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fix: acacia/dark oak not giving the "Getting Wood" achievement
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@@ -1366,6 +1366,7 @@ void Tile::playerDestroy(Level *level, shared_ptr<Player> player, int x, int y,
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player->causeFoodExhaustion(FoodConstants::EXHAUSTION_MINE);
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if( id == Tile::treeTrunk_Id )
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if( id == Tile::treeTrunk_Id || id == Tile::tree2Trunk_Id )
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player->awardStat(GenericStats::mineWood(), GenericStats::param_noArgs());
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