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Call GetPlayerPos like this and get output PlayerPos pos = SDK::GetPlayerPos(); SDK::Log(L"X: " + std::to_wstring(pos.x)); SDK::Log(L"Y: " + std::to_wstring(pos.y)); SDK::Log(L"Z: " + std::to_wstring(pos.z)); Call GetPlayerX or Y or Z like this and get output double x = SDK::GetPlayerX(); double y = SDK::GetPlayerY(); double z = SDK::GetPlayerZ();
5.0 KiB
5.0 KiB