Fix Gui.cpp merge and enhance hardcore mode visuals

This commit adds new `NamedFrame` entries and `KeyFrame` animations in `skin_Minecraft.xui` for various hardcore game modes, improving the UI representation (likely will get rid of this since it's dead code). A new `isHardcore` variable in `XUI_HUD.cpp` allows for conditional health icon animations based on the game mode. Additionally, commented-out code in `Gui.cpp` has been removed to streamline rendering logic. Several new PNG images for health states in hardcore mode have also been added to enhance the user experience.

TL;DR: This commit is basically just prep for adding hardcore heathbar hearts while also fixing some breaking that occurred in Gui.cpp after a merge.
This commit is contained in:
Revela
2026-03-13 11:11:21 -05:00
parent 324b116b7d
commit c3b204f77b
14 changed files with 157 additions and 239 deletions

View File

@@ -186,7 +186,8 @@ HRESULT CXuiSceneHud::OnCustomMessage_TickScene()
if (pMinecraft->localplayers[m_iPad]->invulnerableTime < 10) blink = false;
int iHealth = pMinecraft->localplayers[m_iPad]->getHealth();
int iLastHealth = pMinecraft->localplayers[m_iPad]->lastHealth;
bool bHasPoison = pMinecraft->localplayers[m_iPad]->hasEffect(MobEffect::poison);
bool bHasPoison = pMinecraft->localplayers[m_iPad]->hasEffect(MobEffect::poison);
bool isHardcore = pMinecraft->level != nullptr && pMinecraft->level->getLevelData()->isHardcore();
for (int icon = 0; icon < Player::MAX_HEALTH / 2; icon++)
{
if(blink)
@@ -196,11 +197,15 @@ HRESULT CXuiSceneHud::OnCustomMessage_TickScene()
// Full
if(bHasPoison)
{
m_healthIcon[icon].PlayVisualRange(L"FullPoisonFlash",nullptr,L"FullPoisonFlash");
m_healthIcon[icon].PlayVisualRange(
isHardcore ? L"FullPoisonFlashHardcore" : L"FullPoisonFlash", nullptr,
isHardcore ? L"FullPoisonFlashHardcore" : L"FullPoisonFlash");
}
else
{
m_healthIcon[icon].PlayVisualRange(L"FullFlash",nullptr,L"FullFlash");
m_healthIcon[icon].PlayVisualRange(
isHardcore ? L"FullFlashHardcore" : L"FullFlash", nullptr,
isHardcore ? L"FullFlashHardcore" : L"FullFlash");
}
}
else if (icon * 2 + 1 == iLastHealth || icon * 2 + 1 == iHealth)
@@ -208,17 +213,23 @@ HRESULT CXuiSceneHud::OnCustomMessage_TickScene()
// Half
if(bHasPoison)
{
m_healthIcon[icon].PlayVisualRange(L"HalfPoisonFlash",nullptr,L"HalfPoisonFlash");
m_healthIcon[icon].PlayVisualRange(
isHardcore ? L"HalfPoisonFlashHardcore" : L"HalfPoisonFlash", nullptr,
isHardcore ? L"HalfPoisonFlashHardcore" : L"HalfPoisonFlash");
}
else
{
m_healthIcon[icon].PlayVisualRange(L"HalfFlash",nullptr,L"HalfFlash");
m_healthIcon[icon].PlayVisualRange(
isHardcore ? L"HalfFlashHardcore" : L"HalfFlash", nullptr,
isHardcore ? L"HalfFlashHardcore" : L"HalfFlash");
}
}
else
{
// Empty
m_healthIcon[icon].PlayVisualRange(L"NormalFlash",nullptr,L"NormalFlash");
m_healthIcon[icon].PlayVisualRange(
isHardcore ? L"NormalFlashHardcore" : L"NormalFlash", nullptr,
isHardcore ? L"NormalFlashHardcore" : L"NormalFlash");
}
}
else
@@ -228,11 +239,15 @@ HRESULT CXuiSceneHud::OnCustomMessage_TickScene()
// Full
if(bHasPoison)
{
m_healthIcon[icon].PlayVisualRange(L"FullPoison",nullptr,L"FullPoison");
m_healthIcon[icon].PlayVisualRange(
isHardcore ? L"FullPoisonHardcore" : L"FullPoison", nullptr,
isHardcore ? L"FullPoisonHardcore" : L"FullPoison");
}
else
{
m_healthIcon[icon].PlayVisualRange(L"Full",nullptr,L"Full");
m_healthIcon[icon].PlayVisualRange(
isHardcore ? L"FullHardcore" : L"Full", nullptr,
isHardcore ? L"FullHardcore" : L"Full");
}
}
else if (icon * 2 + 1 == iHealth)
@@ -240,17 +255,23 @@ HRESULT CXuiSceneHud::OnCustomMessage_TickScene()
// Half
if(bHasPoison)
{
m_healthIcon[icon].PlayVisualRange(L"HalfPoison",nullptr,L"HalfPoison");
m_healthIcon[icon].PlayVisualRange(
isHardcore ? L"HalfPoisonHardcore" : L"HalfPoison", nullptr,
isHardcore ? L"HalfPoisonHardcore" : L"HalfPoison");
}
else
{
m_healthIcon[icon].PlayVisualRange(L"Half",nullptr,L"Half");
m_healthIcon[icon].PlayVisualRange(
isHardcore ? L"HalfHardcore" : L"Half", nullptr,
isHardcore ? L"HalfHardcore" : L"Half");
}
}
else
{
// Empty
m_healthIcon[icon].PlayVisualRange(L"Normal",nullptr,L"Normal");
m_healthIcon[icon].PlayVisualRange(
isHardcore ? L"NormalHardcore" : L"Normal", nullptr,
isHardcore ? L"NormalHardcore" : L"Normal");
}
}