mirror of
https://github.com/par274/sharpemu.git
synced 2026-07-15 23:31:07 +00:00
53 lines
1.8 KiB
XML
53 lines
1.8 KiB
XML
<!--
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Copyright (C) 2026 SharpEmu Emulator Project
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SPDX-License-Identifier: GPL-2.0-or-later
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-->
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<Project Sdk="Microsoft.NET.Sdk">
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<!-- Class library: the GUI is hosted by SharpEmu.CLI, which opens it when
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the executable is started without arguments. -->
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<PropertyGroup>
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<GenerateDocumentationFile>false</GenerateDocumentationFile>
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<Version>0.0.1</Version>
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</PropertyGroup>
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<!-- Dependency-free; provides the BuildInfo provenance shown in the
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title bar. -->
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<ItemGroup>
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<ProjectReference Include="..\SharpEmu.Logging\SharpEmu.Logging.csproj" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Avalonia" />
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<PackageReference Include="Avalonia.Desktop" />
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<PackageReference Include="Avalonia.Fonts.Inter" />
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<PackageReference Include="Avalonia.Themes.Fluent" />
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<PackageReference Include="Tmds.DBus.Protocol" />
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</ItemGroup>
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<ItemGroup>
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<AvaloniaResource Include="..\..\assets\images\SharpEmu.ico" Link="Assets/SharpEmu.ico" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Languages\*.json">
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<LogicalName>Languages.%(Filename)%(Extension)</LogicalName>
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</EmbeddedResource>
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</ItemGroup>
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<!-- The controller readers (DualSense raw HID + Xbox XInput) are shared
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with the emulator's pad HLE. They are dependency-free, so they are
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compiled in directly rather than pulling a reference to all of
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SharpEmu.Libs into the launcher. -->
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<ItemGroup>
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<Compile Include="..\SharpEmu.Libs\Pad\PadState.cs" Link="Input/PadState.cs" />
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<Compile Include="..\SharpEmu.Libs\Pad\HidNative.cs" Link="Input/HidNative.cs" />
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<Compile Include="..\SharpEmu.Libs\Pad\DualSenseReader.cs" Link="Input/DualSenseReader.cs" />
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<Compile Include="..\SharpEmu.Libs\Pad\XInputReader.cs" Link="Input/XInputReader.cs" />
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</ItemGroup>
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</Project>
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