mirror of
https://git.neolegacy.dev/neoStudiosLCE/neoLegacy.git
synced 2026-07-15 18:42:34 +00:00
chore: bump again
This commit is contained in:
@@ -628,36 +628,40 @@ so they can easily join you.
|
|||||||
<data name="IDS_HOW_TO_PLAY_WHATSNEW">
|
<data name="IDS_HOW_TO_PLAY_WHATSNEW">
|
||||||
<value>
|
<value>
|
||||||
{*T3*}Changes and Additions{*ETW*}{*B*}
|
{*T3*}Changes and Additions{*ETW*}{*B*}
|
||||||
{*T3*}neoLegacy v1.0.9b{*ETW*}{*B*}{*B*}
|
{*T3*}neoLegacy v1.1.0b{*ETW*}{*B*}{*B*}
|
||||||
Additions{*B*}
|
Additions{*B*}
|
||||||
- You can now copy and save various worlds on the LoadCreateJoin menu.{*B*}{*B*}
|
- Release builds now feature a logging system for developer debugging.{*B*}{*B*}
|
||||||
- Controller icons and in-game logos are now modifiable via a slider in 'User Interface' menu Changes{*B*}{*B*}
|
- Spectator mode has been added into Debug builds of neoLegacy.{*B*}{*B*}
|
||||||
- Skin Select menu has been updated in order to achieve parity with TU36+{*B*}{*B*}
|
- Added the Mario world into the game.{*B*}{*B*}
|
||||||
- Controls menu has been updated.{*B*}{*B*}
|
- Added all the TU43-related blocks into the game.{*B*}{*B*}
|
||||||
- Tutorial world has been updated to version TU31.{*B*}{*B*}
|
- Igloos and Fossils can now be found throughout the world.{*B*}{*B*}
|
||||||
- Settings menus are now wider to match the ones from TU31{*B*}{*B*}
|
|
||||||
- In-game music now fades when leaving / joining a world.{*B*}{*B*}
|
|
||||||
- World size is now displayed correctly on the worlds-list menu.{*B*}{*B*}
|
|
||||||
- The LoadCreateJoin menu no longer features an infinite spinner object.{*B*}{*B*}
|
|
||||||
</value>
|
</value>
|
||||||
</data>
|
</data>
|
||||||
|
|
||||||
<data name="IDS_TITLEUPDATE">
|
<data name="IDS_TITLEUPDATE">
|
||||||
<value>
|
<value>
|
||||||
Welcome back! You may not have noticed, but your Minecraft has just been updated.
|
Welcome back! You may not have noticed, but your Minecraft has just been updated.
|
||||||
{*T3*}neoLegacy v1.0.9b{*ETW*}
|
{*T3*}neoLegacy v1.1.0b{*ETW*}
|
||||||
Additions
|
Additions
|
||||||
- You can now copy and save various worlds on the LoadCreateJoin menu.
|
- Release builds now feature a logging system for developer debugging.
|
||||||
- Controller icons and in-game logos are now modifiable via a slider in 'User Interface' menu.
|
- Spectator mode has been added into Debug builds of neoLegacy.
|
||||||
|
- Added the Mario world into the game.
|
||||||
|
- Added all the TU43-related blocks into the game.
|
||||||
|
- Igloos and Fossils can now be found throughout the game.
|
||||||
Changes
|
Changes
|
||||||
- Skin Select menu has been updated in order to achieve parity with TU36+
|
- neoLegacy branding has been added on the title screen.
|
||||||
- Controls menu has been updated.
|
- Dedicated servers now feature numerous stability improvements + bugfixes.
|
||||||
- Tutorial world has been updated to version TU31.
|
- Cow sounds have been updated to match their TU31 counterparts.
|
||||||
- Settings menus are now wider to match the ones from TU31+
|
- The neoLegacy save format is now universal, meaning that anyone can make a DLC world purely from own unique saves.
|
||||||
|
- World generation has been updated to closely match the original Legacy Console Edition.
|
||||||
|
- Elytra has been updated with additional accuracy improvements.
|
||||||
|
- Animated textures have been updated to smoothly interpolate between frames.
|
||||||
Bug Fixes
|
Bug Fixes
|
||||||
- In-game music now fades when leaving / joining a world.
|
- Flower pots can now properly store all flower variants when interacted with.
|
||||||
- World size is now displayed correctly on the worlds-list menu.
|
- The in-game localization menu no longer crashes when switching between Japanese, Chinese, or Korean languages.
|
||||||
- The LoadCreateJoin menu no longer features an infinite spinner object.
|
- Jukeboxes now play audio correctly, causing the in-game soundtrack to fade out before playing any music.
|
||||||
|
- The zombie villager model has been updated to match the new 64x64 skin changes.
|
||||||
|
- neoLegacy dedicated servers no longer crash due to missing color files.
|
||||||
</value>
|
</value>
|
||||||
</data>
|
</data>
|
||||||
|
|
||||||
|
|||||||
10
NOTES.md
10
NOTES.md
@@ -1,16 +1,24 @@
|
|||||||
# neoLegacy v1.1.0
|
# neoLegacy v1.1.0b
|
||||||
|
|
||||||
### Additions
|
### Additions
|
||||||
|
- Release builds now feature a logging system for developer debugging.
|
||||||
|
- Spectator mode has been added into Debug builds of neoLegacy.
|
||||||
- Added the Mario world into the game.
|
- Added the Mario world into the game.
|
||||||
- Added all the TU43-related blocks into the game.
|
- Added all the TU43-related blocks into the game.
|
||||||
|
- Igloos and Fossils can now be found throughout the game.
|
||||||
|
|
||||||
### Changes
|
### Changes
|
||||||
|
- neoLegacy branding has been added on the title screen.
|
||||||
|
- Dedicated servers now feature numerous stability improvements + bugfixes.
|
||||||
- Cow sounds have been updated to match their TU31 counterparts.
|
- Cow sounds have been updated to match their TU31 counterparts.
|
||||||
- The neoLegacy save format is now universal, meaning that
|
- The neoLegacy save format is now universal, meaning that
|
||||||
anyone can make a DLC world purely from own unique saves.
|
anyone can make a DLC world purely from own unique saves.
|
||||||
- World generation has been updated to closely match the original Legacy Console Edition.
|
- World generation has been updated to closely match the original Legacy Console Edition.
|
||||||
|
- Elytra has been updated with additional accuracy improvements.
|
||||||
|
- Animated textures have been updated to smoothly interpolate between frames.
|
||||||
|
|
||||||
### Bug Fixes
|
### Bug Fixes
|
||||||
|
- Flower pots can now properly store all flower variants when interacted with.
|
||||||
- The in-game localization menu no longer crashes when switching between Japanese, Chinese, or Korean languages.
|
- The in-game localization menu no longer crashes when switching between Japanese, Chinese, or Korean languages.
|
||||||
- Jukeboxes now play audio correctly, causing the in-game soundtrack to fade out before playing any music.
|
- Jukeboxes now play audio correctly, causing the in-game soundtrack to fade out before playing any music.
|
||||||
- The zombie villager model has been updated to match the new 64x64 skin changes.
|
- The zombie villager model has been updated to match the new 64x64 skin changes.
|
||||||
|
|||||||
Reference in New Issue
Block a user