Update repo URL (#224)

This commit is contained in:
s1099
2026-07-16 02:54:14 +05:30
committed by GitHub
parent 1be009ce40
commit 3da7ae7d70
3 changed files with 11 additions and 11 deletions

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@@ -91,18 +91,18 @@ release includes the MoltenVK Vulkan implementation.
## Games Tested
* **Demon's Souls Remake**
* [Demon's Souls [PPSA01341]](https://github.com/par274/sharpemu/issues/2)
* [Demon's Souls [PPSA01341]](https://github.com/sharpemu/sharpemu/issues/2)
* Demon's Souls is now video loop. Shaders are ready to be converted to SPIR-V/Vulkan. We are continuing our work on this.
![DeS videoOut submit first frame](./.github/images/des-videoout-shaders.jpg)
* **Poppy Playtime Chapter 1**
* [Poppy Playtime Chapter 1 [PPSA20591]](https://github.com/par274/sharpemu/issues/3)
* [Poppy Playtime Chapter 1 [PPSA20591]](https://github.com/sharpemu/sharpemu/issues/3)
* **SILENT HILL: The Short Message**
* [SILENT HILL: The Short Message [PPSA10112]](https://github.com/par274/sharpemu/issues/4)
* [SILENT HILL: The Short Message [PPSA10112]](https://github.com/sharpemu/sharpemu/issues/4)
* **Dreaming Sarah**
* [Dreaming Sarah [PPSA02929]](https://github.com/par274/sharpemu/issues/9)
* [Dreaming Sarah [PPSA02929]](https://github.com/sharpemu/sharpemu/issues/9)
* Real texture rendering for this game;
![Splash texture](./.github/images/dreaming-sarah.jpg)
@@ -115,7 +115,7 @@ release includes the MoltenVK Vulkan implementation.
## Build
1. Install the .NET SDK version specified in [`global.json`](./global.json).
2. Clone the repository: `git clone https://github.com/par274/sharpemu.git`
2. Clone the repository: `git clone https://github.com/sharpemu/sharpemu.git`
3. Open the solution file (`SharpEmu.slnx`) in **VSCode**.
4. Build the project: `dotnet build` or `dotnet publish`
5. Build artifacts will be located in the `artifacts` directory.
@@ -141,7 +141,7 @@ Provided valuable references for filesystem handling and low-level C# implementa
# License
- [**GPL-2.0 license**](https://github.com/par274/sharpemu/blob/main/LICENSE)
- [**GPL-2.0 license**](https://github.com/sharpemu/sharpemu/blob/main/LICENSE)
## Contributing

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@@ -172,7 +172,7 @@ public partial class MainWindow : Window
{
Process.Start(new ProcessStartInfo
{
FileName = "https://github.com/par274/sharpemu",
FileName = "https://github.com/sharpemu/sharpemu",
UseShellExecute = true
});
};

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@@ -12,8 +12,8 @@ namespace SharpEmu.Logging;
/// </summary>
public static class BuildInfo
{
private const string ProjectUrl = "https://github.com/par274/sharpemu";
private const string CanonicalRepository = "par274/sharpemu";
private const string ProjectUrl = "https://github.com/sharpemu/sharpemu";
private const string CanonicalRepository = "sharpemu/sharpemu";
/// <summary>Short commit hash the build was produced from, or <c>null</c>.</summary>
public static string? CommitSha { get; }
@@ -76,9 +76,9 @@ public static class BuildInfo
/// <summary>
/// The multi-line banner, e.g.
/// <code>
/// SharpEmu UNOFFICIAL f11ac59 — https://github.com/par274/sharpemu
/// SharpEmu UNOFFICIAL f11ac59 — https://github.com/sharpemu/sharpemu
///
/// Built from branch "main" of "par274/sharpemu" by GitHub Actions workflow run https://github.com/par274/sharpemu/actions/runs/123.
/// Built from branch "main" of "sharpemu/sharpemu" by GitHub Actions workflow run https://github.com/sharpemu/sharpemu/actions/runs/123.
/// </code>
/// Official release builds drop the <c>UNOFFICIAL</c> tag. Falls back to a
/// local-build line when no CI provenance is present.