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https://codeberg.org/piebot/LegacyEvolved
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Added Dirt and Stone Variants
Added podzol, coarse dirt, granite, polished granite, andesite, polished andesite, diorite, polished diorite.
This commit is contained in:
@@ -31,7 +31,7 @@ void IUIScene_CreativeMenu::staticCtor()
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DEF(eCreativeInventory_BuildingBlocks)
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ITEM(Tile::stone_Id)
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ITEM(Tile::grass_Id)
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ITEM(Tile::dirt_Id)
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ITEM_AUX(Tile::dirt_Id, 0)
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ITEM(Tile::cobblestone_Id)
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ITEM(Tile::sand_Id)
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ITEM(Tile::sandStone_Id)
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@@ -77,6 +77,18 @@ void IUIScene_CreativeMenu::staticCtor()
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ITEM(Tile::glowstone_Id)
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ITEM(Tile::fence_Id)
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ITEM_AUX(Tile::dirt_Id, DirtTile::COARSE_DIRT)
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ITEM_AUX(Tile::dirt_Id, DirtTile::PODZOL)
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ITEM_AUX(Tile::stone_Id, StoneTile::GRANITE)
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ITEM_AUX(Tile::stone_Id, StoneTile::POLISHED_GRANITE)
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ITEM_AUX(Tile::stone_Id, StoneTile::DIORITE)
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ITEM_AUX(Tile::stone_Id, StoneTile::POLISHED_DIORITE)
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ITEM_AUX(Tile::stone_Id, StoneTile::ANDESITE)
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ITEM_AUX(Tile::stone_Id, StoneTile::POLISHED_ANDESITE)
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// TU25
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ITEM(Tile::spruceFence_Id)
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ITEM(Tile::birchFence_Id)
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@@ -1001,10 +1001,30 @@ void PreStitchedTextureMap::loadUVs()
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ADD_ICON(20, 11, L"iron_trapdoor");
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ADD_ICON(20, 12, L"inverted_daylight_detector");
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ADD_ICON(20, 13, L"dirt_podzol_side");
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ADD_ICON(20, 14, L"dirt_podzol_top");
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ADD_ICON(20, 15, L"coarse_dirt");
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ADD_ICON(21, 0, L"door_spruce_lower");
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ADD_ICON(21, 1, L"door_birch_lower");
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ADD_ICON(21, 2, L"door_jungle_lower");
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ADD_ICON(21, 3, L"door_acacia_lower");
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ADD_ICON(21, 4, L"door_dark_lower");
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ADD_ICON(21, 5, L"stone_andesite");
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ADD_ICON(21, 6, L"stone_andesite_smooth");
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ADD_ICON(21, 7, L"stone_granite");
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ADD_ICON(21, 8, L"stone_granite_smooth");
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ADD_ICON(21, 9, L"stone_diorite");
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ADD_ICON(21, 10, L"stone_diorite_smooth");
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ADD_ICON(22, 1, L"flower_blue_orchid");
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ADD_ICON(22, 2, L"flower_allium");
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ADD_ICON(22, 3, L"flower_houstonia");
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ADD_ICON(22, 4, L"flower_tulip_red");
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ADD_ICON(22, 5, L"flower_tulip_orange");
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ADD_ICON(22, 6, L"flower_tulip_white");
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ADD_ICON(22, 7, L"flower_tulip_pink");
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ADD_ICON(22, 8, L"flower_oxeye_daisy");
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}
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}
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