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https://github.com/KaDerox/Axo-McLCE-ModLoader.git
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34 lines
988 B
C++
34 lines
988 B
C++
#pragma once
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#include <string>
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#include <vector>
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#define SHAPE_AXO_CUSTOM_MODEL 50
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class Icon;
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class IconRegister;
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class TileRenderer;
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class Tile;
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struct AxoModelFace {
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std::wstring textureName;
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Icon* icon = nullptr;
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bool present = false;
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};
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struct AxoModelElement {
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float from[3];
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float to[3];
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AxoModelFace faces[6];
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};
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struct AxoBlockModel {
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std::vector<AxoModelElement> elements;
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};
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void AxoModelLoader_StoreJSON(const std::string& modelName, const std::string& jsonContent);
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void AxoModelLoader_Register(int blockId, const std::string& modelName);
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void AxoModelLoader_ResolveIcons(int blockId, IconRegister* iconRegister);
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bool AxoModelLoader_Tessellate(TileRenderer* renderer, Tile* tile, int x, int y, int z);
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bool AxoModelLoader_TessellateForRenderTile(TileRenderer* renderer, Tile* tile, float brightness);
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bool AxoModelLoader_HasModel(int blockId);
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const AxoBlockModel* AxoModelLoader_GetModel(int blockId); |