[GUI] Added Atrac9 audio decoder and improved GUI with audio preview and controller support (#64)

* [GUI] Added Atrac9 audio decoder and improved GUI with audio preview and controller support

* fix: package.lock.json for SharpEmu.CLI to match the other projects

* fix: packages.lock.json file to include new dependencies for GUI improvements

* rollForward: "disable"
This commit is contained in:
Berk
2026-07-11 19:14:08 +03:00
committed by GitHub
parent f43f7cde9c
commit 79a7437cd8
37 changed files with 4601 additions and 77 deletions

View File

@@ -12,6 +12,12 @@ SPDX-License-Identifier: GPL-2.0-or-later
<Version>0.0.1</Version>
</PropertyGroup>
<!-- Dependency-free; provides the BuildInfo provenance shown in the
title bar. -->
<ItemGroup>
<ProjectReference Include="..\SharpEmu.Logging\SharpEmu.Logging.csproj" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Avalonia" />
<PackageReference Include="Avalonia.Desktop" />
@@ -24,12 +30,15 @@ SPDX-License-Identifier: GPL-2.0-or-later
<AvaloniaResource Include="..\..\assets\images\SharpEmu.ico" Link="Assets/SharpEmu.ico" />
</ItemGroup>
<!-- The DualSense HID reader is shared with the emulator's pad HLE. It is
dependency-free, so it is compiled in directly rather than pulling a
reference to all of SharpEmu.Libs into the launcher. -->
<!-- The controller readers (DualSense raw HID + Xbox XInput) are shared
with the emulator's pad HLE. They are dependency-free, so they are
compiled in directly rather than pulling a reference to all of
SharpEmu.Libs into the launcher. -->
<ItemGroup>
<Compile Include="..\SharpEmu.Libs\Pad\PadState.cs" Link="Input/PadState.cs" />
<Compile Include="..\SharpEmu.Libs\Pad\HidNative.cs" Link="Input/HidNative.cs" />
<Compile Include="..\SharpEmu.Libs\Pad\DualSenseReader.cs" Link="Input/DualSenseReader.cs" />
<Compile Include="..\SharpEmu.Libs\Pad\XInputReader.cs" Link="Input/XInputReader.cs" />
</ItemGroup>
</Project>