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test2
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95
containers/paper/config/plugins/FishinRoulette/config.yml
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95
containers/paper/config/plugins/FishinRoulette/config.yml
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(Byte 0-100) Chance Of TNT: 0
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# 0 for 0% chance
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# TNT Section
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(Int Tick) TNT Fuse: 15
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# Should they get a chance to see a Flying TNT to the face? (Yes)
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# Default TNT fuse is 15 ticks.
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TNT Velocity Multiplier: 0.2
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# Default 0.2
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Keep Inventory: false
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# If the player dies due to TNT the Anti-AutoFishing tnt damage
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# Should they keep their inventory?
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# (Does not set Worlds with KeepInv false, False just ignores and uses world setting)
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# Config for Selective/Fake TNT, Only effects he fisher.
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# Will be ignored if "Real TNT" is true.
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FakeTnt:
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(Decimal) TNT Damage: 50.0
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# Note: TNT Will not break blocks, Nor deal damage to other entities.
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# If you feel mean.
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# Amount of health to subtract, 50 for insta-kill.
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Real TNT: false
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# Should the plugin create a real TNT Explosion (Effecting other entities)?
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# (Warning) Will kill the player that is auto-fishing.
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RealTnt:
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TNT Force (Float): '4.0'
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# How much Power should the TNT have? (Vanilla TNT = 4)
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TNT Should Set Fire: true
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# Should the TNT set fire? (Like ghast fireballs and beds in the nether)
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TNT Should Break Blocks: true
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# Should the TNT break blocks like normal TNT or not?
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Death Message: '%Player% Tried Auto-fishin'' Roulette and ended up on the receiving end.'
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# What death message should be sent (Accepts Color cotes (&);
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# use %Player% for the player's name
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Help:
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Show Barrier Particle: false
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# Show the player what block(s) are causing the game to consider that area An autofisher.
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Alert Message: ""
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# Message to send to a player that has used an auto-fisher
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# use %Player% for the player's name
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# Set to "" to disable
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TNT Sound: 'ENTITY_WITCH_AMBIENT'
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# Use /playsound in-game to find the sound that you want quickly.
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TNT Sound Pitch: 1
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# (Float) Sound pitch. 1=default vanilla
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TNT Sound Volume: 2
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# (Float) Sound volume. 1=default vanilla
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# These sounds play the moment the tnt is spawned,
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# The default sound 'ENTITY_WITCH_AMBIENT, 1, 2'
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# Should sound like the game is laughing at them.
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Droppable Items:
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- 'COD'
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- 'SALMON'
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# Random Chance, What items should be dropped if not tnt?
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# WOOD_SWORD is for <1.13 WOODEN_SWORD is for 1.13>
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# For a list of materials: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
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# A List of Materials that will trigger this plugin
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Autofisher Materials:
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# legacy items
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- 'GOLD_PLATE'
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- 'IRON_PLATE'
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- 'STONE_PLATE'
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- 'WOOD_PLATE'
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# 1.13+ items
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- 'ACACIA_PRESSURE_PLATE'
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- 'BIRCH_PRESSURE_PLATE'
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- 'DARK_OAK_PRESSURE_PLATE'
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- 'HEAVY_WEIGHTED_PRESSURE_PLATE'
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- 'JUNGLE_PRESSURE_PLATE'
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- 'LIGHT_WEIGHTED_PRESSURE_PLATE'
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- 'OAK_PRESSURE_PLATE'
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- 'SPRUCE_PRESSURE_PLATE'
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- 'STONE_PRESSURE_PLATE'
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# 1.16+ items
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- 'CRIMSON_PRESSURE_PLATE'
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- 'POLISHED_BLACKSTONE_PRESSURE_PLATE'
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- 'WARPED_PRESSURE_PLATE'
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# Other
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- 'STRING'
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- 'TRIPWIRE'
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# No Touchy
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Config Version: 2
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# No Touchy
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