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@@ -137,6 +137,11 @@ Select **16×**, **32×**, or **64×** from the buttons in the top bar. This con
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### Step 5 — Build
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Click **BUILD ASSETS**. The output PNG is saved to the same folder as the JSON file you loaded. For terrain builds, the two mip map levels are saved there as well.
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### Step 6 — Inject
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Take your built files and take them to LCEWindows64/Common/res/TitleUpdate/res and just replace the default files
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Or use a pck editor like PCK-Studio to create custom texture packs
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---
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## Repository Contents
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