From 3da7ae7d70f54652f4cb43fe1a5051f1d377dfc7 Mon Sep 17 00:00:00 2001
From: s1099 <46890315+s1099@users.noreply.github.com>
Date: Thu, 16 Jul 2026 02:54:14 +0530
Subject: [PATCH] Update repo URL (#224)
---
README.md | 12 ++++++------
src/SharpEmu.GUI/MainWindow.axaml.cs | 2 +-
src/SharpEmu.Logging/BuildInfo.cs | 8 ++++----
3 files changed, 11 insertions(+), 11 deletions(-)
diff --git a/README.md b/README.md
index c08400a..246051a 100644
--- a/README.md
+++ b/README.md
@@ -91,18 +91,18 @@ release includes the MoltenVK Vulkan implementation.
## Games Tested
* **Demon's Souls Remake**
- * [Demon's Souls [PPSA01341]](https://github.com/par274/sharpemu/issues/2)
+ * [Demon's Souls [PPSA01341]](https://github.com/sharpemu/sharpemu/issues/2)
* Demon's Souls is now video loop. Shaders are ready to be converted to SPIR-V/Vulkan. We are continuing our work on this.

* **Poppy Playtime Chapter 1**
- * [Poppy Playtime Chapter 1 [PPSA20591]](https://github.com/par274/sharpemu/issues/3)
+ * [Poppy Playtime Chapter 1 [PPSA20591]](https://github.com/sharpemu/sharpemu/issues/3)
* **SILENT HILL: The Short Message**
- * [SILENT HILL: The Short Message [PPSA10112]](https://github.com/par274/sharpemu/issues/4)
+ * [SILENT HILL: The Short Message [PPSA10112]](https://github.com/sharpemu/sharpemu/issues/4)
* **Dreaming Sarah**
- * [Dreaming Sarah [PPSA02929]](https://github.com/par274/sharpemu/issues/9)
+ * [Dreaming Sarah [PPSA02929]](https://github.com/sharpemu/sharpemu/issues/9)
* Real texture rendering for this game;

@@ -115,7 +115,7 @@ release includes the MoltenVK Vulkan implementation.
## Build
1. Install the .NET SDK version specified in [`global.json`](./global.json).
-2. Clone the repository: `git clone https://github.com/par274/sharpemu.git`
+2. Clone the repository: `git clone https://github.com/sharpemu/sharpemu.git`
3. Open the solution file (`SharpEmu.slnx`) in **VSCode**.
4. Build the project: `dotnet build` or `dotnet publish`
5. Build artifacts will be located in the `artifacts` directory.
@@ -141,7 +141,7 @@ Provided valuable references for filesystem handling and low-level C# implementa
# License
-- [**GPL-2.0 license**](https://github.com/par274/sharpemu/blob/main/LICENSE)
+- [**GPL-2.0 license**](https://github.com/sharpemu/sharpemu/blob/main/LICENSE)
## Contributing
diff --git a/src/SharpEmu.GUI/MainWindow.axaml.cs b/src/SharpEmu.GUI/MainWindow.axaml.cs
index 3d98e20..0fbc735 100644
--- a/src/SharpEmu.GUI/MainWindow.axaml.cs
+++ b/src/SharpEmu.GUI/MainWindow.axaml.cs
@@ -172,7 +172,7 @@ public partial class MainWindow : Window
{
Process.Start(new ProcessStartInfo
{
- FileName = "https://github.com/par274/sharpemu",
+ FileName = "https://github.com/sharpemu/sharpemu",
UseShellExecute = true
});
};
diff --git a/src/SharpEmu.Logging/BuildInfo.cs b/src/SharpEmu.Logging/BuildInfo.cs
index fc5fd22..b4b64a5 100644
--- a/src/SharpEmu.Logging/BuildInfo.cs
+++ b/src/SharpEmu.Logging/BuildInfo.cs
@@ -12,8 +12,8 @@ namespace SharpEmu.Logging;
///
public static class BuildInfo
{
- private const string ProjectUrl = "https://github.com/par274/sharpemu";
- private const string CanonicalRepository = "par274/sharpemu";
+ private const string ProjectUrl = "https://github.com/sharpemu/sharpemu";
+ private const string CanonicalRepository = "sharpemu/sharpemu";
/// Short commit hash the build was produced from, or null.
public static string? CommitSha { get; }
@@ -76,9 +76,9 @@ public static class BuildInfo
///
/// The multi-line banner, e.g.
///
- /// SharpEmu UNOFFICIAL f11ac59 — https://github.com/par274/sharpemu
+ /// SharpEmu UNOFFICIAL f11ac59 — https://github.com/sharpemu/sharpemu
///
- /// Built from branch "main" of "par274/sharpemu" by GitHub Actions workflow run https://github.com/par274/sharpemu/actions/runs/123.
+ /// Built from branch "main" of "sharpemu/sharpemu" by GitHub Actions workflow run https://github.com/sharpemu/sharpemu/actions/runs/123.
///
/// Official release builds drop the UNOFFICIAL tag. Falls back to a
/// local-build line when no CI provenance is present.