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[GUI] Added Atrac9 audio decoder and improved GUI with audio preview and controller support (#64)
* [GUI] Added Atrac9 audio decoder and improved GUI with audio preview and controller support * fix: package.lock.json for SharpEmu.CLI to match the other projects * fix: packages.lock.json file to include new dependencies for GUI improvements * rollForward: "disable"
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@@ -12,6 +12,12 @@ SPDX-License-Identifier: GPL-2.0-or-later
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<Version>0.0.1</Version>
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</PropertyGroup>
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<!-- Dependency-free; provides the BuildInfo provenance shown in the
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title bar. -->
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<ItemGroup>
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<ProjectReference Include="..\SharpEmu.Logging\SharpEmu.Logging.csproj" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Avalonia" />
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<PackageReference Include="Avalonia.Desktop" />
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@@ -24,12 +30,15 @@ SPDX-License-Identifier: GPL-2.0-or-later
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<AvaloniaResource Include="..\..\assets\images\SharpEmu.ico" Link="Assets/SharpEmu.ico" />
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</ItemGroup>
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<!-- The DualSense HID reader is shared with the emulator's pad HLE. It is
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dependency-free, so it is compiled in directly rather than pulling a
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reference to all of SharpEmu.Libs into the launcher. -->
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<!-- The controller readers (DualSense raw HID + Xbox XInput) are shared
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with the emulator's pad HLE. They are dependency-free, so they are
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compiled in directly rather than pulling a reference to all of
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SharpEmu.Libs into the launcher. -->
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<ItemGroup>
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<Compile Include="..\SharpEmu.Libs\Pad\PadState.cs" Link="Input/PadState.cs" />
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<Compile Include="..\SharpEmu.Libs\Pad\HidNative.cs" Link="Input/HidNative.cs" />
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<Compile Include="..\SharpEmu.Libs\Pad\DualSenseReader.cs" Link="Input/DualSenseReader.cs" />
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<Compile Include="..\SharpEmu.Libs\Pad\XInputReader.cs" Link="Input/XInputReader.cs" />
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</ItemGroup>
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</Project>
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