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fix: merge conflicts (again)
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@@ -147,7 +147,6 @@ GameRenderer::GameRenderer(Minecraft *mc)
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this->mc = mc;
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itemInHandRenderer = nullptr;
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#ifndef MINECRAFT_SERVER_BUILD
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// 4J-PB - set up the local players iteminhand renderers here - needs to be done with lighting enabled so that the render geometry gets compiled correctly
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#ifndef MINECRAFT_SERVER_BUILD
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glEnable(GL_LIGHTING);
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