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@@ -1,58 +0,0 @@
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The_Undying:
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Type: WITHER_SKELETON
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Display: '&5&lThe Undying'
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Health: 100
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Damage: 15
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Drops:
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- light_weighted_pressure_plate{name="&gTotem Shard"} 1 0.05
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- gold_nugget{name="&gTotem Fragment"} 3-5
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Skills:
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- setvariable{var=caster.minions;type=INTEGER;val=0} @self ~onSpawn
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- skill{s=UndyingFear} @PlayersInRadius{r=25} 0.3
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- skill{s=UndyingMinionSwarm} @self 0.1
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- skill{s=UndyingGrip} @self ~onTimer:150 0.4
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- skill{s=UndyingJump} @target 0.2
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- damage{amount=25} @trigger ~onBowHit
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- ignite{ticks=20} @trigger ~onBowHit
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BossBar:
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Enabled: false
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Title: '&5&lThe Undying'
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Range: 25
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Color: DARK_PURPLE
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Style: SOLID
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Options:
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AlwaysShowName: true
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MaxCombatDistance: 25
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PreventOtherDrops: true
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KnockbackResistance: 0.5
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Despawn: NEVER
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DigOutOfGround: true
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DamageModifiers:
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- PROJECTILE 1.2
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- ENTITY_ATTACK 0.8
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- ENTITY_EXPLOSION 0
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- BLOCK_EXPLOSION 0
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KillMessages:
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- <caster.name> &4eviscerated <target.name>
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UndyingMinion:
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Type: WITHER_SKELETON
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Health: 25
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Drops:
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- gold_nugget{name="&gTotem Fragment"} 0-2 0.5
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- coal 0-3
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Skills:
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- skill{s=UndyingMinionAttack} @target 0.2
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- damage{amount=16} @trigger ~onBowHit
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- ignite{ticks=20} @trigger ~onBowHit
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Options:
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MaxCombatDistance: 25
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PreventOtherDrops: true
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Despawn: NEVER
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DigOutOfGround: true
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DamageModifiers:
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- FIRE 0
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- LAVA 0
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- FIRE_TICK 0
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- PROJECTILE 0.5
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