67 Commits

Author SHA1 Message Date
3UR
ce1e29429e chore: clean up project filters so libpng and zlib aren't bloating the file tree in visual studio 2026-03-02 10:14:14 +10:00
3UR
07c7d470ce chore: swap out libpng to the version 4J used (Includes custom changes made by 4J to png.h and pngwrite.c) 2026-03-02 10:14:01 +10:00
Patoke
a1740a698d chore: better name matching & add some definitions
fix: add asserts where they were missing
2026-03-01 20:43:35 -03:00
Patoke
6e6440f0f3 chore: add .clang_format for consistent code formatting 2026-03-01 20:03:40 -03:00
altalk23
26220240ad combine libpng into render lib 2026-03-02 01:50:36 +03:00
dxfiscool
9b2c3348d1 feat: 4J_Render_PC 2026-03-01 19:49:39 +01:00
altalk23
7f4df9e059 rename libs 2026-03-01 15:25:33 +03:00
altalk23
eba55142ae add cmakelist 2026-03-01 15:05:19 +03:00
Patoke
ac4fcfb546 fix: projects now build for both vs 2022 and vs 2012 2026-03-01 05:50:14 -03:00
Patoke
3017d6175a feat: initial type matching for render classes 2026-02-28 06:26:40 -03:00
Patoke
68e5589511 chore: add shader bytecode and decompiled shader code (optimized for readability) 2026-02-28 03:35:55 -03:00
Patoke
738af631b2 fix: add basic object initialization 2026-02-28 03:07:15 -03:00
Patoke
9f32a58477 chore: fix 4J_Render_PC's filesystem (remove non existent files, add missing files) 2026-02-28 03:04:58 -03:00
Patoke
2db1dfebd8 chore: rename Render project internally to Render_PC, for Windows builds, 4J_Render.lib is deprecated, it only uses 4J_Render_PC 2026-02-28 02:53:21 -03:00
Patoke
906e0a6aad chore: add libpng&zlib to Render project 2026-02-28 02:52:07 -03:00
Patoke
713247054e feat: projects can now link seamlessly with project
fix: change runtime library usage to MT static
2026-02-28 02:09:50 -03:00
Patoke
c3d8726749 push src 2026-02-27 01:44:22 -03:00