Joud Kandeel
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f38cf64681
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added freetype lib
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2026-05-20 09:17:56 +02:00 |
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Joud Kandeel
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359d02c2c7
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added an engine font and a test ui
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2026-05-20 09:16:19 +02:00 |
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Joud Kandeel
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054e9faf21
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added rmlui compiled shaders for all platforms
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2026-05-20 09:15:54 +02:00 |
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Joud Kandeel
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5341b4a8b3
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added rmlui
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2026-05-11 22:19:56 +02:00 |
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Joud Kandeel
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85d24727da
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2026-04-30 01:59:39 +02:00 |
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Joud Kandeel
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5e87841e31
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2026-04-30 01:59:12 +02:00 |
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Joud Kandeel
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7835cec852
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moved eastl to libs
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2026-04-30 01:58:56 +02:00 |
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Joud Kandeel
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0fb9ce20b0
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2026-04-30 01:39:04 +02:00 |
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Joud Kandeel
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0163a13525
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2026-04-30 01:36:33 +02:00 |
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Joud Kandeel
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fe2838065b
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removed unwanted files
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2026-04-30 01:30:21 +02:00 |
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Joud Kandeel
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5a6cd51342
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added a note
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2026-04-30 01:29:56 +02:00 |
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Joud Kandeel
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c139dcde74
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disabled bgfx::renderFrame()
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2026-04-30 01:25:02 +02:00 |
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Joud Kandeel
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4d89a5889f
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2026-04-30 01:24:25 +02:00 |
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Joud Kandeel
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3de7e39730
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added setFocus() method
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2026-04-30 01:21:09 +02:00 |
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Joud Kandeel
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53f1be2c26
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2026-04-28 16:57:51 +02:00 |
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Joud Kandeel
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bfffbd9f34
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2026-04-28 04:47:37 +02:00 |
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Joud Kandeel
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cce06a9f5a
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2026-04-28 04:47:20 +02:00 |
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Joud Kandeel
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781fa4663f
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changed headers
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2026-04-28 04:46:41 +02:00 |
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Joud Kandeel
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90d5128d11
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WIP
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2026-04-28 04:46:23 +02:00 |
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Joud Kandeel
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eeb9b569c5
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changed to shadercRelease
idk why i choose shadercDebug at the first place :O
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2026-04-28 04:46:05 +02:00 |
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Joud Kandeel
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95a38b954f
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did some improvments
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2026-04-28 04:45:16 +02:00 |
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Joud Kandeel
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53a61e3ee1
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changed header include
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2026-04-28 04:44:49 +02:00 |
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Joud Kandeel
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7dc4c48f9e
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some improvements not a lot :)
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2026-04-28 04:44:30 +02:00 |
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Joud Kandeel
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46fd3d99b4
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improved VFS by adding bgfx::Memory when accessing getFile
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2026-04-28 04:43:51 +02:00 |
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Joud Kandeel
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2d7fdd1ab8
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WIP and migration from SFML graphics to the engines default graphics
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2026-04-28 04:43:11 +02:00 |
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Joud Kandeel
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f8fedfbbad
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modified shaders just for testing waving effects
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2026-04-28 04:42:21 +02:00 |
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Joud Kandeel
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c1af4c16b8
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moved bgfx source code to the project as it would be modfied a lot in the future to integrate it with the program eco-system
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2026-04-28 04:41:21 +02:00 |
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Joud Kandeel
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28b461e031
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moved SFML system&window source code to Core
as it will be modified in the future to integrate it with the program central communication system (QEventBus)
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2026-04-28 04:38:15 +02:00 |
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Joud Kandeel
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a74d8e770f
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Fixed Bugs
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2026-04-28 04:36:25 +02:00 |
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Joud Kandeel
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1e55bbda2c
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this shouldnt be here :O
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2026-04-28 04:35:49 +02:00 |
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Joud Kandeel
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dcd63d5b64
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2026-04-20 21:51:03 +02:00 |
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Joud Kandeel
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54c9245585
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added texture uniform
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2026-04-20 21:49:33 +02:00 |
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Joud Kandeel
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3a74f8a17a
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added texture
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2026-04-20 21:49:09 +02:00 |
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Joud Kandeel
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b2bdc37f0e
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made the construct private. RenderFactory will be the lowest abstraction on creating primitive data in multi threaded safe environment
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2026-04-20 21:46:50 +02:00 |
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Joud Kandeel
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5446ce6ff9
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modified shaders to work with textures
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2026-04-20 21:44:55 +02:00 |
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Joud Kandeel
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087d4e437a
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2026-04-20 21:44:28 +02:00 |
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Joud Kandeel
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407b5f5713
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added dds parser
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2026-04-20 21:44:10 +02:00 |
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Joud Kandeel
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fafa3bb617
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2026-04-11 22:20:32 +02:00 |
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Joud Kandeel
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b5001b071b
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added script to compile shaders to different backend API and platforms
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2026-04-11 22:20:20 +02:00 |
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Joud Kandeel
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66c00f790a
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still needs changes
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2026-04-11 22:19:45 +02:00 |
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Joud Kandeel
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03a757f0ad
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added BgfxShutdown
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2026-04-11 22:19:09 +02:00 |
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Joud Kandeel
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f29748fc9e
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added a platform name
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2026-04-11 22:18:34 +02:00 |
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Joud Kandeel
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fb97f081c6
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implemented simple rendering
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2026-04-11 22:18:12 +02:00 |
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Joud Kandeel
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5fadd77190
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2026-04-11 22:17:29 +02:00 |
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Joud Kandeel
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f557035842
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added bgfxcallback to capture its logging
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2026-04-11 22:17:14 +02:00 |
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Joud Kandeel
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cbd3ce85c9
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2026-04-11 22:16:39 +02:00 |
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Joud Kandeel
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d0afb536fa
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2026-04-11 22:16:24 +02:00 |
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Joud Kandeel
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53c90ee337
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changed getFile function signature
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2026-04-11 22:15:09 +02:00 |
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Joud Kandeel
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73ff629186
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migrating logger system
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2026-04-11 22:14:39 +02:00 |
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Joud Kandeel
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12c0dd71d1
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2026-04-11 22:13:59 +02:00 |
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