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add support for linux clang cross compiles
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@@ -1,9 +1,9 @@
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#include "stdafx.h"
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#include "UI.h"
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#include "UIScene_ConnectingProgress.h"
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#include "..\..\Minecraft.h"
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#include "../../Minecraft.h"
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#ifdef _WINDOWS64
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#include "..\..\Windows64\Network\WinsockNetLayer.h"
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#include "../../Windows64/Network/WinsockNetLayer.h"
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static int ConnectingProgress_OnRejectedDialogOK(LPVOID, int iPad, const C4JStorage::EMessageResult)
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{
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