mirror of
https://github.com/CDevJoud/Minecraft-Community-Edition.git
synced 2026-07-16 04:11:25 +00:00
fixed again the include problem
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@@ -71,7 +71,7 @@
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<IncludePath>$(ProjectDir)\Vendor\SFML-3.0.2\include;$(ProjectDir)\;$(ProjectDir)\Vendor\EASTL-3.27.01\include;$(IncludePath)</IncludePath>
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<IncludePath>$(ProjectDir)Vendor\SFML\include;$(ProjectDir)\;$(ProjectDir)Vendor\EASTL\include;$(IncludePath)</IncludePath>
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<LibraryPath>$(ProjectDir)\Vendor\SFML-3.0.2\lib;$(LibraryPath)</LibraryPath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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@@ -144,18 +144,9 @@
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<ClInclude Include="Graphics\OpenGL\GLRenderer.hpp" />
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<ClInclude Include="Graphics\Renderer.hpp" />
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<ClInclude Include="Minecraft.hpp" />
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<ClInclude Include="Core\QEventBus.hpp" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\Vendor\EASTL-3.27.01\source\allocator_eastl.cpp" />
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<ClCompile Include="..\Vendor\EASTL-3.27.01\source\assert.cpp" />
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<ClCompile Include="..\Vendor\EASTL-3.27.01\source\atomic.cpp" />
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<ClCompile Include="..\Vendor\EASTL-3.27.01\source\fixed_pool.cpp" />
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<ClCompile Include="..\Vendor\EASTL-3.27.01\source\hashtable.cpp" />
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<ClCompile Include="..\Vendor\EASTL-3.27.01\source\intrusive_list.cpp" />
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<ClCompile Include="..\Vendor\EASTL-3.27.01\source\numeric_limits.cpp" />
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<ClCompile Include="..\Vendor\EASTL-3.27.01\source\red_black_tree.cpp" />
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<ClCompile Include="..\Vendor\EASTL-3.27.01\source\string.cpp" />
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<ClCompile Include="..\Vendor\EASTL-3.27.01\source\thread_support.cpp" />
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<ClCompile Include="glad\gl.c" />
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<ClCompile Include="Graphics\GraphicsContext.cpp" />
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<ClCompile Include="Graphics\OpenGL\GLGraphicsContext.cpp" />
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@@ -163,8 +154,19 @@
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<ClCompile Include="Graphics\Renderer.cpp" />
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<ClCompile Include="Main.cpp" />
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<ClCompile Include="Minecraft.cpp" />
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<ClCompile Include="Core\QEventBus.cpp" />
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<ClCompile Include="Vendor\EASTL\source\allocator_eastl.cpp" />
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<ClCompile Include="Vendor\EASTL\source\assert.cpp" />
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<ClCompile Include="Vendor\EASTL\source\atomic.cpp" />
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<ClCompile Include="Vendor\EASTL\source\fixed_pool.cpp" />
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<ClCompile Include="Vendor\EASTL\source\hashtable.cpp" />
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<ClCompile Include="Vendor\EASTL\source\intrusive_list.cpp" />
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<ClCompile Include="Vendor\EASTL\source\numeric_limits.cpp" />
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<ClCompile Include="Vendor\EASTL\source\red_black_tree.cpp" />
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<ClCompile Include="Vendor\EASTL\source\string.cpp" />
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<ClCompile Include="Vendor\EASTL\source\thread_support.cpp" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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</Project>
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