3UR
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ce1e29429e
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chore: clean up project filters so libpng and zlib aren't bloating the file tree in visual studio
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2026-03-02 10:14:14 +10:00 |
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3UR
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07c7d470ce
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chore: swap out libpng to the version 4J used (Includes custom changes made by 4J to png.h and pngwrite.c)
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2026-03-02 10:14:01 +10:00 |
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Patoke
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a1740a698d
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chore: better name matching & add some definitions
fix: add asserts where they were missing
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2026-03-01 20:43:35 -03:00 |
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Patoke
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6e6440f0f3
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chore: add .clang_format for consistent code formatting
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2026-03-01 20:03:40 -03:00 |
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altalk23
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26220240ad
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combine libpng into render lib
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2026-03-02 01:50:36 +03:00 |
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dxfiscool
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9b2c3348d1
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feat: 4J_Render_PC
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2026-03-01 19:49:39 +01:00 |
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altalk23
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7f4df9e059
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rename libs
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2026-03-01 15:25:33 +03:00 |
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altalk23
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eba55142ae
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add cmakelist
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2026-03-01 15:05:19 +03:00 |
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Patoke
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ac4fcfb546
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fix: projects now build for both vs 2022 and vs 2012
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2026-03-01 05:50:14 -03:00 |
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Patoke
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3017d6175a
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feat: initial type matching for render classes
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2026-02-28 06:26:40 -03:00 |
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Patoke
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68e5589511
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chore: add shader bytecode and decompiled shader code (optimized for readability)
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2026-02-28 03:35:55 -03:00 |
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Patoke
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738af631b2
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fix: add basic object initialization
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2026-02-28 03:07:15 -03:00 |
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Patoke
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9f32a58477
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chore: fix 4J_Render_PC's filesystem (remove non existent files, add missing files)
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2026-02-28 03:04:58 -03:00 |
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Patoke
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2db1dfebd8
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chore: rename Render project internally to Render_PC, for Windows builds, 4J_Render.lib is deprecated, it only uses 4J_Render_PC
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2026-02-28 02:53:21 -03:00 |
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Patoke
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906e0a6aad
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chore: add libpng&zlib to Render project
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2026-02-28 02:52:07 -03:00 |
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Patoke
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713247054e
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feat: projects can now link seamlessly with project
fix: change runtime library usage to MT static
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2026-02-28 02:09:50 -03:00 |
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Patoke
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c3d8726749
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push src
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2026-02-27 01:44:22 -03:00 |
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