add automatic game installer and updater

- download and install LCEWindows64.zip automatically
- update Minecraft.Client.exe from nightly releases
- detect installed version using commit hash
- add progress window for downloads
- store version in releaseinfo.txt
This commit is contained in:
GatoWare
2026-03-09 14:47:52 -03:00
parent 2402161be8
commit 0fdae7f8aa
6 changed files with 618 additions and 27 deletions

14
Form1.Designer.cs generated
View File

@@ -36,6 +36,7 @@
this.openFolderButton = new System.Windows.Forms.Button(); this.openFolderButton = new System.Windows.Forms.Button();
this.resetLink = new System.Windows.Forms.LinkLabel(); this.resetLink = new System.Windows.Forms.LinkLabel();
this.playtimeLabel = new System.Windows.Forms.Label(); this.playtimeLabel = new System.Windows.Forms.Label();
this.checkforLink = new System.Windows.Forms.LinkLabel();
((System.ComponentModel.ISupportInitialize)(this.logoPictureBox)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.logoPictureBox)).BeginInit();
this.SuspendLayout(); this.SuspendLayout();
// //
@@ -147,11 +148,23 @@
this.playtimeLabel.TabIndex = 11; this.playtimeLabel.TabIndex = 11;
this.playtimeLabel.Text = "Playtime: 0h 0m"; this.playtimeLabel.Text = "Playtime: 0h 0m";
// //
// checkforLink
//
this.checkforLink.AutoSize = true;
this.checkforLink.Location = new System.Drawing.Point(143, 280);
this.checkforLink.Name = "checkforLink";
this.checkforLink.Size = new System.Drawing.Size(94, 13);
this.checkforLink.TabIndex = 12;
this.checkforLink.TabStop = true;
this.checkforLink.Text = "Check for updates";
this.checkforLink.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.checkforLink_LinkClicked);
//
// Form1 // Form1
// //
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(364, 302); this.ClientSize = new System.Drawing.Size(364, 302);
this.Controls.Add(this.checkforLink);
this.Controls.Add(this.resetLink); this.Controls.Add(this.resetLink);
this.Controls.Add(this.openFolderButton); this.Controls.Add(this.openFolderButton);
this.Controls.Add(this.gamePathTextBox); this.Controls.Add(this.gamePathTextBox);
@@ -187,5 +200,6 @@
private System.Windows.Forms.Button openFolderButton; private System.Windows.Forms.Button openFolderButton;
private System.Windows.Forms.LinkLabel resetLink; private System.Windows.Forms.LinkLabel resetLink;
private System.Windows.Forms.Label playtimeLabel; private System.Windows.Forms.Label playtimeLabel;
private System.Windows.Forms.LinkLabel checkforLink;
} }
} }

402
Form1.cs
View File

@@ -2,26 +2,38 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.IO; using System.IO;
using System.IO.Compression;
using System.Net;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using System.Windows.Forms; using System.Windows.Forms;
namespace LegacyConsoleLauncher namespace LegacyConsoleLauncher
{ {
public partial class Form1 : Form public partial class Form1 : Form
{ {
private string accountsFile = Path.Combine(Application.StartupPath, "accounts.txt"); private readonly string accountsFile = Path.Combine(Application.StartupPath, "accounts.txt");
private string gamePathFile = Path.Combine(Application.StartupPath, "gamepath.txt"); private readonly string gamePathFile = Path.Combine(Application.StartupPath, "gamepath.txt");
private readonly string releaseInfoFile = Path.Combine(Application.StartupPath, "releaseinfo.txt");
private readonly string gameInstallDir = Path.Combine(Application.StartupPath, "Game");
private string exePath = Path.Combine(Application.StartupPath, "Minecraft.Client.exe"); private string exePath = Path.Combine(Application.StartupPath, "Minecraft.Client.exe");
private Dictionary<string, int> playtimeData = new Dictionary<string, int>(); private readonly string nightlyReleaseUrl = "https://github.com/smartcmd/MinecraftConsoles/releases/tag/nightly";
private readonly string nightlyZipUrl = "https://github.com/smartcmd/MinecraftConsoles/releases/download/nightly/LCEWindows64.zip";
private readonly string nightlyExeUrl = "https://github.com/smartcmd/MinecraftConsoles/releases/download/nightly/Minecraft.Client.exe";
private readonly Dictionary<string, int> playtimeData = new Dictionary<string, int>();
private DateTime sessionStart; private DateTime sessionStart;
private Process gameProcess; private Process gameProcess;
private Form2 progressForm;
public Form1() public Form1()
{ {
InitializeComponent(); InitializeComponent();
} }
private void Form1_Load(object sender, EventArgs e) private async void Form1_Load(object sender, EventArgs e)
{ {
openFolderButton.Text = "Open Folder"; openFolderButton.Text = "Open Folder";
launchButton.Text = "Launch Game"; launchButton.Text = "Launch Game";
@@ -32,28 +44,36 @@ namespace LegacyConsoleLauncher
gamePathLabel.Text = "Game path:"; gamePathLabel.Text = "Game path:";
gamePathTextBox.ReadOnly = true; gamePathTextBox.ReadOnly = true;
this.AcceptButton = launchButton; AcceptButton = launchButton;
checkforLink.Visible = false;
LoadAccounts(); LoadAccounts();
LoadSavedGamePath();
if (File.Exists(gamePathFile))
{
string savedPath = File.ReadAllText(gamePathFile).Trim();
if (File.Exists(savedPath))
{
exePath = savedPath;
}
}
AutoDetectGame(); AutoDetectGame();
UpdateGamePathDisplay(); UpdateGamePathDisplay();
LoadFullscreenSetting(); LoadFullscreenSetting();
UpdatePlaytimeLabel(); UpdatePlaytimeLabel();
this.AllowDrop = true; AllowDrop = true;
this.DragEnter += Form1_DragEnter; DragEnter += Form1_DragEnter;
this.DragDrop += Form1_DragDrop; DragDrop += Form1_DragDrop;
await CheckForUpdatesOnStartupAsync();
}
private void LoadSavedGamePath()
{
if (!File.Exists(gamePathFile))
{
return;
}
string savedPath = File.ReadAllText(gamePathFile).Trim();
if (File.Exists(savedPath))
{
exePath = savedPath;
}
} }
private void LoadAccounts() private void LoadAccounts()
@@ -144,7 +164,8 @@ namespace LegacyConsoleLauncher
Path.Combine(Application.StartupPath, "Minecraft.Client.exe"), Path.Combine(Application.StartupPath, "Minecraft.Client.exe"),
Path.Combine(Application.StartupPath, "build", "Minecraft.Client.exe"), Path.Combine(Application.StartupPath, "build", "Minecraft.Client.exe"),
Path.Combine(Application.StartupPath, "bin", "Minecraft.Client.exe"), Path.Combine(Application.StartupPath, "bin", "Minecraft.Client.exe"),
Path.Combine(Application.StartupPath, "game", "Minecraft.Client.exe") Path.Combine(Application.StartupPath, "game", "Minecraft.Client.exe"),
Path.Combine(gameInstallDir, "Minecraft.Client.exe")
}; };
foreach (string path in possiblePaths) foreach (string path in possiblePaths)
@@ -170,7 +191,6 @@ namespace LegacyConsoleLauncher
} }
bool gameFound = File.Exists(exePath); bool gameFound = File.Exists(exePath);
openFolderButton.Enabled = gameFound; openFolderButton.Enabled = gameFound;
launchButton.Enabled = gameFound; launchButton.Enabled = gameFound;
} }
@@ -186,7 +206,7 @@ namespace LegacyConsoleLauncher
private string FormatPlaytime(int totalSeconds) private string FormatPlaytime(int totalSeconds)
{ {
TimeSpan time = TimeSpan.FromSeconds(totalSeconds); TimeSpan time = TimeSpan.FromSeconds(totalSeconds);
return ((int)time.TotalHours).ToString() + "h " + time.Minutes.ToString() + "m"; return ((int)time.TotalHours) + "h " + time.Minutes + "m";
} }
private void UpdatePlaytimeLabel() private void UpdatePlaytimeLabel()
@@ -273,6 +293,290 @@ namespace LegacyConsoleLauncher
File.WriteAllLines(optionsPath, lines); File.WriteAllLines(optionsPath, lines);
} }
private string FindGameExe(string rootFolder)
{
if (!Directory.Exists(rootFolder))
{
return string.Empty;
}
string[] files = Directory.GetFiles(rootFolder, "Minecraft.Client.exe", SearchOption.AllDirectories);
return files.Length > 0 ? files[0] : string.Empty;
}
private async Task<string> DownloadStringWithUserAgentAsync(string url)
{
using (WebClient client = new WebClient())
{
client.Headers.Add("User-Agent", "LegacyConsoleLauncher");
return await client.DownloadStringTaskAsync(url);
}
}
private async Task DownloadFileWithProgressAsync(string url, string outputPath, string statusText)
{
ShowProgressForm(statusText);
using (WebClient client = new WebClient())
{
client.Headers.Add("User-Agent", "LegacyConsoleLauncher");
client.DownloadProgressChanged += (s, e) =>
{
if (progressForm != null && !progressForm.IsDisposed)
{
progressForm.SetStatus(statusText + " " + e.ProgressPercentage + "%");
progressForm.SetProgress(e.ProgressPercentage);
}
};
await client.DownloadFileTaskAsync(new Uri(url), outputPath);
}
if (progressForm != null && !progressForm.IsDisposed)
{
progressForm.SetProgress(100);
}
}
private void ShowProgressForm(string status)
{
if (progressForm == null || progressForm.IsDisposed)
{
progressForm = new Form2();
}
progressForm.Show();
progressForm.BringToFront();
progressForm.SetStatus(status);
progressForm.SetProgress(0);
}
private void CloseProgressForm()
{
if (progressForm != null && !progressForm.IsDisposed)
{
progressForm.Close();
}
}
private async Task<string> GetNightlyCommitAsync()
{
string html = await DownloadStringWithUserAgentAsync(nightlyReleaseUrl);
Match match = Regex.Match(
html,
@"\b[0-9a-f]{7,40}\b",
RegexOptions.IgnoreCase
);
return match.Success ? match.Value : string.Empty;
}
private string GetInstalledCommit()
{
if (!File.Exists(releaseInfoFile))
{
return string.Empty;
}
foreach (string line in File.ReadAllLines(releaseInfoFile))
{
if (line.StartsWith("commit="))
{
return line.Substring("commit=".Length).Trim();
}
}
return string.Empty;
}
private void SaveInstalledCommit(string commit)
{
if (string.IsNullOrWhiteSpace(commit))
{
return;
}
File.WriteAllText(releaseInfoFile, "commit=" + commit);
}
private async Task InstallGameAsync()
{
string zipPath = Path.Combine(Application.StartupPath, "LCEWindows64.zip");
string tempExtractDir = Path.Combine(Application.StartupPath, "Game_Temp");
try
{
await DownloadFileWithProgressAsync(nightlyZipUrl, zipPath, "Installing...");
ShowProgressForm("Extracting...");
if (Directory.Exists(tempExtractDir))
{
Directory.Delete(tempExtractDir, true);
}
Directory.CreateDirectory(tempExtractDir);
ZipFile.ExtractToDirectory(zipPath, tempExtractDir);
if (File.Exists(zipPath))
{
File.Delete(zipPath);
}
if (Directory.Exists(gameInstallDir))
{
Directory.Delete(gameInstallDir, true);
}
Directory.Move(tempExtractDir, gameInstallDir);
string detectedExe = FindGameExe(gameInstallDir);
if (string.IsNullOrWhiteSpace(detectedExe) || !File.Exists(detectedExe))
{
throw new FileNotFoundException("Minecraft.Client.exe could not be found after installation.");
}
SetGamePath(detectedExe);
string latestCommit = await GetNightlyCommitAsync();
SaveInstalledCommit(latestCommit);
CloseProgressForm();
MessageBox.Show(
"Game installed successfully.",
"Install Complete",
MessageBoxButtons.OK,
MessageBoxIcon.Information
);
}
catch
{
CloseProgressForm();
if (Directory.Exists(tempExtractDir))
{
Directory.Delete(tempExtractDir, true);
}
if (File.Exists(zipPath))
{
File.Delete(zipPath);
}
throw;
}
}
private async Task UpdateGameExeAsync()
{
if (!File.Exists(exePath))
{
throw new FileNotFoundException("Game executable was not found.");
}
string tempExePath = Path.Combine(Application.StartupPath, "Minecraft.Client.new.exe");
try
{
await DownloadFileWithProgressAsync(nightlyExeUrl, tempExePath, "Updating...");
File.Copy(tempExePath, exePath, true);
if (File.Exists(tempExePath))
{
File.Delete(tempExePath);
}
string latestCommit = await GetNightlyCommitAsync();
SaveInstalledCommit(latestCommit);
CloseProgressForm();
MessageBox.Show(
"Game updated successfully.",
"Update Complete",
MessageBoxButtons.OK,
MessageBoxIcon.Information
);
}
catch
{
CloseProgressForm();
if (File.Exists(tempExePath))
{
File.Delete(tempExePath);
}
throw;
}
}
private async Task CheckForUpdatesOnStartupAsync()
{
checkforLink.Visible = false;
try
{
string latestCommit = await GetNightlyCommitAsync();
string installedCommit = GetInstalledCommit();
if (string.IsNullOrWhiteSpace(latestCommit))
{
return;
}
if (!File.Exists(exePath))
{
DialogResult installResult = MessageBox.Show(
"Game not installed.\n\nDo you want to download and install it now?",
"Install Game",
MessageBoxButtons.YesNo,
MessageBoxIcon.Question
);
if (installResult == DialogResult.Yes)
{
await InstallGameAsync();
}
checkforLink.Visible = true;
return;
}
if (!string.Equals(latestCommit, installedCommit, StringComparison.OrdinalIgnoreCase))
{
checkforLink.Visible = true;
DialogResult updateResult = MessageBox.Show(
"A new nightly build is available.\n\nDo you want to update now?",
"Update Available",
MessageBoxButtons.YesNo,
MessageBoxIcon.Information
);
if (updateResult == DialogResult.Yes)
{
await UpdateGameExeAsync();
checkforLink.Visible = false;
}
}
}
catch (Exception ex)
{
checkforLink.Visible = true;
MessageBox.Show(
"Failed to check for updates.\n\n" + ex.Message,
"Update Check Error",
MessageBoxButtons.OK,
MessageBoxIcon.Warning
);
}
}
private void openFolderButton_Click(object sender, EventArgs e) private void openFolderButton_Click(object sender, EventArgs e)
{ {
if (!File.Exists(exePath)) if (!File.Exists(exePath))
@@ -309,7 +613,7 @@ namespace LegacyConsoleLauncher
File.WriteAllText(gamePathFile, exePath); File.WriteAllText(gamePathFile, exePath);
SaveFullscreenSetting(); SaveFullscreenSetting();
string args = ""; string args = string.Empty;
if (!string.IsNullOrWhiteSpace(username)) if (!string.IsNullOrWhiteSpace(username))
{ {
@@ -336,18 +640,17 @@ namespace LegacyConsoleLauncher
} }
sessionStart = DateTime.Now; sessionStart = DateTime.Now;
gameProcess.EnableRaisingEvents = true; gameProcess.EnableRaisingEvents = true;
gameProcess.Exited += GameProcess_Exited; gameProcess.Exited += GameProcess_Exited;
this.Hide(); Hide();
} }
private void GameProcess_Exited(object sender, EventArgs e) private void GameProcess_Exited(object sender, EventArgs e)
{ {
int sessionSeconds = (int)(DateTime.Now - sessionStart).TotalSeconds; int sessionSeconds = (int)(DateTime.Now - sessionStart).TotalSeconds;
this.Invoke((MethodInvoker)delegate Invoke((MethodInvoker)delegate
{ {
string username = usernameComboBox.Text.Trim(); string username = usernameComboBox.Text.Trim();
@@ -519,8 +822,13 @@ namespace LegacyConsoleLauncher
File.Delete(gamePathFile); File.Delete(gamePathFile);
} }
if (File.Exists(releaseInfoFile))
{
File.Delete(releaseInfoFile);
}
usernameComboBox.Items.Clear(); usernameComboBox.Items.Clear();
usernameComboBox.Text = ""; usernameComboBox.Text = string.Empty;
playtimeData.Clear(); playtimeData.Clear();
exePath = Path.Combine(Application.StartupPath, "Minecraft.Client.exe"); exePath = Path.Combine(Application.StartupPath, "Minecraft.Client.exe");
@@ -558,5 +866,45 @@ namespace LegacyConsoleLauncher
private void gamePathLabel_Click(object sender, EventArgs e) private void gamePathLabel_Click(object sender, EventArgs e)
{ {
} }
private async void checkforLink_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e)
{
try
{
string latestCommit = await GetNightlyCommitAsync();
string installedCommit = GetInstalledCommit();
if (!File.Exists(exePath))
{
await InstallGameAsync();
checkforLink.Visible = false;
return;
}
if (!string.Equals(latestCommit, installedCommit, StringComparison.OrdinalIgnoreCase))
{
await UpdateGameExeAsync();
checkforLink.Visible = false;
}
else
{
MessageBox.Show(
"You are already using the latest nightly build.",
"No Updates",
MessageBoxButtons.OK,
MessageBoxIcon.Information
);
}
}
catch (Exception ex)
{
MessageBox.Show(
"Failed to check for updates.\n\n" + ex.Message,
"Error",
MessageBoxButtons.OK,
MessageBoxIcon.Warning
);
}
}
} }
} }

70
Form2.Designer.cs generated Normal file
View File

@@ -0,0 +1,70 @@
namespace LegacyConsoleLauncher
{
partial class Form2
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.progressBar1 = new System.Windows.Forms.ProgressBar();
this.label1 = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// progressBar1
//
this.progressBar1.Location = new System.Drawing.Point(12, 41);
this.progressBar1.Name = "progressBar1";
this.progressBar1.Size = new System.Drawing.Size(527, 23);
this.progressBar1.TabIndex = 0;
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(12, 13);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(48, 13);
this.label1.TabIndex = 1;
this.label1.Text = "Installing";
//
// Form2
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(551, 76);
this.Controls.Add(this.label1);
this.Controls.Add(this.progressBar1);
this.Name = "Form2";
this.Text = "Installing...";
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.ProgressBar progressBar1;
private System.Windows.Forms.Label label1;
}
}

28
Form2.cs Normal file
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@@ -0,0 +1,28 @@
using System;
using System.Windows.Forms;
namespace LegacyConsoleLauncher
{
public partial class Form2 : Form
{
public Form2()
{
InitializeComponent();
}
public void SetStatus(string text)
{
label1.Text = text;
label1.Refresh();
}
public void SetProgress(int value)
{
if (value < 0) value = 0;
if (value > 100) value = 100;
progressBar1.Value = value;
progressBar1.Refresh();
}
}
}

120
Form2.resx Normal file
View File

@@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@@ -40,6 +40,8 @@
<HintPath>..\..\..\..\..\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.7.2\System.dll</HintPath> <HintPath>..\..\..\..\..\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.7.2\System.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Core" /> <Reference Include="System.Core" />
<Reference Include="System.IO.Compression" />
<Reference Include="System.IO.Compression.FileSystem" />
<Reference Include="System.Xml.Linq" /> <Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" /> <Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" /> <Reference Include="Microsoft.CSharp" />
@@ -57,11 +59,20 @@
<Compile Include="Form1.Designer.cs"> <Compile Include="Form1.Designer.cs">
<DependentUpon>Form1.cs</DependentUpon> <DependentUpon>Form1.cs</DependentUpon>
</Compile> </Compile>
<Compile Include="Form2.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Form2.Designer.cs">
<DependentUpon>Form2.cs</DependentUpon>
</Compile>
<Compile Include="Program.cs" /> <Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" /> <Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="Form1.resx"> <EmbeddedResource Include="Form1.resx">
<DependentUpon>Form1.cs</DependentUpon> <DependentUpon>Form1.cs</DependentUpon>
</EmbeddedResource> </EmbeddedResource>
<EmbeddedResource Include="Form2.resx">
<DependentUpon>Form2.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx"> <EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator> <Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput> <LastGenOutput>Resources.Designer.cs</LastGenOutput>