Files
LegacyEvolved/Minecraft.Client/PlayerList.cpp
itsRevela e706466f42 Send AddPlayerPacket for all players on join and RemoveEntitiesPacket on disconnect
Players now appear in each other's Tab list immediately on join,
regardless of render distance. Previously, players only appeared when
they entered entity tracking range because AddPlayerPacket was only
sent through the TrackedEntity system.

On disconnect, a RemoveEntitiesPacket is broadcast to all clients so
players added via the join broadcast are properly cleaned up, not just
those within tracking range.
2026-03-29 20:30:12 +03:00

60 KiB