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add PS5 kernel build pipeline with multi-distro support and arm64 cross-compile
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21
README.md
21
README.md
@@ -47,6 +47,8 @@ sudo dd if=output/ps5-ubuntu2604.img of=/dev/sdX bs=4M status=progress
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| `--kernel` | Path to kernel source directory | auto-clone `v6.19.10` |
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| `--img-size` | Disk image size in MB | `12000` (`32000` for `all`) |
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| `--clean` | Remove all cached build artifacts and start fresh | off |
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| `--kernel-only` | Build and package the kernel only, then exit | off |
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| `--patches-ref` | Branch, tag, or commit SHA for patches | `v1.0` |
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## Caching
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@@ -105,10 +107,27 @@ All verbose output goes to `build.log`. The terminal shows a spinner with live p
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The boot partition contains kexec scripts to switch between distros at runtime. Ubuntu 26.04 is the default boot target.
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## Building the Kernel Standalone
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Use `--kernel-only` to compile the PS5 kernel and produce installable packages without building a full disk image.
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```bash
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./build_image.sh --kernel-only # .deb (default)
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./build_image.sh --kernel-only --distro all # .deb + .pkg.tar.zst
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./build_image.sh --kernel-only --patches-ref main # fetch from specific branch/tag
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./build_image.sh --kernel-only --clean # wipe and rebuild from scratch
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```
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Output packages are written to `linux-bin/`. Install on a running PS5 Linux system:
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```bash
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sudo dpkg -i linux-bin/linux-ps5_*.deb
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```
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## Directory Layout
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```
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build_image.sh # Main build script
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build_image.sh # Image builder (also supports --kernel-only)
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docker/
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kernel-builder/ # Kernel compilation container
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kernel-builder-arch/ # Repackages .deb kernel as .pkg.tar.zst
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