chore: use standard Windows64 platform name for Windows_Libs

This commit is contained in:
Patoke
2026-04-21 02:52:42 -04:00
parent f1425f0494
commit 1f3759d75c
5 changed files with 5 additions and 5 deletions

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@@ -1,6 +1,6 @@
cmake_minimum_required(VERSION 3.25 FATAL_ERROR)
project(4JLibs.Windows LANGUAGES CXX)
project(4JLibs.Windows64 LANGUAGES CXX)
add_subdirectory(Input)
add_subdirectory(Profile)

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@@ -1,6 +1,6 @@
cmake_minimum_required(VERSION 3.25 FATAL_ERROR)
project(4JLibs.Windows.Input LANGUAGES CXX)
project(4JLibs.Windows64.Input LANGUAGES CXX)
add_library(${PROJECT_NAME} STATIC
src/4J_Input.cpp

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@@ -1,6 +1,6 @@
cmake_minimum_required(VERSION 3.25 FATAL_ERROR)
project(4JLibs.Windows.Profile LANGUAGES CXX)
project(4JLibs.Windows64.Profile LANGUAGES CXX)
add_library(${PROJECT_NAME} STATIC
src/4J_Profile.cpp

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@@ -1,6 +1,6 @@
cmake_minimum_required(VERSION 3.25 FATAL_ERROR)
project(4JLibs.Windows.Render LANGUAGES C CXX)
project(4JLibs.Windows64.Render LANGUAGES C CXX)
include(shaders/build.cmake)

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@@ -1,6 +1,6 @@
cmake_minimum_required(VERSION 3.25 FATAL_ERROR)
project(4JLibs.Windows.Storage LANGUAGES C CXX)
project(4JLibs.Windows64.Storage LANGUAGES C CXX)
add_library(${PROJECT_NAME} STATIC
src/4J_Storage.cpp