Commit Graph

1579 Commits

Author SHA1 Message Date
Lord_Cambion
6e29b9f778 Update: BlockPos.cpp comments
changed from italian to english
2026-05-27 19:58:09 +02:00
Lord Cambion
c19d5bb58e fix: boat not following correctly the player when speeding (#127) 2026-05-27 20:22:12 +03:00
Lord_Cambion
2d07c7abee fix: boat not following correctly the player when speeding 2026-05-27 19:20:09 +02:00
Fireblade
fd828c8962 Merge branch 'TU43' of https://github.com/Firebladedoge229/neoLegacy-recrafted into TU43 2026-05-26 21:40:05 -04:00
Lord_Cambion
311503ec46 fix: /kill now kills the player if in creative 2026-05-26 19:02:54 +02:00
Necmi
bb37600c87 fix: game startup not checking fullscren values correct (#122)
* fix outdated fullscreenload & added a bool to check at startupfullscreen

* fix outdated methods & add back accidental deletes + debug things

* used old vars & added deleted showwindow & updatewindow

* added deleted few things
2026-05-26 19:00:08 +03:00
/home/neo
e11fcb5274 Merge branch 'main' into TU43 2026-05-26 15:48:53 +03:00
Zero
544befe162 Fix multiple memory leaks and stale pooled allocations (#123) 2026-05-26 15:47:43 +03:00
Fireblade
893f3a9f19 fix: sunflower (somewhat) 2026-05-25 22:47:15 -04:00
Fireblade
3409dfb821 fix: misc crashes 2026-05-25 21:29:59 -04:00
Fireblade
285fab70b2 chore: update revelations url 2026-05-25 15:30:55 -04:00
Necmi
ac3ece01c7 fix: stop elytra sound when going to mainmenu (#118) 2026-05-25 22:17:36 +03:00
Joud Kandeel
ef0dad4ffc fix: memory leaks and heavily optimize the game (#117)
* fixed performance issue on getting texture height for rendering the player model as it loades the player texture on every frame

* updated the lifetime of the texture

* fixed 20 MB memory leak

* delay window display until engine init is done
2026-05-25 22:13:28 +03:00
pieeebot
6ed34078fd chore: release v1.0.7b v1.0.7b v1.0.7b-Dedicated-Server 2026-05-25 21:10:22 +03:00
pieeebot
cd50236b8a Revert "feat: Feat/expanded worlds (#107)"
This reverts commit 98c33aa677.
2026-05-25 21:06:22 +03:00
pieeebot
4d745ab65c Revert "fix: remove round robin chunk cache (#114)"
This reverts commit bb62a9f559.
2026-05-25 21:05:50 +03:00
Fireblade
e2b81cae79 fix: slime block inaccurate damage properties + weird ui stuff 2026-05-25 13:25:17 -04:00
Fireblade
fb46ed3005 Merge branch 'main' into TU43 2026-05-25 12:40:46 -04:00
Lord_Cambion
f904fb1972 fix: fences turn grass into dirt
problem: the game used is solid and it was wrong because blocks like fences or walls are also flagged as solit blocks because their material.
2026-05-25 18:34:32 +02:00
Lord_Cambion
4003a8e548 Merge branch 'main' of https://github.com/neoStudiosLCE/neoLegacy
* 'main' of https://github.com/neoStudiosLCE/neoLegacy:
  chore: release v1.0.6b
  fix: remove round robin chunk cache (#114)
2026-05-25 18:18:17 +02:00
Lord_Cambion
0bd0cd2452 feat: double the entity limit in your worlds 2026-05-25 18:18:10 +02:00
pieeebot
f5d9db3397 chore: release v1.0.6b v1.0.6b v1.0.6b-Dedicated-Server 2026-05-25 18:56:59 +03:00
DrPerkyLegit
bb62a9f559 fix: remove round robin chunk cache (#114) 2026-05-25 18:54:30 +03:00
pieeebot
25e1358311 chore: release v1.0.5b v1.0.5b v1.0.5b-Dedicated-Server 2026-05-25 16:06:12 +03:00
/home/neo
af674463b4 ci: trigger on commit on main 2026-05-25 15:49:47 +03:00
DrPerkyLegit
c9920f6679 fix: blue flashing on motd page (#111) 2026-05-25 15:46:44 +03:00
Nytreon
eef6b1c129 fix(TU31): pistons not updating when they should (#113)
* Fixed pistons not updating when they should

I removed the code that 4J added to make pistons ignore updates because it seems they removed it in later versions for parity with java edition! This allows for 0 tick piston interactions amount other things.

* Update PistonBaseTile.h

I forgot to update the header 🥹
2026-05-25 15:46:19 +03:00
Fireblade
f005b4e485 fix: merge conflicts (again) 2026-05-24 23:59:48 -04:00
Fireblade
d4b98cf70b Merge branch 'main' into TU43 2026-05-24 23:47:12 -04:00
Fireblade
cc424e1fad fix: merge conflicts 2026-05-24 23:20:13 -04:00
Fireblade
8676650294 Merge branch 'pr-3' into TU43 2026-05-24 22:29:54 -04:00
Fireblade
d9a2776e21 feat: sunflower w/ dye recipies 2026-05-24 21:39:15 -04:00
Lord_Cambion
e1383cc6a3 fix: poison kill player
i fixed before this behaviour but somehow it is broken.

now i am clamping if 1 or 2 hp player is left with 1 hp.
2026-05-25 02:16:33 +02:00
Lord_Cambion
ed63aaf8c4 fix: player ticks if game paused
before: player will tick if the game is paused allowing him to take damage from poison or lava.

now: player will not tick anymore if game is paused, so will not take damage anymore
2026-05-25 02:04:06 +02:00
Lord Cambion
9c55f80368 feat: Comparator +Item Frame (#106)
* feat: rotation in 8 directions

i implemented rotation in 8 directions for the item frames using decompilation

* fix: map render + normal items

map renders only explorated zones.
also fixed the size of the item and place inside item frame

* feat: itemframe drops items when hurt

* feat: comparator detects itemframe
2026-05-25 00:16:05 +03:00
DrPerkyLegit
98c33aa677 feat: Feat/expanded worlds (#107)
* it works kinda but its laggy

* attempt at making it faster

* Revert "attempt at making it faster"

This reverts commit 32a68ed3aec5827362f6a232adfc6d06a93ea355.

* Revert "it works kinda but its laggy"

This reverts commit 2830b973d4fecafd86969192917a5ab5fc7b9758.

* round robin client chunk cache, expanded world type
2026-05-24 21:50:12 +03:00
Fireblade
8511248572 fix: slime block
now craftable + pushable
2026-05-23 23:07:55 -04:00
Fireblade
05c14bc0fe feat: slime block 2026-05-22 21:15:13 -04:00
Lord_Cambion
5d196d97cf update italian comments to english 2026-05-22 22:15:46 +02:00
Lord_Cambion
8446d10fa9 update: english comments i forgot to change! 2026-05-22 21:21:32 +02:00
DrPerkyLegit
b67cbb85f3 feat: multiplayer feat/less hardcoded lists (#89)
* CustomPayloadPacket Changes

commented all code for old equip packets
cleaned up custom payload key creation
added 2 new payload packet definitions for upcoming changes

* server sided recipe list

* code cleanup for recipes

* add dtor for recipe classes to fix memory leak

* forgot this part to the dtor commit

* dtor changes tested and fixed

* server side creative menu list
2026-05-22 18:39:27 +03:00
DrPerkyLegit
9f37450178 chore: switch all entity ids to dedicated ints (#86)
* switch all entity ids to dedicated ints

* Increment NETWORK_PROTOCOL_VERSION to 79
2026-05-22 18:38:53 +03:00
neoapps-dev
28d9500eca cmake(sdk): includes 2026-05-22 17:53:44 +03:00
neoapps-dev
0b762588d8 feat(CMake): add SDK generation 2026-05-22 16:38:10 +03:00
NSDeathman
d7d38d4f8f fix: doubled grass upper block destroying (#104) 2026-05-22 14:07:06 +03:00
Fireblade
67d6b2692f remove ability to select vita and switch skins 2026-05-21 15:18:03 -04:00
PUFF_MON
2cc554c11b fix: Incorrect Rabbit Stew strings (#102) 2026-05-21 20:39:14 +03:00
Riley M.
a2f200fd98 fix: nix flake (#101)
* fix: unbroke import paths in EnchantmentMenu.cpp

* fix: patch nix flakes for new 4JLibs

* style: format nix flake

* refactor(nix): rely on build-linux.sh functions for nix builds

* fix(nix): patch dev shell for build-linux.sh

* feat(nix): derive package version from network version
2026-05-21 19:49:56 +03:00
Fireblade
275d145a43 chore: remove WIP control type options
todo:
- add back vita + switch control types
- fix panorama being affected by control type setting
2026-05-20 21:37:10 -04:00
Fireblade
314a453996 chore: correct dlc loading 'regex' + add extra helper tools to the tools folder
msscmp_extract is made by me idk where i got the other two from
2026-05-20 15:52:52 -04:00