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Merge branch 'main-re' into upstream-merge
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@@ -10,6 +10,7 @@
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#include "../Minecraft.World/Player.h"
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#include "Skins.h"
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ResourceLocation LivingEntityRenderer::ENCHANT_GLINT_LOCATION = ResourceLocation(TN__BLUR__MISC_GLINT);
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int LivingEntityRenderer::MAX_ARMOR_LAYERS = 4;
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