mirror of
https://git.neolegacy.dev/neoStudiosLCE/neoLegacy.git
synced 2026-07-15 18:42:34 +00:00
fix: doorplacing + stacksize
now you can place doors on top of topslabs and incresed maxstack size to 64
This commit is contained in:
@@ -16,7 +16,7 @@ DoorItem::DoorItem(int id, Material *material, const wstring& doorType) : Item(
|
||||
{
|
||||
this->material = material;
|
||||
this->doorType = doorType;
|
||||
maxStackSize = 1;
|
||||
maxStackSize = 64;
|
||||
}
|
||||
|
||||
bool DoorItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly)
|
||||
|
||||
@@ -248,7 +248,7 @@ void DoorTile::neighborChanged(Level *level, int x, int y, int z, int type)
|
||||
level->removeTile(x, y, z);
|
||||
spawn = true;
|
||||
}
|
||||
if (!level->isSolidBlockingTile(x, y - 1, z))
|
||||
if (!level->isTopSolidBlocking(x, y - 1, z))
|
||||
{
|
||||
level->removeTile(x, y, z);
|
||||
spawn = true;
|
||||
|
||||
Reference in New Issue
Block a user