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https://git.neolegacy.dev/neoStudiosLCE/neoLegacy.git
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- Elytra flight, damage, kinetic energy, pretty much any bug someone reported, paper doll, etc. - Fossil & Igloo generation - Texture interpolation - Iggy mouse fix for world settings - Neo branding on main screen - Release build txt logger - Debug mode spectator - Several server fixes - Flowerpot fixes - Several more changes made in TU43
59 lines
1.5 KiB
C++
59 lines
1.5 KiB
C++
#include "stdafx.h"
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#include "net.minecraft.world.level.levelgen.structure.h"
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#include "net.minecraft.world.level.biome.h"
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#include "JavaMath.h"
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#include "Mth.h"
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const wstring MineShaftFeature::OPTION_CHANCE = L"chance";
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MineShaftFeature::MineShaftFeature()
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{
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chance = 0.01;
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}
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wstring MineShaftFeature::getFeatureName()
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{
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return L"Mineshaft";
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}
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MineShaftFeature::MineShaftFeature(unordered_map<wstring, wstring> options)
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{
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chance = 0.01;
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for(auto& option : options)
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{
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if (option.first.compare(OPTION_CHANCE) == 0)
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{
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chance = Mth::getDouble(option.second, chance);
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}
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}
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}
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bool MineShaftFeature::isFeatureChunk(int x, int z, bool bIsSuperflat)
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{
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bool forcePlacement = false;
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LevelGenerationOptions *levelGenOptions = app.getLevelGenerationOptions();
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if( levelGenOptions != nullptr )
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{
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forcePlacement = levelGenOptions->isFeatureChunk(x,z,eFeature_Mineshaft);
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}
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double effectiveChance = chance;
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if (level != nullptr)
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{
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Biome *b = level->getBiome(x * 16, z * 16);
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if (b == Biome::mesa || b == Biome::mesaPlateauF || b == Biome::mesaPlateau ||
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b == Biome::mesaBryce || b == Biome::mesaPlateauFM || b == Biome::mesaPlateauM)
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effectiveChance = 0.9;
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}
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return forcePlacement || (random->nextDouble() < effectiveChance && random->nextInt(80) < max(abs(x), abs(z)));
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}
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StructureStart *MineShaftFeature::createStructureStart(int x, int z)
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{
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// 4J added
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app.AddTerrainFeaturePosition(eTerrainFeature_Mineshaft,x,z);
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return new MineShaftStart(level, random, x, z);
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} |