Files
Civ/plugins/railswitch-paper/README.md
2019-12-12 13:05:10 -05:00

27 lines
1.1 KiB
Markdown

# RailSwitch
## How to use
### Setup
1. Place a sign in the block above a detector rail. **It must be reinforced on the same group as the detector rail.**
2. The first line must be `[destination]` (case insensitive)
3. The second, third and fourth lines can be destination names.
4. When a player passes over the detector rail, it will only activate and emit redstone if a player set their destination as any of the three on the sign.
You may also use `[!destination]`, which will activate the rail if a player's destination is **not** on the signs.
### Usage
1. Type `/dest <destination>`
2. Go AFK
3. Arrive
You can also use spaces in a `/dest` command as an "or" operator, like `/dest <destination1> <destination2>`. In this command, RailSwitch will route players towards signs that contain either `<destination1>` or `<destination2>`.
Another way to think about it is that `/dest` takes multiple arguments. Each argument is a destination that will be checked as you pass a sign.
### Example Video
[![RailSwitch Demo Video](https://img.youtube.com/vi/GKku2fcB-wY/0.jpg)](https://www.youtube.com/watch?v=GKku2fcB-wY)