TheHuckle
80c1ac8dc8
chore: bump version number to 1.0.9b
2026-07-06 00:57:50 +01:00
Fireblade
a9004f7a6c
Merge pull request 'TU31 final blocks + changes' ( #9 ) from Fireblade/neoLegacy:TU31 into main
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Reviewed-on: https://git.neolegacy.dev/neoStudiosLCE/neoLegacy/pulls/9
2026-07-05 23:34:03 +01:00
Fireblade
ede54a1600
Merge remote-tracking branch 'upstream/main' into TU31
2026-07-05 18:32:31 -04:00
Fireblade
07fafd4369
fix: sliders not working
2026-07-05 17:08:58 -04:00
Fireblade
a26fe99974
fix: update swfs
2026-07-05 16:34:01 -04:00
Fireblade
f6fcf83959
fix: multilist menu selection
2026-07-05 02:26:16 -04:00
Fireblade
d811d19af4
fix: skin packs not having the correct icons
2026-07-05 00:32:19 -04:00
Fireblade
9af7a15343
fix: skin select menu
2026-07-04 21:26:58 -04:00
aRockefeller
0f5ef3b6c0
feat: new skinselectmenu
2026-07-04 15:44:01 -04:00
Fireblade
cf909ff9ff
fix: delta
2026-07-03 21:42:59 -04:00
Fireblade
e92a063e63
fix: panorama
2026-07-02 21:09:39 -04:00
Fireblade
c1f2096ea6
fix: various crashes
2026-06-30 01:54:08 -04:00
Fireblade
312826de24
feat: functional ui
2026-06-30 00:13:21 -04:00
Frco
ba014032af
it works?
2026-06-29 23:07:32 -04:00
Fireblade
b21faebb45
fix: particles
2026-06-29 16:55:53 -04:00
Fireblade
d2365c8dd4
fix: particle crash AGAIN
2026-06-29 14:23:30 -04:00
Fireblade
6b56ae6a98
fix: sunflower placement
2026-06-29 14:06:46 -04:00
TheHuckle
05f1af3173
Merge pull request 'Feat/consistent gui colors' ( #23 ) from DrPerkyLegit/neoLegacy:feat/consistent-gui-colors into main
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Reviewed-on: https://git.neolegacy.dev/neoStudiosLCE/neoLegacy/pulls/23
2026-06-28 20:23:36 +01:00
DrPerkyLegit
2eb55af875
server list colors, unicode parse bug
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fixes bug in parsing names from the server file, double s letters wouldnt parse correctly
attempted to add color parsing to server list text but it appears that buttons dont accept color? i left the code in for anyone who is interested to take a look
2026-06-28 15:18:10 -04:00
Fireblade
b47c16b646
fix: persisting portal linkages
2026-06-28 13:16:27 -04:00
Fireblade
1bacd9d786
fix: quartz not spawning in the nether
2026-06-27 20:41:04 -04:00
DrPerkyLegit
606d09a4e8
colored boss name
2026-06-26 18:37:56 -04:00
DrPerkyLegit
157b703c22
chest containers can be colored
2026-06-26 18:07:40 -04:00
DrPerkyLegit
bf9a4163a3
enable color for items, in inventory and on hud
2026-06-26 17:59:29 -04:00
DrPerkyLegit
78ce22796e
new color format logic
2026-06-26 17:47:16 -04:00
Fireblade
894dbcbde5
fix: skin select menu
2026-06-26 21:00:25 +01:00
Fireblade
3e24e7133c
fix: skin select menu
2026-06-26 15:59:28 -04:00
Fireblade
2799c88f04
Merge pull request 'DLC Skin Corrections & Additions' ( #13 ) from Langtanium/NLCE:dlc-skin-corrections into main
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Reviewed-on: https://git.neolegacy.dev/neoStudiosLCE/neoLegacy/pulls/13
v1.0.8b
v1.0.8b-Dedicated-Server
2026-06-26 16:22:53 +01:00
TheHuckle
6a6e321b05
fix: Add "v" to the start of the stable releases
2026-06-26 15:16:22 +01:00
Fireblade
670ff50ce8
fix: make control type setting always inherit from skinHDWin + skinWin
2026-06-25 19:04:40 -04:00
Fireblade
ab6e232dfd
fix: slime block piston reaction(s)
2026-06-25 17:13:47 -04:00
Trevor Watkins
5bbd488a46
fix: Clang doesn't like this for some reason ( #14 )
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Honestly no clue why it doesn't like it but this fixes it
Reviewed-on: https://git.neolegacy.dev/neoStudiosLCE/neoLegacy/pulls/14
Reviewed-by: neo <neo@obsidianos.xyz >
Co-authored-by: Trevor Watkins <tawatkins1110@gmail.com >
Co-committed-by: Trevor Watkins <tawatkins1110@gmail.com >
1.0.8b
1.0.8b-Dedicated-Server
Nightly-Server
2026-06-24 20:49:09 +01:00
Fireblade
4bc7ee5a36
fix: supress warnings
2026-06-24 20:13:21 +01:00
neo
630e90a0cf
fix: actions
2026-06-24 14:55:26 -04:00
Langtanium
0476c307db
Fixed skin offset leak and removed skin item offset
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Fixed DLC skin offset leak causing offsets from one skin to leak onto another skin. Removed skin item offset as the location it was previously added to did not have the desired result.
2026-06-22 15:17:01 -07:00
Langtanium
a24582da84
Added item offsets for DLC skins
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Added item offsets for DLC skins and changed some more code in HumanoidModel.cpp
2026-06-22 15:14:53 -07:00
Langtanium
4b0761b64e
Reworked skin offset code in HumanoidModel.cpp
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Changed skin offsets to use ModelPart values of translateX, translateY, and translateZ. Implemented armor offsets again (rotation origin is not correct). Fixed DLC skin box scale not being applied.
2026-06-22 15:14:53 -07:00
Langtanium
8cd19cba65
Removed armor offsets
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Removed armor offsets as they would call the compile() function so many times overflowing memory triggering a safeguard which terminates the process.
2026-06-22 15:14:52 -07:00
Langtanium
7ba554c7ec
Added skin offsets code
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Added code to apply skin offsets if present on skin. Armor offsets defined in skin will also be applied.
2026-06-22 15:14:52 -07:00
Langtanium
9c6781013f
More skin changes
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Added armor skin layer to HumanoidModel.cpp and HumanoidModel.h and adjusted skin box code to handle new armor layer. Added SkinOffsets.h with SKIN_OFFSET type. Added code to DLCManager.cpp, DLCManager.h, DLCSkinFile.cpp, and DLCSkinFile.h to read skin offsets from DLC skin packs (Does not affect skin yet). Changed Steve skins back to their original 64x32 size for parity with official LCE. Removed some redundant code.
2026-06-22 15:14:52 -07:00
Langtanium
88598ad727
Small correction
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Removed some spaces and added resModel default value to not break a previous fix for skins on servers.
2026-06-22 15:14:52 -07:00
Langtanium
8b324fd924
Small correction to modified skin code
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Adjusted modified code to work with default wide 64x64 skins.
2026-06-22 15:14:52 -07:00
Langtanium
bccca54ea0
Made changes to skin related code
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Renamed all Alex skins and Developer Steve skin to match the official file names, reordered default skin to match the order in the official release of LCE, modified model type logic to be more optimized, added more anim flags to HumanoidModel.h, added code to show armor if the corresponding part is hidden but the "show armor" part anim flag is present, added code to handle extra skin box values of "hide with armor", "mirror skin box", and "scale", corrected player model second/overlay layer scale from 0.5 to 0.25, and fixed skin boxes not rendering on 64x64 DLC skins.
2026-06-22 15:14:52 -07:00
Langtanium
a4cc0659b5
Revert "Fixed skin offset leak and removed skin item offset"
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This reverts commit 25918293e8 .
2026-06-22 15:10:25 -07:00
Langtanium
25918293e8
Fixed skin offset leak and removed skin item offset
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Fixed DLC skin offset leak causing offsets from one skin to leak onto another skin. Removed skin item offset as the location it was previously added to did not have the desired result.
2026-06-22 15:07:20 -07:00
Fireblade
78af55a420
feat: linux build tasks
2026-06-22 16:37:32 +01:00
TheHuckle
ba39a65742
Stop DLCs from being added when doing PRs
2026-06-22 13:47:18 +01:00
TheHuckle
6611b1dd23
Add skin packs back for DLCs
2026-06-22 13:46:16 +01:00
Fireblade
36eb988447
Merge pull request 'fix: nether crash' ( #11 ) from Fireblade/neoLegacy:main into main
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Reviewed-on: https://git.neolegacy.dev/neoStudiosLCE/neoLegacy/pulls/11
2026-06-21 21:19:40 +01:00
Fireblade
24730e576d
fix: nether crash
2026-06-21 16:18:46 -04:00