fix(discord-rpc): show instance on multiplayer

This commit is contained in:
neoapps-dev
2026-07-12 10:31:03 +03:00
parent 0594d330be
commit c1b226c01d
2 changed files with 6 additions and 24 deletions

View File

@@ -1,25 +1,4 @@
![Release Artwork](https://raw.githubusercontent.com/LCE-Hub/LCE-Emerald-Launcher/refs/heads/main/RELEASE_ARTWORK.png)
- Fix fresh installation defaulting to Fullscreen
- Add a "Download to custom path" button to Versions menu
- Fix workshop black screen on server plugins category
- New logo for hellish ends
- Update neoLegacy download link
- (soon!) Partnership with BluerNetwork
- Skip Intro on keypress or click
- Disable skin remodeling for neoLegacy
- Download retry support
- Bring back the custom titlebar on non-macOS systems, and show on fullscreen regardless of OS
- Fix workshop showing extra stuff that don't exist for plugins
- Official external DLC support, used for neoLegacy to make the size smaller (700MiB -> 300MiB)
- Add logos to credits menu
- Partnership with [Minecraft: Moon Edition](https://www.youtube.com/watch?v=6_ZSUjZfBr0)
- Parallel downloads and redesigned download overlay notification
- A little bit of UI polish
- Community Guides for Developer Tools
- (BIG!) End partnership with LCELive. And migration to LCEOnline
- Workshop dependencies support
- Workshop required versions support
- New Model Editor developer tool
- New fun easter egg! try changing your username to `TOUHOU`
- And much much more you should see yourself!
- Fix custom path downloading overwriting non-empty directories ([#127](https://github.com/LCE-Hub/LCE-Emerald-Launcher/issues/127))
-

View File

@@ -43,7 +43,10 @@ export function useDiscordRPC({
: `Logged in as ${username}`;
if (isGameRunning) {
details = `Playing ${versionName}`;
details =
activeView === "lceonline"
? `Playing ${versionName} Multiplayer`
: `Playing ${versionName}`;
} else if (downloadingIds.length > 0) {
const firstId = downloadingIds[0];
const pct = downloadProgress[firstId];