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fix: neoapps dysfunctional build script
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@@ -1183,7 +1183,7 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse)
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std::wstring decoded = BlockStateDecoderRegistry::decode(tid, st.value);
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if (decoded.empty()) {
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if (tid == Tile::door_wood_Id || tid == Tile::door_iron_Id || tid == Tile::spruce_door_Id || tid == Tile::birch_door_Id || tid == Tile::jungle_door_Id || tid == Tile::acacia_door_Id || tid == Tile::dark_oak_door_Id) {
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if (tid == Tile::wooden_door_Id || tid == Tile::iron_door_Id || tid == Tile::spruce_door_Id || tid == Tile::birch_door_Id || tid == Tile::jungle_door_Id || tid == Tile::acacia_door_Id || tid == Tile::dark_oak_door_Id) {
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decoded = BlockStateDecoder::doorPropsToString(BlockStateDecoder::decodeDoor(st.value));
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}
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}
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