#!/bin/bash # PS5 gamescope session launcher — invoked by tty1 (ps5-tty-session.sh). # # All flags are PS5-specific workarounds: # LIBSEAT_BACKEND=logind : avoids seatd/logind conflict; matches the user # session so gamescope can take DRM/input devices # via logind TakeDevice() # WLR_LIBINPUT_NO_DEVICES=1: suppresses libinput "no input devices" abort; # PS5 has no directly-attached HID devices on boot # --backend drm : take the DRM device directly (no nested compositor) # -e : embedded / Steam Big Picture mode # --prefer-output DP-1 : target the PS5's internal DP connector # --sdr-gamut-wideness 0 : keep SDR colour space at sRGB; the PS5's internal # DP->HDMI bridge cannot translate BT2020 signalling # # The ps5-display.lua script in ~/.config/gamescope/scripts/ enforces sRGB # colorimetry at the DRM atomic commit level (belt-and-suspenders with the flag). export LIBSEAT_BACKEND=logind export WLR_LIBINPUT_NO_DEVICES=1 exec /usr/bin/gamescope \ --backend drm \ -e \ --prefer-output DP-1 \ --sdr-gamut-wideness 0 \ -- \ /usr/bin/steam -gamepadui -steamos3