mirror of
https://github.com/par274/sharpemu.git
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* [GUI] Added localization support, more clean design, and improved settings management * reuse
130 lines
5.0 KiB
JSON
130 lines
5.0 KiB
JSON
{
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"_languageName": "English",
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"Page.Library": "Library",
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"Page.Options": "Options",
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"Page.GameCount.One": "1 game",
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"Page.GameCount.Other": "{0} games",
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"Library.SearchWatermark": "Search library…",
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"Library.AddFolder": "+ Add folder",
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"Library.Rescan": "⟳ Rescan",
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"Library.OpenFile": "Open file…",
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"Library.Context.Launch": "Launch",
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"Library.Context.OpenFolder": "Open game folder",
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"Library.Context.CopyPath": "Copy path",
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"Library.Context.CopyTitleId": "Copy title ID",
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"Library.Context.Remove": "Remove from library",
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"Library.Empty.Title": "Your library is empty",
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"Library.Empty.Hint": "Add a folder containing your games to get started.",
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"Library.Empty.SearchTitle": "No games match your search",
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"Library.Empty.SearchHint": "Nothing in the library matches “{0}”.",
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"Library.Empty.AddFolder": "+ Add game folder",
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"Library.Loading": "Loading library…",
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"Options.General": "General",
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"Options.Section.Emulation": "EMULATION",
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"Options.Section.Logging": "LOGGING",
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"Options.Section.Launcher": "LAUNCHER",
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"Options.CpuEngine.Label": "CPU engine",
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"Options.CpuEngine.Desc": "Execution engine used to run game code.",
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"Options.CpuEngine.Native": "Native",
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"Options.Strict.Label": "Strict dynlib resolution",
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"Options.Strict.Desc": "Fail the launch when an imported symbol cannot be resolved.",
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"Options.LogLevel.Label": "Log level",
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"Options.LogLevel.Desc": "Verbosity of the emulator console output.",
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"Options.LogLevel.Trace": "Trace",
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"Options.LogLevel.Debug": "Debug",
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"Options.LogLevel.Info": "Info",
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"Options.LogLevel.Warning": "Warning",
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"Options.LogLevel.Error": "Error",
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"Options.LogLevel.Critical": "Critical",
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"Options.TraceImports.Label": "Import trace limit",
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"Options.TraceImports.Desc": "Trace the first N imports per module (0 = off).",
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"Options.LogToFile.Label": "Log to file",
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"Options.LogToFile.Desc": "Mirror emulator output to a log file.",
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"Options.LogFilePath.Label": "Log file path",
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"Options.LogFilePath.Default": "No custom path — logs go to user/logs next to the emulator.",
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"Options.LogFilePath.Select": "Select…",
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"Options.OverrideLogFile.Label": "Override log file",
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"Options.OverrideLogFile.Desc": "Use the exact file path instead of appending title ID and timestamp.",
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"Options.TitleMusic.Label": "Title music",
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"Options.TitleMusic.Desc": "Loop the selected game's preview music in the library.",
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"Options.Discord.Label": "Discord presence",
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"Options.Discord.Desc": "Show the running game on your Discord profile.",
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"Options.Language.Label": "Emulator language",
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"Options.Language.Desc": "Language used throughout the launcher. Applies immediately.",
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"Common.On": "On",
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"Common.Off": "Off",
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"Console.Title": "CONSOLE",
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"Console.SearchWatermark": "Search...",
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"Console.AutoScroll": "Auto-scroll",
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"Console.Split": "Split",
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"Console.Copy": "Copy",
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"Console.Clear": "Clear",
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"Console.WindowTitle": "SharpEmu Console",
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"Launch.NoGameSelected": "No game selected",
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"Launch.NoGameHint": "Pick a game from the library, or open an eboot.bin directly.",
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"Launch.Idle": "Idle",
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"Launch.Console": "≡ Console",
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"Launch.Launch": "▶ Launch",
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"Launch.Stop": "■ Stop",
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"Launch.Running": "Running — {0}",
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"Launch.Stopping": "Stopping…",
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"Launch.Exited": "Exited with code {0} ({1})",
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"Launch.ExeNotFound": "SharpEmu executable not found. Build the SharpEmu.CLI project first (dotnet build).",
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"Launch.LogFile": "Log file: {0}",
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"Launch.Command": "$ SharpEmu {0}",
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"Launch.StartFailed": "Failed to start the emulator: {0}",
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"Launch.ProcessExited": "Process exited with code {0} ({1}).",
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"Exit.Ok": "OK",
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"Exit.InvalidArguments": "invalid arguments",
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"Exit.EbootNotFound": "eboot not found",
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"Exit.RuntimeException": "runtime exception",
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"Exit.EmulationError": "emulation error",
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"Exit.Unknown": "unknown",
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"Status.EmulatorLocating": "Emulator: locating…",
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"Status.EmulatorPath": "Emulator: {0}",
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"Status.EmulatorNotFound": "Emulator: SharpEmu executable not found — build SharpEmu.CLI first.",
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"Status.ScanningLibrary": "Scanning library…",
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"Status.AddFolderPrompt": "Add a game folder to populate the library.",
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"Status.LibraryScanned": "Library scanned: {0} game(s) in {1} folder(s).",
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"Status.CouldNotOpenFolder": "Could not open folder: {0}",
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"Status.CopiedToClipboard": "{0} copied to clipboard.",
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"Status.RemovedFromLibrary": "Removed “{0}” from the library. Re-add its folder to restore it.",
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"Status.Running": "Running {0}",
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"Status.Stopping": "Stopping…",
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"Status.Idle": "Idle",
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"Clipboard.Path": "Path",
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"Clipboard.TitleId": "Title ID",
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"Discord.Playing": "Playing {0}",
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"Discord.Browsing": "Browsing the library",
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"Dialog.ChooseGameFolder": "Choose a folder containing games",
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"Dialog.OpenExecutable": "Open an executable to launch",
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"Dialog.PsExecutables": "PS executables",
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"Dialog.SaveLogFile": "Select where to save the Log file",
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"Dialog.PlainTextFiles": "Plain Text Files",
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"Dialog.LogFiles": "Log Files"
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}
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