fix: neoapps dysfunctional build script

This commit is contained in:
Fireblade
2026-05-05 23:20:16 -04:00
parent 8ccb2b6741
commit f8e4f6376e
287 changed files with 4143 additions and 4710 deletions

View File

@@ -1183,7 +1183,7 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse)
std::wstring decoded = BlockStateDecoderRegistry::decode(tid, st.value);
if (decoded.empty()) {
if (tid == Tile::door_wood_Id || tid == Tile::door_iron_Id || tid == Tile::spruce_door_Id || tid == Tile::birch_door_Id || tid == Tile::jungle_door_Id || tid == Tile::acacia_door_Id || tid == Tile::dark_oak_door_Id) {
if (tid == Tile::wooden_door_Id || tid == Tile::iron_door_Id || tid == Tile::spruce_door_Id || tid == Tile::birch_door_Id || tid == Tile::jungle_door_Id || tid == Tile::acacia_door_Id || tid == Tile::dark_oak_door_Id) {
decoded = BlockStateDecoder::doorPropsToString(BlockStateDecoder::decodeDoor(st.value));
}
}