Implement spigotbase's following changes

jeb_'s fix, and maps placed in item frames now fill the whole block.
This commit is contained in:
piebot
2026-03-14 06:02:05 +03:00
parent 2158cce6f1
commit a398941521
7 changed files with 26 additions and 31 deletions

View File

@@ -357,7 +357,7 @@ void LivingEntityRenderer::renderArrows(shared_ptr<LivingEntity> mob, float a)
int LivingEntityRenderer::prepareArmorOverlay(shared_ptr<LivingEntity> mob, int layer, float a)
{
return prepareArmor(mob, layer, a);
return -1;
}
int LivingEntityRenderer::prepareArmor(shared_ptr<LivingEntity> mob, int layer, float a)