mirror of
https://git.neolegacy.dev/neoStudiosLCE/neoLegacy.git
synced 2026-07-16 02:50:39 +00:00
fix: player head renderer
This commit is contained in:
@@ -16,7 +16,7 @@ ResourceLocation SkullTileRenderer::CREEPER_LOCATION = ResourceLocation(TN_MOB_C
|
||||
SkullTileRenderer::SkullTileRenderer()
|
||||
{
|
||||
skeletonModel = new SkeletonHeadModel(0, 0, 64, 32);
|
||||
zombieModel = new SkeletonHeadModel(0, 0, 64, 64);
|
||||
zombieModel = new SkeletonHeadModel(0, 0, 64, 32);
|
||||
}
|
||||
|
||||
SkullTileRenderer::~SkullTileRenderer()
|
||||
|
||||
Reference in New Issue
Block a user