fix: particle crash AGAIN

This commit is contained in:
Fireblade
2026-06-29 14:23:30 -04:00
parent 6b56ae6a98
commit d2365c8dd4

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@@ -35,6 +35,7 @@ ParticleEngine::~ParticleEngine()
void ParticleEngine::add(shared_ptr<Particle> p)
{
int t = p->getParticleTexture();
if (p->level == nullptr || p->level->dimension == nullptr) return;
int l = p->level->dimension->id == 0 ? 0 : ( p->level->dimension->id == -1 ? 1 : 2);
int maxParticles;
switch(p->GetType())