nether_brick_block", 112}, {"nether_brick_fence", 113},
{"stairs_netherbrick", 114}, {"nether_wart", 115}, {"enchanting_table", 116},
{"brewing_stand", 117}, {"cauldron", 118}, {"end_portal", 119},
{"end_portal_frame", 120}, {"end_stone", 121}, {"dragon_egg", 122},
{"redstone_lamp", 123}, {"redstone_lamp_lit", 124}, {"stairs_sandstone", 128},
{"emerald_ore", 129}, {"ender_chest", 130}, {"tripwire_hook", 131},
{"tripwire", 132}, {"emerald_block", 133}, {"stairs_spruce", 134},
{"stairs_birch", 135}, {"stairs_jungle", 136}, {"command_block", 137},
{"beacon", 138}, {"cobblestone_wall", 139}, {"flower_pot", 140},
{"carrots", 141}, {"potatoes", 142}, {"button_wood", 143},
{"skull", 144}, {"anvil", 145}, {"chest_trapped", 146},
{"pressure_plate_gold", 147}, {"pressure_plate_iron", 148}, {"comparator", 149},
{"comparator_lit", 150}, {"daylight_sensor", 151}, {"redstone_block", 152},
{"quartz_ore", 153}, {"hopper", 154}, {"quartz_block", 155},
{"stairs_quartz", 156}, {"rail_activator", 157}, {"dropper", 158},
};
return kMap;
}
static int ResolveTileName(const std::string& name) {
if (name.empty()) return 0;
const auto& map = GetVanillaTileMap();
auto it = map.find(name);
if (it != map.end()) return it->second;
for (const auto& r : sRegisteredBlocks) {
if (r.name == name) return r.id;
}
printf("[AxoLoader] ResolveTileName: unknown tile \"%s\"\n", name.c_str());
return 0;
}
static const std::unordered_map<std::string, int>& GetVanillaItemMap() {
static const std::unordered_map<std::string, int> kMap = {
{"shovel_iron", 256}, {"pickaxe_iron", 257}, {"axe_iron", 258},
{"flint_and_steel", 259}, {"apple", 260}, {"bow", 261},
{"arrow", 262}, {"coal", 263}, {"diamond", 264},
{"iron_ingot", 265}, {"gold_ingot", 266}, {"sword_iron", 267},
{"sword_wood", 268}, {"shovel_wood", 269}, {"pickaxe_wood", 270},
{"axe_wood", 271}, {"sword_stone", 272}, {"shovel_stone", 273},
{"pickaxe_stone", 274}, {"axe_stone", 275}, {"sword_diamond", 276},
{"shovel_diamond", 277}, {"pickaxe_diamond", 278}, {"axe_diamond", 279},
{"stick", 280}, {"bowl", 281}, {"mushroom_stew", 282},
{"sword_gold", 283}, {"shovel_gold", 284}, {"pickaxe_gold", 285},
{"axe_gold", 286}, {"string", 287}, {"feather", 288},
{"gunpowder", 289}, {"hoe_wood", 290}, {"hoe_stone", 291},
{"hoe_iron", 292}, {"hoe_diamond", 293}, {"hoe_gold", 294},
{"seeds_wheat", 295}, {"wheat", 296}, {"bread", 297},
{"helmet_leather", 298}, {"chestplate_leather", 299}, {"leggings_leather", 300},
{"boots_leather", 301}, {"helmet_chain", 302}, {"chestplate_chain", 303},
{"leggings_chain", 304}, {"boots_chain", 305}, {"helmet_iron", 306},
{"chestplate_iron", 307}, {"leggings_iron", 308}, {"boots_iron", 309},
{"helmet_diamond", 310}, {"chestplate_diamond", 311}, {"leggings_diamond", 312},
{"boots_diamond", 313}, {"helmet_gold", 314}, {"chestplate_gold", 315},
{"leggings_gold", 316}, {"boots_gold", 317}, {"flint", 318},
{"porkchop_raw", 319}, {"porkchop_cooked", 320}, {"painting", 321},
{"apple_gold", 322}, {"sign", 323}, {"door_wood", 324},
{"bucket_empty", 325}, {"bucket_water", 326}, {"bucket_lava", 327},
{"minecart", 328}, {"saddle", 329}, {"door_iron", 330},
{"redstone", 331}, {"snowball", 332}, {"boat", 333},
{"leather", 334}, {"bucket_milk", 335}, {"brick", 336},
{"clay", 337}, {"reeds", 338}, {"paper", 339},
{"book", 340}, {"slimeball", 341}, {"minecart_chest", 342},
{"minecart_furnace", 343}, {"egg", 344}, {"compass", 345},
{"fishing_rod", 346}, {"clock", 347}, {"glowstone_dust", 348},
{"fish_raw", 349}, {"fish_cooked", 350}, {"dye", 351},
{"bone", 352}, {"sugar", 353}, {"cake", 354},
{"bed", 355}, {"repeater", 356}, {"cookie", 357},
{"map", 358}, {"shears", 359}, {"melon", 360},
{"seeds_pumpkin", 361}, {"seeds_melon", 362}, {"beef_raw", 363},
{"beef_cooked", 364}, {"chicken_raw", 365}, {"chicken_cooked", 366},
{"rotten_flesh", 367}, {"ender_pearl", 368}, {"blaze_rod", 369},
{"ghast_tear", 370}, {"gold_nugget", 371}, {"nether_wart", 372},
{"potion", 373}, {"glass_bottle", 374}, {"spider_eye", 375},
{"fermented_spider_eye", 376}, {"blaze_powder", 377}, {"magma_cream", 378},
{"brewing_stand", 379}, {"cauldron", 380}, {"eye_of_ender", 381},
{"glistering_melon", 382}, {"spawn_egg", 383}, {"exp_bottle", 384},
{"fireball", 385}, {"emerald", 388}, {"item_frame", 389},
{"flower_pot", 390}, {"carrots", 391}, {"potato", 392},
{"potato_baked", 393}, {"potato_poisonous", 394}, {"empty_map", 395},
{"carrot_golden", 396}, {"skull", 397}, {"carrot_on_stick", 398},
{"nether_star", 399}, {"pumpkin_pie", 400}, {"fireworks", 401},
{"fireworks_charge", 402}, {"enchanted_book", 403}, {"comparator", 404},
{"nether_brick", 405}, {"nether_quartz", 406}, {"minecart_tnt", 407},
{"minecart_hopper", 408}, {"horse_armor_iron", 417}, {"horse_armor_gold", 418},
{"horse_armor_diamond", 419}, {"lead", 420}, {"name_tag", 421},
};
return kMap;
}
static int ResolveDropItemName(const std::string& name, int blockId) {
if (name.empty()) return 0;
const auto& map = GetVanillaItemMap();
auto it = map.find(name);
if (it != map.end()) return it->second;
for (const auto& r : sRegisteredItems) {
if (r.name == name) return r.id;
}
printf("[AxoLoader] RegisterBlock id=%d: unknown dropItemName \"%s\", dropping self.\n",
blockId, name.c_str());
return 0;
}
static void Impl_Log(const char* modId, const char* msg) {
printf("[AxoLoader][%s] %s\n", modId, msg);
fflush(stdout);
}
static bool Impl_RegisterItem(const AxoItemDef* def) {
if (!def) return false;
AxoItemDef resolved = *def;
if (resolved.id == AXO_ID_AUTO) {
if (sNextItemId > 31999) {
printf("[AxoLoader] RegisterItem: no free item IDs left.\n");
return false;
}
resolved.id = sNextItemId++;
} else if (resolved.id < 422 || resolved.id > 31999) {
printf("[AxoLoader] RegisterItem: id %d out of range (422-31999).\n", resolved.id);
return false;
}
sPendingItems.push_back(resolved);
printf("[AxoLoader] Queued item id=%d \"%s\"\n", resolved.id, resolved.name.c_str());
return true;
}
static bool Impl_RegisterBlock(const AxoBlockDef* def) {
if (!def) return false;
AxoBlockDef resolved = *def;
if (resolved.id == AXO_ID_AUTO) {
if (sNextBlockId > 255) {
printf("[AxoLoader] RegisterBlock: no free block IDs left.\n");
return false;
}
resolved.id = sNextBlockId++;
} else if (resolved.id < 174 || resolved.id > 255) {
printf("[AxoLoader] RegisterBlock: id %d out of range (174-255).\n", resolved.id);
return false;
}
sPendingBlocks.push_back(resolved);
printf("[AxoLoader] Queued block id=%d \"%s\" drop=\"%s\"\n",
resolved.id, resolved.name.c_str(), resolved.dropItemName.c_str());
return true;
}
static bool Impl_RegisterRecipe(const AxoRecipeDef* def) {
if (!def) return false;
sPendingRecipes.push_back(*def);
printf("[AxoLoader] Queued recipe -> \"%s\" (x%d)\n",
def->resultItemName.c_str(), def->resultCount);
return true;
}
static AxoAPITable sAPITable = {
Impl_Log,
Impl_RegisterItem,
Impl_RegisterBlock,
Impl_RegisterRecipe
};
AxoAPITable* AxoAPI_GetTable() {
return &sAPITable;
}
void AxoAPI_FlushRegistrations() {
printf("[AxoLoader] FlushRegistrations: %u item(s)...\n", (unsigned)sPendingItems.size());
for (const auto& def : sPendingItems) {
if (AxoItem_CreateFromDef(def))
sRegisteredItems.push_back({def.id, def.creativeTab, def.name});
}
sPendingItems.clear();
}
void AxoAPI_FlushBlockRegistrations() {
printf("[AxoLoader] FlushBlockRegistrations: %u block(s)...\n", (unsigned)sPendingBlocks.size());
for (const auto& def : sPendingBlocks) {
AxoBlockDefInternal internal;
internal.id = def.id;
internal.iconName = def.iconName;
internal.name = def.name;
internal.material = def.material;
internal.hardness = def.hardness;
internal.resistance = def.resistance;
internal.creativeTab = def.creativeTab;
internal.dropItemId = ResolveDropItemName(def.dropItemName, def.id);
internal.dropCount = def.dropCount;
internal.renderShape = def.renderShape;
internal.noCollision = def.noCollision;
internal.canBeBrokenByHand = def.canBeBrokenByHand;
internal.placeOnTileId = ResolveTileName(def.canBePlacedOnlyOn);
internal.spawn = def.spawn;
internal.onDestroyed = def.onDestroyed;
if (AxoBlock_CreateFromDef(internal)) {
sRegisteredBlocks.push_back({def.id, def.creativeTab, def.name});
AxoWorldGen_RegisterSpawn(def.id, def.spawn);
}
}
sPendingBlocks.clear();
}
void AxoAPI_FlushCreativeMenu() {
printf("[AxoLoader] FlushCreativeMenu: %u item(s), %u block(s)...\n",
(unsigned)sRegisteredItems.size(), (unsigned)sRegisteredBlocks.size());
for (const auto& r : sRegisteredItems)
AxoItem_AddToCreativeMenu(r.id, r.creativeTab);
for (const auto& r : sRegisteredBlocks)
AxoBlock_AddToCreativeMenu(r.id, r.creativeTab);
}
void AxoAPI_FlushRecipeRegistrations() {
printf("[AxoLoader] FlushRecipeRegistrations: %u recipe(s)...\n", (unsigned)sPendingRecipes.size());
for (const auto& def : sPendingRecipes)
AxoRecipe_CreateFromDef(def);
sPendingRecipes.clear();
}
int AxoAPI_ResolveItemName(const std::string& name) {
const auto& map = GetVanillaItemMap();
auto it = map.find(name);
if (it != map.end()) return it->second;
for (const auto& r : sRegisteredItems) {
if (r.name == name) return r.id;
}
for (const auto& r : sRegisteredBlocks) {
if (r.name == name) return r.id;
}
return -1;
}
int AxoAPI_ResolveBlockName(const std::string& name) {
for (const auto& r : sRegisteredBlocks) {
if (r.name == name) return r.id;
}
return -1;
}